YesNoOk
avatar

Nero DMC 4 by CaWO4 Updated 05/10/2011 (Read 32993 times)

Started by Furn, May 07, 2011, 10:36:03 pm
Share this topic:
Re: Nero DMC 4 by CaWO4 Released 05/06/2011
#21  May 08, 2011, 05:48:59 pm
  • *
If the character's finish will be fine
Re: Nero DMC 4 by CaWO4 Released 05/06/2011
#22  May 08, 2011, 08:50:26 pm
  • avatar
  • ***
  • Dark Man X
  • TIP EHT FO MOTTOB
I personally don't care if he seems to be byting bugya's style. I think he intentionally was shooting for that. Osama's dead, Nero's released and a damn good beta at that. All is right with the world!
Re: Nero DMC 4 by CaWO4 Released 05/06/2011
#23  May 08, 2011, 09:18:26 pm
  • ****
  • Madman
  • Honorary Asshole
updated 3 hours ago
Re: Nero DMC 4 by CaWO4 Updated 05/08/2011
#24  May 08, 2011, 11:41:34 pm
  • avatar
  • **
The update seems to made the character more fluint but it still is missing some important combos that were in the game this video helps demonstarts all his ablitities from the game http://www.youtube.com/watch?v=1ocZb1BgA9I
Re: Nero DMC 4 by CaWO4 Updated 05/08/2011
#25  May 08, 2011, 11:44:29 pm
  • ******
  • Unity of Hearts
    • Spain
There's some limits to what you can bring from a hack & slash game to a fighting game. More if it's from 3D to 2D. And even more if you try to be balanced. Dont expect a perfect conversion.

---

- The infinite is still there.
- I think some moves now require some power so you can use them.
- I also think he added some effects to some attacks.
- Now the character can be controlled from the beginning if you download again. No need to set that thing to 0.

Overall, he really didn't change that much.
Last Edit: May 08, 2011, 11:52:21 pm by Nanashi_1337
Re: Nero DMC 4 by CaWO4 Updated 05/08/2011
#26  May 09, 2011, 12:36:20 pm
  • *
very well made long-range weapons, you could increase the range of attack "Blue Rose"?
I would be very happy =)
Re: Nero DMC 4 by CaWO4 Updated 05/08/2011
#27  May 09, 2011, 01:20:18 pm
  • ****
  • Know your place Imbecile
    • Philippines
and again he's updated 12mins ago boo!

lol
Re: Nero DMC 4 by CaWO4 Updated 05/08/2011
#28  May 09, 2011, 02:55:33 pm
  • *
What has changed?
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#29  May 09, 2011, 06:29:38 pm
  • ******
  • Unity of Hearts
    • Spain
The infinite is still there. It's not that hard to remove it, you just need to take out the possibility of comboing it again. In fact, I found an easier way to do it: "D+y",(y,y,b+y,jump)*infinite. That's it.

And this time, the update brings nothing IMO. I saw no change this time.
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#30  May 10, 2011, 05:32:17 am
  • ****
    • Argentina
    • sites.google.com/view/senseiyoda/sensei-yodas-mugen
Awesome!  :)
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#31  May 10, 2011, 05:44:25 am
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
He's missing over-the-top supers for now, but it's a beta, so it's normal.
Very smooth animations, he must be using the same method as Bugya to create his character. Graphic style is like Vergil, but with more smoothness it seems.
Finished product will be awesome, no doubt ! :)
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#32  May 10, 2011, 10:54:14 am
  • ***
  • If you want peace...Prepare for War
    • USA
Here's a portrait I made for him if anyone wants it.  8)

Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#33  May 10, 2011, 11:49:51 am
  • *
better to correct an icon like bugya in the latest updates
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#34  May 10, 2011, 04:25:01 pm
  • ****
  • Know your place Imbecile
    • Philippines
BUMP! He's Updated 35mins ago amigo!
Re: Nero DMC 4 by CaWO4 Updated 05/09/2011
#35  May 10, 2011, 04:35:04 pm
  • *
it's getting ridiculous
Re: Nero DMC 4 by CaWO4 Updated 05/10/2011
#36  May 10, 2011, 08:40:56 pm
  • ****
  • Vae Victus!
    • USA
    • mugenguild.com/forum/topics/lord-kains-small-portraits-140580.0.html
Re:Downloading...

ps:Im having problems adding the last sprite as the first small portrait... anyway of fixing that??? the portrait looks ok during the fight but not when you choose the character...
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Last Edit: May 10, 2011, 10:28:13 pm by Lord Kain
Re: Nero DMC 4 by CaWO4 Updated 05/10/2011
#37  May 10, 2011, 10:41:51 pm
  • avatar
  • **
  • The Supreme Fist
    • cfkm-media.weebly.com/
WOW,another update already and if anyone wants Nero,Dante,and Vergil with New big portraits and alpha storm portraits here is a link for you guys who want it and are having issues with adding stuff to Nero
http://www.mediafire.com/?3zg717zb0238b
Just DL the DMC CHARS folder
Just extract and replace
Spoiler, click to toggle visibilty

Your sig is too big. Max sig size is 600x200 pixels.
Last Edit: May 10, 2011, 10:46:02 pm by SPRIGGAN
Re: Nero DMC 4 by CaWO4 Updated 05/10/2011
#38  May 11, 2011, 02:58:25 am
  • *
this character is beast.
So Try this match up
Nero vs Vergil :twisted:
You'll see who will win lol
EPIC
Re: Nero DMC 4 by CaWO4 Updated 05/10/2011
#39  May 11, 2011, 01:41:28 pm
  • ***
  • AfroSamurai
  • Nothing personal. It’s just revenge.
    • Germany
Awesome release man!! :sugoi:

3 things ive noticed:

1. gun shot range needs to be fixed( could be much larger.i must stand face to face to do damage with a gun?)

2.grab range needs to be fixed
 ( such an big arm and you need to stand ''face to face'' to the enemy to grab him)

3.he really needs some hypers from the game like the burning sword attack,or the last attack in the video posted by darkangel where he turns into a ghost or something like that and smashes the enemy with his own sword and ghost form sword)

and the MOST important: please make him a 6 button char.
I really love DMC chars and your nero could be the first with 6 buttons
( 6 buttons to attack).
Dante has only 4 buttons so far and vergil has his teleport attack on one button (which i think is unesscessary bugya could change it to a sword attack button, but thats just my opinion)

imagine this nero with full playable 6 buttons to attack (Killer! ready to kick some ass  :sugoi: :twisted:)

keep up the great work we are all supporting you  :D
please let me know what you think

(sry for bad english im german) ;D

Last Edit: May 11, 2011, 10:57:07 pm by argyone
Re: Nero DMC 4 by CaWO4 Updated 05/10/2011
#40  May 11, 2011, 02:29:02 pm
  • ******
  • Unity of Hearts
    • Spain
1. gun shot range needs to be fixed( could be much larger.i must stand face to face to do damage with a gun?)

2.grab range needs to be fixed
 ( such an big arm and you need to stand ''face to face'' to the enemy to grab him)

1. The creator coded the attack as a physical attack (not projectile), so obviously the range isn't going to be big. I like this better than to make him shoot projectiles. Though it's a little stiff in terms of comboing IMO.

2. More range?! Add more, and this attack will be cheap. A grab is not supposed to have enormous range, you know?

Also, you seem to misunderstand something. Bugya didn't make this. That's why it's in the Found Releases section.