bley43 said, September 16, 2013, 09:56:57 pmCould you post the source images sir? I've always looking for an image source for a decent big port for him.(I didn't like how his big port is his standing sprite atm)
GarchompMatt said, September 17, 2013, 12:37:33 amThere should be a Saikoro plugin for Photoshop.Dude!! That's priceless!! Trust me, I wish there was an albeit "simpler" (I don't want to say easier) way to churn out good looking images right off the bat. No matter what you work with, good looking art will always take effort in Mugen. In my mind, something isn't complete until its as close to perfect as I can get it.TheOcarinaGuy said, September 17, 2013, 04:08:23 amOkay so, i keep trying to make these by following the tutorial exactly, but they still come out weirdSo can someone tell me the exact steps for going into the characters SFF on Fighter Factory and adding the images? I believe thats where my problem liesSounds like you're having a palette issue. I'm not entirely sure on how to deal with small face portraits, but for our common 9000,1 and 9000,2 images, simply A: uncheck the "shared palette" option and B: add the new image either as a replacement for what is there, or add the new image at the tail end of the sprites group. Sometimes when adding something in, colors will appear messed up when in fact they won't show up that way.Although I don't post too much here, I will say that the style and art submissions I see are pretty badass. As with any other screenpack and their formatting (WarZoNe, Legacy, here, etc.), if I had more time to make separate sets, I'd do so in a heartbeat. Alas, I gotta work with what I got.
Decided to make portraits for this SP again, for some reason. For now here's first 2.Download: https://skydrive.live.com/redir?resid=2EB17A76D2375DAC!121
Ryoucchi said, September 17, 2013, 09:05:39 amDecided to make portraits for this SP again, for some reason. For now here's first 2.Download: https://skydrive.live.com/redir?resid=2EB17A76D2375DAC!121GOOD PORTRAIT MAKING MOTHERFUCKER!!!Excellent Work bro
OH MY GOD this is frustrating, can someone PLEASE tell me, WHAT DO YOU DO IN FIGHTER FACTORYI have tried everything, and nothing works, I followed all the steps EXACTLY, can someone please PLEASE just upload a video tutorial or something?I put my images into fighter factory, and the lifebar image and the large portrait work (mostly, the large portrait keeps losing colors, even though i've indexed it) and then there's the small icon....MY GOD!!!The small icon keeps coming out as a mix-mash of blacks and blues, and when I finally get the color back to normal, the pink won't go transparent!!!Gah!!! I've been trying for the entire day, and nothings working!
TheOcarinaGuy said, September 18, 2013, 08:09:00 amThe small icon keeps coming out as a mix-mash of blacks and blues, and when I finally get the color back to normal, the pink won't go transparent!!!why don't just recolor the pink? make it transparent, lol
Okay, apparently Fighter Factory wasn't showing me that the pink turned transparent in the actual game, it's solved now
Ryoucchi said, September 17, 2013, 04:17:35 amCould you post the source images sir? I've always looking for an image source for a decent big port for him.here's the source imageps: please don't call me sirSaikoro said, September 17, 2013, 05:27:31 amsimply A: uncheck the "shared palette" option and B: add the new image either as a replacement for what is there, or add the new image at the tail end of the sprites group. Sometimes when adding something in, colors will appear messed up when in fact they won't show up that way.okay go it
Made more ports today, remake of Sanae and Utsuho."Oh wow, that's looks tasty "https://skydrive.live.com/redir?resid=2EB17A76D2375DAC!121bley43 said, September 18, 2013, 11:26:31 amhere's the source imageThank you very much
Ryoucchi said, September 18, 2013, 11:42:04 amThank you very much np k'kulai placed the lifebar portrait at 4-0 that's why it's looks offfixed solshenvergilhttps://skydrive.live.com/?cid=ECF2AF76E5E20EE4&id=ECF2AF76E5E20EE4!113#cid=206E0A5A5A47289D&id=206E0A5A5A47289D%21133
bley43 said, September 18, 2013, 02:39:58 pmRyoucchi said, September 18, 2013, 11:42:04 amThank you very much np k'kulai placed the lifebar portrait at 4-0 that's why it's looks offfixed solshenvergilhttps://skydrive.live.com/?cid=ECF2AF76E5E20EE4&id=ECF2AF76E5E20EE4!113#cid=206E0A5A5A47289D&id=206E0A5A5A47289D%21133Cool!
Hey everyone, I think I finally have this figured out, so I made a set for Bender, and a set for Char Aznable from GundamHere's BendersSpoiler, click to toggle visibiltyAnd here is Char Aznable'sSpoiler, click to toggle visibiltyAlso i took shots in-game of both characters image setsSpoiler, click to toggle visibilty
^ You forgot to crop it, but good job nonetheless. bley43 said, September 20, 2013, 01:42:21 amWhat happened to Terry's port? (TV Screen) Why does it have excess pixels on the end?
Pachi said, September 21, 2013, 07:51:35 am^ You forgot to crop it, but good job nonetheless. bley43 said, September 20, 2013, 01:42:21 amWhat happened to Terry's port? (TV Screen) Why does it have excess pixels on the end?Fighter Factory autocrops the image, so I didn't bother
Pachi said, September 21, 2013, 07:51:35 am^ You forgot to crop it, but good job nonetheless. bley43 said, September 20, 2013, 01:42:21 amWhat happened to Terry's port? (TV Screen) Why does it have excess pixels on the end?i placed him 1-0by accident
Rocky:Spoiler, click to toggle visibiltyhttp://www.mediafire.com/folder/qhraac2jpnfsc/Hatsune_Miku_SP_ports