I want to introduce a character I'm working on from scratch, when I find spare time.His style is straightforward and he uses a single katana.He is meant to be the "standard" character, average overall.The Ryu of the game.His name is Okusu KASUMI.Kasumi no Kamae is the japanese name of the stance the character uses.In western fencing, this same stance is called "Ox Guard".So the character name is a mix and a reference to both "Ox" and "Kasumi" guard stances.
Here are some gifs with the animations/sprites for the first required groups :Standing / Turning / Crouching / Cr. turningAnd below walking forward and backwards.
Also, here are some experimentations i've been doing for his stading normal attacks / strings.It is still on a WIP state so far, but you can see where I'm going at.2 attack stringsSpoiler, click to toggle visibilty3 attack stringsSpoiler, click to toggle visibilty4 attack stringsSpoiler, click to toggle visibilty
I don't know the first thing about swordsmanship, but for some reason the first attack he does doesn't feel like a natural movement from that stance.
PotS said, July 17, 2022, 09:08:44 pmI don't know the first thing about swordsmanship, but for some reason the first attack he does doesn't feel like a natural movement from that stance.Hi !!Thanks for the feedback.I guess i'll have to add an anticipation frame to make it look more better.You do mean between the first 2 images below ? Did I get you right ?That reminds me that those Gifs can be misleading because of their speed / on which frame the animation will emphasize in game.I will do my best and improve on my gifs next time !
A transition frame would help I guess, but I mean the issue is that the pose seems more suited for stabbing attacks (as a first attack). Haohmaru uses a similar stance in Capcom vs SNK 2 so maybe you could look there for inspiration.