[State -1, Hadou-Ken light]
type = ChangeState
value = 1000
triggerall = command = "hadouken_x"
triggerall = command != "holddown"
triggerall = NumProjID(1010) = 0 ;ground straight
triggerall = NumProjID(1014) = 0 ;ground 2air
;triggerall = NumProjID(1019) = 0 ;air straight
;triggerall = NumProjID(1410) = 0 ;air 2ground
trigger1 = (statetype = S) && (ctrl)
trigger2 = (stateno = [200,256]) && (movecontact) ;Standing attacks
trigger3 = (stateno = [400,450]) && (movecontact)
trigger4 = (stateno = [4000,4001]); || stateno = 4001 ; stateno = 4002
trigger5 = (stateno = [100,105])
trigger6 = (stateno = 7700) ; Roll Forward
You can put