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KarmaCharmeleon's WIP thread: Wild Wolf (Read 2588295 times)

Started by KarmaCharmeleon, April 21, 2019, 02:40:00 am
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Re: KarmaCharmeleon's WIP thread: Terry's Remake
#681  January 29, 2025, 12:32:49 pm
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Heyo, here's some news. Recently MT7 stepped up and finished Jubei's Color Separation.
Today I've finished the Template!

Template


Default

I already adapted all the palettes you guys made for the first release, so feel free to focus on making new ones!



Regarding Terry, progress has been smooth sailing.

Code:
```Step 1 - Porting
- DEF: 100%
- SFF: 100%
- AIR: 100%
- CMD: 100%
- SND: 100%
- CNS:
 - Constants:  100%
 - System: 100%
 - Normal: 100%
 - Special: 100%
 - Super: 100%
 - Helpers: 100%

Step 2 - Extras
- Add new intros (3/3)
- Add new win pose (1/1)
- Add new voice samples  (DONE!)
- Add new EX moves (6/6)
- Add new command normals (2/2)
- Add new specials (4.5/5)
 - Round Wave (DONE!)
 - Quick Burn (Partially DONE!)
 - Fire Kick (DONE!)
 - Power Charge (DONE!)
- Add new supers (3/3)
 - Overheat Geyser (DONE!)
 - Trinity Geyser  (DONE!)
 - Rising Force  (DONE!)

Step 3 - Fine tuning
- Make Color Separation.
- Port all palettes he ever had.
- Make alt Portraits.
- Make AI.
- Play test and bug fix.

Which means the core of the character is actually finished. Check out this quick video I made showcasing his large moveset.
https://streamable.com/5rc48g

The next step, though, will be the most time consuming, as I want to redo his Color Separation, and I'm not that good at CSing. Hopefully he will be done by the end of February.
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#682  January 29, 2025, 06:05:55 pm
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Great news about Jubei.
I'll try to make some more. When I can.

About Terry I'm getting hyped.
Because after the recent versions of Terry in commercial games, particularly in SF6, Terry will be even more complete in Mugen, Karma style!
It sometimes makes me wish Mai can have such an upgrade as well (I feel like they missed so many moves in her SF6 version ^^; )

Good work with the core.
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#683  January 30, 2025, 12:28:21 am
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The "blue" Terry is the EX version?
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#684  February 02, 2025, 07:29:46 am
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Made 4 palettes for Jubei with the new template:
Spoiler: Palettes (click to see content)

Hoping I didn't miss any spots in the new template (other than the hi-res effects, I tend to leave them untouched).
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#685  February 06, 2025, 12:58:49 pm
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Thanks for the palettes, man :)



Sup guys?

Color Separation for Terry was supposed to take me about a month. However, a kind soul named Scramble popped up in my DMs and said he was willing to do the separation for me. Not only that, but he went beyond what I was expecting and did sleeves much like the old CS. He also fixed a bunch of the custom sprites to match the set better. I have nothing to say but thanks, Scramble. Between you and MT7 my projects get to have excellent separations without me having to do anything. I really, really appreciate it.

This the separation covered, the only thing missing from Terry is a whole lot of fine tuning. I already made the AI for both modes and been bug fixing whenever something popped up. Slowly but surely I'll be adapting his palettes from CvS, KoF 2002 and KoF XIII. In the meantime, feel free to cook some new colors with the Template:

Spoiler, click to toggle visibilty
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#686  February 06, 2025, 05:01:23 pm
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Re: KarmaCharmeleon's WIP thread: Terry's Remake
#687  February 08, 2025, 02:40:15 pm
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CvS Terry doesn't have the sprites to make the lanes work, sadly. Otherwise I'd consider it, although I feel the movesets are good enough already :p
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#688  February 08, 2025, 03:17:59 pm
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Made one palette for Terry. Took me a while to figure the template out, especially with the Crack Shoot effect, but I think I get it now.
If I have the time, I might try to adapt his KOF XV palettes like I did with Iori and Ash.


Also made a few more palettes for Jubei
Spoiler: Jubei Palettes (click to see content)
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#689  February 13, 2025, 03:04:00 pm
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Sorry about the double post, just finished making some more palettes for Terry. This time, his KOF XV colors as I said in my previous post.

Once again I hope I converted them accurately without making any mistakes.
Spoiler: Palettes (click to see content)

Re: KarmaCharmeleon's WIP thread: Terry's Remake
#690  February 13, 2025, 04:42:19 pm
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Wonder if someone could make sprites for his Street Fighter 6 normals.
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#691  February 13, 2025, 07:21:58 pm
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Made one palette for Terry. Took me a while to figure the template out, especially with the Crack Shoot effect, but I think I get it now.
If I have the time, I might try to adapt his KOF XV palettes like I did with Iori and Ash.


Also made a few more palettes for Jubei
Spoiler: Jubei Palettes (click to see content)

Sorry about the double post, just finished making some more palettes for Terry. This time, his KOF XV colors as I said in my previous post.

Once again I hope I converted them accurately without making any mistakes.
Spoiler: Palettes (click to see content)


Holy fucking shit, you outdid yourself! Thank you soooooooo much! These are absolutely incredible!
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#692  February 14, 2025, 09:59:25 am
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Sorry I'm late for Jubei, but better late than never!

Spoiler: Jubei Palettes (click to see content)

Will be working on Terry soon!
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#693  February 15, 2025, 10:48:08 am
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Waaaah. Those are so cool as well! Thanks Knuckles!
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#694  February 16, 2025, 10:51:00 am
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Sorry I'm late for Jubei, but better late than never!

Spoiler: Jubei Palettes (click to see content)

Will be working on Terry soon!
he does looks like ryuhaku todoh in most of these palettes  :8):

My real life is coming soon........!
Re: KarmaCharmeleon's WIP thread: Terry's Remake
#695  February 16, 2025, 03:18:26 pm
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Holy fucking shit, you outdid yourself! Thank you soooooooo much! These are absolutely incredible!
Thanks, I'm glad that I was able to pitch in with these palettes for Jubei & Terry.
I found the time to make 2 more palettes for Terry.

EDIT: I snuck in one more that I had the time to finish (in the spoiler tag)
Spoiler: Palettes (click to see content)
Last Edit: February 17, 2025, 04:17:35 am by Gogngos
Re: KarmaCharmeleon's WIP thread: Wild Wolf
#696  February 27, 2025, 01:22:16 pm
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Thank you guys so much for the palettes provided for my characters. Quite literally you bring colors to my stuff :D



Now that regular Terry is done and released, I can start turning him into his Wild Wolf persona. I started working on this dude early February and the .sff is what took me the most. Currently I finished recycling all was there to recycle from the CvS DNA.

https://streamable.com/38mg2h

I want to keep the CvS2 feeling on this guy, and as such a lot of the stuff is shared between Terry and him. Moves such as Power Wave, Burn Knuckle and Power Dunk are nearly 1:1 to his regular counterpart. Some of the moves are slightly tweaked to have its own distinctive flavor though, like minor frame data adjustments on his normals, his Crack Shoot being a slow overhead or Buster Wolf no longer launching for a juggle and instead having better juggle potential coupled with higher raw damage. Next step is all about the exclusive stuff, which will take longer to design and but its frankly the coolest part about making this character.

Color Separation is currently being worked on by ElNamPrime.

While I used CotW voice samples to give this guy its own distinctive voice, his moveset design will be mostly based off his MotW appearance, as:
1) Its the version I played the most with.
2) Its more unique next to the CvS2 I already released.

Minor things will be taken from CotW, such as his Target Combos (which likely won’t quite have the same functionality as in source), or his Diagonal Rising Tackle (as I don’t want to make the MotW2 leaked sprites go to waste).

The sprite set is a resized MotW set with cleanup on the stance and crouching animations. According to FeLo, it is not too time consuming to clean these up, so I’m confident that a spriter might pop up in the future and make them work. As you guys can see, though, there’s a couple of placeholder sprites in there. There are 38 frames total that are placeholder from CvS2, and about 10 sprites that are recycled from Wild Wolf’s NeoGeo set (his Power Stream super and the dizzy animations). These quantity puts him into the awkward range of not needing a full set but still needing quite a bit of frames to be a completed project. All of these things will be present on the final release, and I’ll gaslight you into thinking they are rare 1.1 or Ikemen GO visual bugs that I can’t fix as I’m a humble DOSMugen user.

I hope you guys are pumped about Wild Wolf as much as I am. To be frank, this is an edit I wanted to make for years. I'm glad I'm tackling him now when I'm on my best possible moment as a coder.
Re: KarmaCharmeleon's WIP thread: Wild Wolf
#697  March 03, 2025, 07:32:10 am
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Progress on this guy is smooth sailing. Here's footage of a Wild Wolf combo with Feint Cancels and Breaking: https://streamable.com/n0p3ws

And here's the palette template for you guys to do some colors:

Template


Default
Re: KarmaCharmeleon's WIP thread: Wild Wolf
#698  March 04, 2025, 02:52:54 am
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Here I am, late again! But, a promise is a promise. Palettes for Terry (the Original)!

Spoiler: SF6 Palettes (click to see content)

And some originals for ya!

Android 13 (I'm surprised nobody thought of this one, considering the style of hats they wear)


SF6 Ken (With Safety Helmet (I'll have to make the same for Wild Wolf, eh?)


SF6 Luke: Alt 1


Homestar Runner (He's a terrific athlete, you know?)


That's it for now. I'll go through the same for the Alt Costume for SF6, then onto some others! Wild Wolf's looking great! See you then!
Re: KarmaCharmeleon's WIP thread: Wild Wolf
#699  March 04, 2025, 10:26:35 am
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Hoooly fucking shit. You went absolutely nuts with these. Thank you so much, Knuckles! I'll update Terry in a bit with these wonderful additions.