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Obby's WIP CS Thread (Read 158765 times)

Started by Obby, October 04, 2021, 05:15:36 am
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Obby's WIP CS Thread
#1  October 04, 2021, 05:15:36 am
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Hi hello my name is Obby and I like doing separations :)

My Current WIPs:

Jon Talbain/Gallon (Darkstalkers, Gêmeos dos Jogos' Version + original sprite file)
Spoiler, click to toggle visibilty

STATUS: 94% Complete.
Beta can be found on my release thread.


????? (?????, Someone's Version)
STATUS: 65% Complete.


Completed:

Arina Makihara (Waku Waku 7, Dampir's Version)
Spoiler, click to toggle visibilty

Release Thread:
https://mugenguild.com/forum/topics/obbys-cs-release-thread-197947.msg2548065.html#new

Note: This used to be a thread for just Talbain, but now it's for all my projects
Last Edit: April 24, 2024, 06:16:19 pm by Obby
Re: Obby's WIP CS Thread
#2  October 04, 2021, 05:31:48 am
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Re: Obby's WIP CS Thread
#3  October 04, 2021, 05:45:29 am
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Re: Obby's WIP CS Thread
#4  October 04, 2021, 05:56:10 am
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Yo that looks sick af.
Beware the Dark Wolf once more!
Re: Obby's WIP CS Thread
#5  October 04, 2021, 06:30:38 pm
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This is really cool! Hoping u use Jesuszilla sff since Balmsold did a lot of new animation for him.
-STREET FIGHTER VI WAITING ROOM-
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Re: Obby's WIP CS Thread
#6  October 04, 2021, 11:44:48 pm
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ye jesuszilla take has some extra stuff I think,gotta remake my talbain with this as well,
Re: Obby's WIP CS Thread
#7  October 23, 2021, 05:54:01 pm
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Hey again. Just wanted to give an update and answer some questions about the sprites.

Right now I'm still working on color separating the pants. The basic and win animations are done. I've updated his color separation as well by separating his pawpads. Here is an updated template

I've also made a set of palettes for him. Most of them are from Darkstalkers but I also did some references
Darkstalkers Palettes
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Dark Gallon
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Darkstalkers 3 Art
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Koldskool's Version
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Legoshi (Beastars)
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Lucario (Pokemon)
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Inside joke I have with friends that revolves around this photo
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For the sprites, I'm trying to use the best stuff from each Talbain I find. Right now it's mostly Jesuszilla and Balmsold/Koldskool's versions. For example, I'm using the Beast Cannon fx from Balmsold's version but using the Climb Laser fx from Jesuszilla.

Again thanks for reading this. Trying to put in my best effort to make this happen  :2thumbsup:

Last Edit: May 22, 2022, 05:13:29 pm by Obby
Re: Obby's WIP CS Thread
#8  October 26, 2021, 02:49:39 am
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The level of detail on the separation is spectacular  :D best of luck on this project
Chilling
Re: Obby's WIP CS Thread
#9  November 17, 2021, 08:42:00 pm
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So which sff is this? JZ's Cvs2 Gallon?
UMT Season #2 - 2nd Place
UMT Season #3 - 1st Place
CvS2 vs POTS Season #1 - 1st Place
NorCal Crab Battle CvS2 - 2nd Place
Re: Obby's WIP CS Thread
#10  December 16, 2021, 01:23:52 am
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Back again. Right now I've finished CSing the Pants, Belt, and Eyes. I've started to CS the claws as well so progress is still going

For the sff, It will be an entirely new one. It wont be compatable with other Talbains such as Jesuszilla's. I'm doing this because I want to make sure my new sff will have everything inside of it. Unused animations, different sfx, most of that will be in this new one. I have thought of making an edit to Jesuszilla's Talbain so it can be compatable with mine. Maybe in the future.

In the meantime, here's an updated stance (with palettes)




Re: Obby's WIP CS Thread
#11  December 16, 2021, 01:39:56 am
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Still absolutely delightful. Keep up the stellar work. <3
Re: Obby's WIP CS Thread
#12  May 22, 2022, 07:55:22 am
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Hey again. I have some progress to share and some news about this project.

On the CS, I'm done with the claws, nose, gums, and nunchucks. I've made some good progress after 5 months and after I finish the teeth I will work on the actual body parts (which is gonna take forever). On the overall project, I've decided after I finish the CS I will import the sprites to Jesuszilla's version so it could be seen in action. I am still making a separate, personal sff, but at the end of the project I will create the public Jesuszilla sff. Another change I've made is to change the default palette to Koldskool's palette. I did this for mostly consistency reasons as my original palette both didn't feel CvS enough and source accurate.

Thanks for reading again. Hopefully I'm not posting too many progress updates or anything. I just want to say that this project isn't dead.

I also have some new anims to post  :pleased:
 


And I made a new palette. Guess what this one is a reference to  ;D
Last Edit: May 22, 2022, 05:09:05 pm by Obby
Re: Obby's WIP CS Thread
#13  May 22, 2022, 09:23:12 am
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Beautiful!

It's fun how one of these palettes have been replaced by one ranm picture os a little doggy lol

ExL

Re: Obby's WIP CS Thread
#14  May 30, 2022, 08:45:29 am
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Obby, I know you've said you don't need any, but couldn't help myself and made some pals just for fun.
Spoiler, click to toggle visibilty
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.
Re: Obby's WIP CS Thread
#15  January 28, 2023, 04:52:39 pm
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Hey everyone

I just wanted to update and say that this project isn't dead. I've actually finished the teeth, but never started on the body. I am planning to release what I have right now soon since I'm not really sure when I'll be able to fully finish it. There are videos of the CS on 2dee4ever's channel if you wanted to see it in action.

The CS will contain the eyes, nose, teeth, claws, gums, pants, and belt. Nothing on the fur. I'll post the original sff and Jesuszilla's sff as well for easy conversion.

Thanks for reading :)
Re: Obby's WIP CS Thread
#16  January 28, 2023, 05:17:18 pm
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Good work!! +1.

Yes, edited message.
I swear there was something cool here!!
Last Edit: January 28, 2023, 05:45:08 pm by FeLo_Llop
Re: Obby's WIP CS Thread
#17  June 17, 2023, 07:55:50 pm
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Hey, It's been a while hasn't it lol

I'd like to start by saying that this project is not dead we all know that Darkstalkers is undead, so this project is too.

I took a bit of a hiatus on this as my motivation kept lowering and lowering the more I worked on it. There was also a problem wirh rearranging the cs palette that killed my motivation altogether. After looking at some more projects on this site along with starting some of my own, I've gotten my motivation back to finish it. I know I promised a "version 1" release soon, but I might have to push that back farther as I rework the palette problems that I'm having. After I figure that out, I will continue with separating the tail and then release a beta version of the CS. I can't give a time frame on when I'll have that done, but I'll make sure to update this thread as soon as it is complete.

As mentioned earlier, I actually started new projects over the months. With Dampir's permission, I made a CS of Arina.



Right now it's 95% complete. All I have to do is the shorts and the bottom and then it'll be ready for release. I made my own palettes (as seen below), but contributions are welcome. If you want to contribute, I've posted the CS in the CS Discussion Thread.

Spoiler, click to toggle visibilty


I plan to work on his K' (it looks WAY too cool) once he releases it. I also want to start on more characters from the Breakers series like Rila and Lee after these projects. Maybe even a Martial Masters character or a MvC character too.

That's my general update. I'll update the first post as this has now become a WIP thread. Sorry for vanishing out of thin air. Hope you guys like my separations :))




Oh, right. Forgot something

Spoiler, click to toggle visibilty
Last Edit: June 25, 2023, 09:16:56 pm by Obby

ExL

Re: Obby's WIP CS Thread
#18  June 18, 2023, 02:37:43 pm
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Reisen palette
"Where greyness prevails, the black always take the power." (c) "Its Hard to be God" - brothers Strugatskie.
Re: Obby's WIP CS Thread
#19  June 29, 2023, 02:36:59 am
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First release is now posted In Resource Releases. Arina is now Finished!!

Thank you to everyone who contributed palettes to the character. I've properly credited you in the Palettes folder with your palette. Very glad to do my first release here in MFG.

Now about Talbain:

I've managed to fix his palette mapping and I have now started working on him again. I posted this in the Discord server, but I am expanding the CS so it can include his chest and his ribs

I want to make this separation as detailed as possible. This is as far as I can go since the map won't allow anymore additional colors. I will create an updated template for him when I have the time. Also, the Beta release plan is still in affect so I'll releases him once I finish the tail.

I can also confirm that I will be starting a separation on Rila from Breakers. I haven't decided which version I will edit, but I'll make sure to update this thread when I have.

Thanks for reading :)

Spoiler, click to toggle visibilty
Last Edit: June 29, 2023, 02:42:51 am by Obby

MT7

Re: Obby's WIP CS Thread
#20  June 29, 2023, 03:37:37 am
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YOOOOO Obby congrats on the release!! You really did a excellent job on Arina!
Once you have that Talbain Template updated, I'll make some pals!
Re: Obby's WIP CS Thread
#21  June 30, 2023, 05:37:02 am
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So, I had the time today to create a template for Talbain. It came out really big

Looking at this really shows how extensive this CS is. Very determined to complete it. I am accepting palette contributions for this as well. I posted this in the CS Discussion thread if you want to contribute.

I've also figured out what version of Rila I will use. I saw DrKelexo's version to be the most faithful to Breakers, so i'm using that sprite file to do the CS. I created a concept CS for me to start with

I'm pretty satisfied with the separation, so I'll start this while I'm working on Talbain. That's really it from me. I'll probably post again when the beta is out.

Hope you guys like the separations :)

YOOOOO Obby congrats on the release!! You really did a excellent job on Arina!
Once you have that Talbain Template updated, I'll make some pals!
Thank you! Glad you like it

MT7

Re: Obby's WIP CS Thread
#22  June 30, 2023, 10:41:56 am
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Hi Obby I posted my pal contributions to the CS thread.
I made this as a little bonus, a pal adapted add004 port of Talbain
Re: Obby's WIP CS Thread
#23  June 30, 2023, 05:41:21 pm
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That add004 portrait is pretty sick! I'll add it to the sff. Thank you for the palettes as well. Talbain with a shirt is a cool concept now that I think about it
Re: Obby's WIP CS Thread
#24  July 19, 2023, 12:51:32 am
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Well, after a year in the making, the Jon Talbain CS is now (partially) complete! This is the first beta release so it doesn't have everything just yet, but it does have some key separations such as the Claws and the Pants. You can see what is included in the release thread.

About the Jesuszilla conversion, I have changed my mind on converting it to his sff. Positioning my separated sprites to his axis took a lot more time than I expected, and I did not want to continue typing in each axis for all 700 sprites. I have decided to convert to Koldskool's Talbain edit instead as that was the base I used for the sprite file and my sprite positioning is more accurate to that version. Sorry for everyone expecting the Jesuszilla edit.

I'm still very excited to release the Talbain CS to you guys. Despite this release not containing much, I'm happy I can release something after a year of holding onto this project. I plan to release a second beta which will include the Arms, Body, Back, Head2, Fur2, and most likely Hands. After that, I will release the final version which will include everything.

Also, a big thanks to everyone who provided palettes. I've credited you in the Palettes folder with your name. Even though the CS isn't complete, the palettes still look great!

Thanks for waiting :)
Re: Obby's WIP CS Thread
#25  August 17, 2023, 09:36:39 pm
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Hi everyone,

I came to give a general update on the CS since it's been a while since I've posted. Right now I am still working on separating the Back as it's a very complicated part of the sprite. Progress on this has slowed down a bit, but it hasn't stopped, and I still plan on releasing the second beta sometime this year.

I also wanted to do a showcase of the palettes made so far by me and some very awesome people. I figured since I just finished the 60th palette for this character, I thought it would be nice to show what has been done.

From me:
Spoiler, click to toggle visibilty

From dantefromthedantetmseries on Discord:
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From other awesome Discord people :)
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I want to thank you guys for your palettes. They motivate me a lot as it reminds me why I started this in the first place. There are more palettes that I haven't shown, including the ones in different MFG threads, but I still see and appreciate everyone's palettes!  I am planning to make at least 30 more palettes so it can reach 100 and then more focus can be put into color separating.

Thanks for reading :)

Spoiler, click to toggle visibilty

MT7

Re: Obby's WIP CS Thread
#26  August 18, 2023, 04:19:11 am
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Hey Obby, wanna give a quick thanks for the Hinata pal, I've made some Klonoa focused palettes for Talbain. Happy to hear progress has been good!

Guntz:

Pango:

King of Sorrow:
Re: Obby's WIP CS Thread
#27  September 10, 2023, 12:45:30 am
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Hello, all right? We think it's really cool that you're doing the color separation for Jon Talbain. We are anxiously waiting. Here are some palettes we made:

Mordex from Brawlhalla:
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Sylvanos from Rivals of Aether:
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Wolf from Star Fox (based on Super Smash Bros. Ultimate)
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Re: Obby's WIP CS Thread
#28  February 26, 2024, 09:54:34 pm
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Hi again,

It's been half a year since I last posted on progress. The CS is still going! I've completed the Back, Arms, Body, and the Lower Fur. I've sped up my process of CSing, so everything is going pretty fast. I am most likely going to release the full thing soon.

There has been a change in the CS though. I noticed that the Ribs and the Chest are 5/6 colors, not 4. In order to make sure I have enough space for the extra colors, I will be removing the Fire FX from the palette map. Sadly, there will be no more fire customization, but in turn there will be more slots available for expansions of the CS. I also had ideas to create a shoulder CS as well, so that will come along with the removal of the Fire FX.

I will be adapting the palettes to the new CS, and I will upload a new template once I finish remapping the CS palette. Also, thank you guys for the palettes! I've uploaded them to the palette folder :)

Also, I've done a CS for JV from the Ikemen game KNOCKOUT. I gave him a shirt and pants CS so he could have clothes. You can find the sprite file in the game's discord server.



That is my update. I hope you guys enjoy the CS once it's finished.

Spoiler, click to toggle visibilty
Re: Obby's WIP CS Thread
#29  February 27, 2024, 03:54:29 am
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That running animation is sick!
Re: Obby's WIP CS Thread
#30  February 27, 2024, 04:17:18 pm
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Thank Balmsold for that one :)
Re: Obby's WIP CS Thread
#31  March 01, 2024, 11:24:23 pm
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Hi, how are you? We have some sprites here that you can use if you want. You can contact us here on the forum.
Re: Obby's WIP CS Thread
#32  April 13, 2024, 08:49:03 pm
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Hey,

So the Talbain CS is nearing completion now. The only things left to do is to CS his EX Moves and update the CS on his Hit sprites. Everything else is finished. I did the new palette map and I've made a new template for new palettes to be made. All of the Standard, Attack, and Special sprites are CSed and he's looking polished  :pleased:




I expect to be done in about 2-3 weeks, so stay tuned :D

I wanted to mention a few more things as well. When I started this project, I wanted to adapt it to an already existing CvS Talbain so I could test it. I had plans to adapt it to Koldskool's Talbain because that was the sff base I used, but now I'm looking for a more updated Talbain, and my eyes are on Gêmeos dos Jogos' version. They've helped me with supplying sprites I was missing and also replacing the Fire FX (Seriously, huge Shoutout to them. This wouldn't be complete without their help!) Their Talbain is also really fun to play, and I've been enjoying my Mugen matches with him recently. I'll start adapting once I release the CS, but just wanted to announce that so people can have a playable version.

Another thing I wanted to mention is that I have another CS Project in the works. I'm no longer working on Rita, but instead, I'm working on a character I've kept hidden for a while. I'll announce who it is once I release Talbain, but I hope you guys will like her :)


That's my update. Thanks for reading. Might open commissions soon ;)

Spoiler, click to toggle visibilty
Last Edit: April 20, 2024, 09:12:05 pm by Obby
Re: Obby's WIP CS Thread
#33  April 24, 2024, 07:30:39 pm
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You're almost done with Jon Talbain CS! That's quite nice! And we are already close to releasing his update. We will definitely use CS! Good job!