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palette issueq (Read 1999 times)

Started by eishiba, November 10, 2023, 02:57:01 am
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palette issueq
#1  November 10, 2023, 02:57:01 am
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So im trying to make a character after many years and I have to deal with my least favorite part and do the palette stuff since it wont let me save. I only have one palette. Its easier for me. I have used gimp to remove the backgrounds. Can someone possibly explain what I need to do?
 
Last Edit: November 10, 2023, 04:00:39 am by eishiba
Re: palette issueq
#2  November 10, 2023, 04:39:39 am
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This should help get you moving.
https://mugenguild.com/forum/topics/use-fighter-factory-3-make-palette-fast-177794.0.html

There are also links at the bottom that explain palettes a little differently also.

If you're only trying to make a 2nd palette, I can explain that here.

Open your character in Fighter Factory 3. Scroll to an image with all the colors you want to change.
In Fighter Factory 3, at the top, click Palettes. Then Advanced Palette Editor. Ctrl+P is the quick key to bring it up.

Spoiler: You'll mainly be working with these 3 buttons. (click to see content)
Use the eye dropper (Black and Yellow Arrow) to select the colors you want to change. You will probably want to change parts 1 at a time. As you select part of the body you'll see the corresponding box get selected. You can also click the box manually. If a color gets selected you dont want to affect, you can hold Alt on the keyboard and left click the box.

You can use the hue slider, and the other slider bars to adjust the colors. You can also use the color box to the right to send colors over to, to switch back to a palette you want to over write them with.

Once you get the palette the way you want it, you can save the palette as an external file using the 2nd button. (Green and Black)
You can also save the current palette to a new Index using the 3rd button. (Red and Black) This button/method is used for Mugen 1.0+. You'll need to know your main palette's index. It's usually 0,0 or 1,0. Name the new palette something like 0,1 or 1,1 and Mugen _MAY_ automatically use that palette for P2.
All the new palettes you make should be in an order like 1,1  1,2  1,3 and so on.

Are you using WinMugen or 1.0 or 1.1?

You can also double click each box and manually set the color of the palette. It's tougher to make a good looking palette that way. If your, say, clothing colors are all in a row from bright to dark. (or dark to bright) you can use the gradient to set the first and last color and how ever many boxes are selected will be colored automatically.

Fool around with it. But the first save button is for winmugen and the 2nd save button is for 1.0+

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Last Edit: November 10, 2023, 04:42:51 am by Odb718
Re: palette issueq
#3  November 10, 2023, 01:07:04 pm
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So someone named ryon makes characters on YouTube and he always starts with the 5000s and simply sets the pallete to 1,1 and saves it. Once he adds the first sprite the colors on the face right are filled in automatically but mine isn't like that. Is there a reason why?
Last Edit: November 11, 2023, 01:46:15 am by Odb718
Re: palette issueq
#4  November 11, 2023, 01:49:43 am
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I'm not sure what part of what part of the process you mean. But if you follow the link you should be fine.
More than likely his sprites already have a palette made in photoshop or somewhere else. He might have extracted them from another character.

Were you trying to make the 2nd palette or the 1st one?
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