Perhaps you guys can help me;
I have managed to create a 'Sangue' animation for a Cammy I am working on:
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But I have tried it with a Jedah char I have, and instead of staying in the last animation briefly before 'exploding', it does it in the first frame.
Perhaps I did something wrong, or maybe I have a 'Bad' Jedah.
Here is the animation code:
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; Sangue
[Begin Action 7780]
Clsn2Default: 1
Clsn2[0] = -16, -25, 15, 37
7780,0, 0,0, 5
7780,1, 0,0, 5
7780,2, 0,0, 5
7780,1, 0,0, 5
7780,2, 0,0, 4
7780,3, 0,0, 3
7780,4, 0,0, 3
7780,3, 0,0, 3
7780,4, 0,0, 4
7780,3, 0,0, 3
7780,4, 0,0, 3
7780,3, 0,0, 3
7780,4, 0,0, 3
7780,5, 0,0, 2
7780,6, 0,0, 2
7780,5, 0,0, 2
7780,6, 0,0, 3
7780,5, 0,0, 2
7780,6, 0,0, 3
7780,7, 0,0, 2
7780,6, 0,0, 2
7780,7, 0,0, 3
7780,6, 0,0, 2
7780,7, 0,0, 28
Any advice would be appreciated.