Vital Info
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Age - 19 (June 17th)
Birthplace - Arakawa, Tokyo, Japan
Nationality - Japanese
Height - 5'5" [165 cm]
Weight - 126 lbs [57 kg]
Eye Color - Yellow (Left Eye)/Colorless (Right Eye due to scarring)
Hair Color - Black
Blood Type - O-
Fighting Style - Street Fighting
Hobbies - Using the Internet, Collecting small plushies
Likes - Snow, Desserts, Children, Cutesy things
Dislikes - Disrespect, Arrogant Boys, Senseless Fighting, Plane Travel
Favorite Food - Tokyo-style Sakuramochi
Favorite Color(s) - White, Black
Prized Possession(s) - Her handmade right-hand gauntlet, Photographs of her late brother
Stage - Minato - Tokyo Tower View
Attack Value - 65
Defense Value - 130
Backstory
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Abandoned alongside her late brother, Ko, at a young age, Lala always knew hardship. Growing up in the streets of the Tokyo area, Lala always mirrored her brother, looking up to him immensely. Upon the two joining a gang comprised of other orphans in the area, Lala met Rin, and the two became very close, Lala earning her nickname from Rin. However, one day, Rin was to leave for America: Lala, in a fit of confusion and feelings of betrayal, attacked her, and was quickly overpowered. As a sick form of punishment, Rin sliced the right side of Lala's face, through her eye. This would eventually leave a significant scar, and would also serve to render Lala blind in her right eye.
Swearing revenge, Lala grew up to be a cold and bitter young woman, exacerbated by the loss of Ko after the two moved to the United States. Shortly thereafter, she enrolled at the budding secondary school, Senri Private School, in New Hopewell City, curious about the school's presence. After enrolling, she found that Rin attended as well! Now close to her sworn enemy, Lala began plotting her revenge.
Recently, Rin had gone missing. Finding her disappearance odd, Lala decided to begin investigating. Suddenly, she received a text from an unknown number stating that Rin would be holding a test of skill! Realizing that something is amiss, Lala decided it would be time to show Rin her "skill" and do away with her once and for all. "I'm coming for you, my sister," Lala thought to herself. "I'll repay you for my right eye!"
Will Lala be able to finally settle the score? Or is something more sinister lurking in the shadows?
PalettesSpoiler, click to toggle visibilty
- Default White
- Player 2 Blue
- Persian Pink
- Midnight Blues
- Joe Yabuki
- Ken Masters
- Galford
- Teal & Purple
- Sunrise Yellow
- Minty
- Ruby
- Rin Swap
MovelistSpoiler, click to toggle visibilty
Command Normals
Yakuza Kick - f+HK (Must be guarded high)
Functions like an overhead attack, and can cancel into special moves. Try using it in a juggle!
Koha Kick - df+HK (While opponent is lying down)
A down attack. Can cancel into certain moves.Throws
Crossbill - LP+LK
Causes the opponent to fly a good distance away. Can be cancelled into Hellcat Rising.
Reverse Crossbill - b+LP+LK
Causes the opponent to fly a good distance in the opposite direction.Special Moves
Aerial Attack - d, df, f+K (Also in air)
Lala's main poke special. HK version can jump over certain low attacks and prone opponents, and does one extra hit.
Hellcat Rising - f, d, df+P
Lala's anti-air special. Functions nearly identically to Ken's Shoryuken.
Thunderclap Assault - b, db, d, df, f+P
Lala's most damaging special. HP version starts with a dash toward the opponent, but she can pass right under them!Super Moves
Three Wheels - d, df, f x2+K
Lala performs three Aerial Attacks in succession, each traveling higher and further than the last.Destructive Cross - d, db, b, db, d, df, f+P
Lala dashes at the opponent; if she makes contact, she passes through them, causing them to bleed out.Murderous Demon Cat Rising (
Level 3) - d, df, f x2+HP+HK
Lala spins into the air, performing several Hellcat Rising attacks completely vertically. (Note: Mash Punch buttons at the apex for more hits!)
Win Quotes
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- "Tch! You're so pathetic. I think I've come to expect too much from new blood."
- "Until I can return the favor for my right eye, I'll never rest!"
- "It's not like I particularly enjoy fighting. It's just something I have to do."
- "Hey, get out of my face! I've already finished my business with you."
- "I was convinced that you weren't going to be much of a challenge. Guess I was right."
- "Maybe you should think twice before stepping up to me again, punk."
- "My brother was right. One can never truly escape conflict..."
- "It's a wonder why I even bother anymore. Fighting people like you takes no effort."
- "Sigh... You're such an idiot. Don't you know who I am?!"
- "Sorry, but I'm afraid you'll have to do better than that. Much, much better."
Voice Acting Lines
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Voice Guidelines: Late teens (19 years-old), Solemn, Defiant, Cold, High register (Soprano)
- Intro 1: "Well. Give it your all; I won't cry."
- Intro 2: "*Sigh* Let's get on with it... I guess."
- Intro Vs. Rin: "I'll have your head, witch! Today is the day you die!"
- Win 1: "I'm almost upset you wasted my time with that."
- Win 2: "Just lie there a while..."
- Win 3: "Small fry like you should get lost while they can."
- Time Up: "Dammit!"
- KO: "No!!!"
- Chip KO: "This wasn't how it was supposed to end..."
- Taunt: "I'm over here~!"
- Yakuza Kick: "Eat this!"
- Punk Kick: "Whatever!"
- Crossbill: "Die!"
- Aerial Aerial Attack: "I'm up here!"
- Thunderclap Assault: "Can you stop this?!"
- Thunderclap Assault Miss: "Shit!"
- Three Wheels: "One... Two... And a third!"
- Destructive Cross: "This will be your end!!! Sayonara."
- Destructive Cross Miss: "I can't believe this!"
- Murderous Demon Cat Rising: "It's time for you to say... Goodnight!!!"
NEW Gameplay Synopsis
Lala is, at her purest form, a damage sponge and a rushdown character. Whereas most rushdown characters have high Attack and low Defense, Lala plays it by her own tune, sporting the lowest Attack and highest Defense in the game (although, in a mirror match, these values are adjusted)!
Lala is quick, lightweight, and easy to pick up and play. Her movelist is shallow, but each move has a specific use, and can be used to create potent combos and pressure. However, the vast majority of her attacks involve her charging headstrong toward the opponent, and as a result, she's left wide-open fairly often. Good thing she can take a hit.
If Lala can press the advantage and score a hard knockdown, she can reset the opponent with her
Koha Kick attack! Whether she wants to chain it into a special move for extra combo damage, or play a tricky setup, the
Koha Kick is always available to her, so long as the opponent is lying prone.
PROS:- Can take lots of damage without worry
- Quick, simple, and accessible
- Wide variety of gameplans and setups
CONS:- Absolute lowest Attack value in the game
- Telegraphs her special moves
- Absolutely needs to be in her opponent's face, or at poke range to be effective