UNIQUE TACTIC-???
-Need a suggestion here. I considered a couple of options:
-Herb Delivery - Barry brings her an herb that recovers some health. Depending on how much health it restores, this would need to be either a L3 UT (4 bars) or a rare L4 UT (the whole meter). May be better as a L1 Super.
-Stationary Dodge - Reference to her being the first RE character to be able to dodge. I would change Charlie's UT to an Alpha Counter.
COMMAND MOVES-None
SPECIAL MOVES-Knife Slash Alpha - QCF+P
Custom knife slash attack, based on an animation I found. ***Someone please remind me who did this so I can credit them. I saved it on my computer so long ago I have forgotten who made it***
Animation in question:
Spoiler, click to toggle visibilty
-Knife Slash Bravo - F+P during Knife Slash Alpha
Follow up slash. Moves farther than the first slash but has more recovery.
-Valentine Special - QCF+P during Knife Slash Alpha or Bravo
Jill hops forward with her hand stretched out for a (blockable?) grab. If she connects, she performs her Knife Slash throw from MVC2. Decent range, high damage, but long recovery if she misses.
-Receding Slash - QCB+P during Knife Slash Alpha or Bravo
Does a backwards moving slash to make missing more safe. Basically the Knife Slash throw animation without the throw part.
-Grenade Launcher - DP+P or K
Her MVC2 Grenade Launcher. LP or LK is a lower angled shot, HP or HK is a higher-angled anti-air shot. LP/HP are Explosive Rounds, and LK/HK will be Freeze Rounds (since Jill was the first to use them in RE3). Freeze rounds do no damage, just freeze the opponent.
-Counter Attack Shot - HCB+P, then P
Her counter move from MVC2. Pressing P several times after the counter is successful fires her handgun.
-Burton Special - QCB+K
Barry jumps in and fires at the opponent once with his huge Magnum handgun.
-Burton Charge - RDP+K
Barry jumps in and performs a long range shoulder charge.
SUPER MOVESLevel 1 - What the Hell is This?! - QCB+S
Barry jumps in with a flamethrower. Reference to him saving her from Plant 42 in RE1.
Level 1 - Rocket Launcher - QCF+S
Same as in MVC2, only fires 2 shots since it's a Level 1 though.
Level 3 - Jill Sandwich - DP+S
Counter Super. If successful, Jill performs a quick counter attack. Barry jumps in on the other side of the opponent. They both fire a few shots from their handguns, and then they do a double Super Shoulder Charge.