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Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13 (UPDATED 12/28/15) (Read 9745 times)

Started by dakidbanks, November 05, 2013, 09:24:24 pm
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Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13 (UPDATED 12/28/15)
#1  November 05, 2013, 09:24:24 pm
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UPDATE LINK: http://mugenmultiverse.fanbb.net/t7175-red-hulk-majorly-updated-for-x-mas-2015#86245


Colosse said:
Time to act like thunder guys! here is the so waited Red Hulk by Cravd, Ajrenalin & myself.

Commands
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fire gun: ~D, DF, F, x

gamma charge (can be done in air too) : ~D, DF, F, y (vertical one is ~D, DB, B, y)

gamma quake: ~D, DF, F, z

super throw 1: ~D, B, a

super throw 2: ~D, B, b


Chemical barrel throw: ~D, DB, B, x+z

Machine gun: ~D, DF, F, (x+y or x+z or y+z)

hyper fury: ~D, DB, B, (a+b or b+c or a+c)

cosmic charge: ~D, DF, F, (a+b or b+c or a+c)

raging explosion: ~D, DF, F, z+c

Pics:
-----






Video:
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http://www.youtube.com/v/RZb_QNzXOpI


link = http://www.sendspace.com/file/pneh7w

Big thanks to Cravd, Ajrenalin, Volzilla & Shockdingo (all credits are in readme file anyway). Hope you'll enjoy it, & happy month of madness to all ;)

Original topic: http://mugenmultiverse.fanbb.net/t2070-rulk-red-hulk-by-cravd-myself
Last Edit: December 29, 2015, 06:48:18 am by dakidbanks
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#2  November 05, 2013, 09:56:21 pm
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Pretty fun to play, but still needs some work on him, beta.
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#3  November 06, 2013, 01:21:02 am
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Nice improvements on the sound quality and moves can't wait to see progress on him.
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#4  November 06, 2013, 01:44:37 am
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  • I'll do it myself.
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will test this but in the meantime, why would his right foot (our left) have the light from the machine gun attack on the back of it, considering the light source comes from the front of him?
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#5  November 06, 2013, 05:52:15 am
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    The clsn is ridiculous!!

   

   

   

   

   

    Sorry to say that, but it´s simply BAD!


Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#6  November 06, 2013, 08:30:27 am
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i'm a genius, check my body :)
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#7  November 06, 2013, 08:42:15 am
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oh man this character is so horrible

i need another 4 year break of mugen because of this

qcf gun is an infinite
missing jump heavy kick
what the fuck is up with his qcf+2k super? it does half damage and the opponent doesnt even look like it hurt em
you can also cancel it to itself and it leaves behind an invisble clsn box everytime
speaking of invisble hitboxes, they appear in his winposes too
you need to align the get hit sprites in his cammand grab so they can look like hes hitting someone(also adjust the spacing in the corner so the opponent doesnt just dissapear)
gamma charge doesnt hit an opponent in close range, when he says gamma charge the moves already done so it looks hella sloppy and weird. The dust fx also comes out late
you can combo off his command throws and infinite the opponent with basically any normal attack in the corner
again about his command throws, they are to quick and he can just spam them without getting punished because he does not have blue clsn boxes on his hand. Also,  increase the amount of time he needs to recover from each command grab so that atleast, this can be reasonably fair
clsns for about every animations are fucked
why does his jump heavy punch send himself back
his combos after launcher are wonky
his um, lvl3, i guess? does the same amount of damage as his others supers, and like his command throws, you can finite a character after it


And thats just random stuff i found with the 5 minutes i played with this character. You can just spam gamma charge because of how fast and safe it is, then cancel it into his gunshot because why not, which leads to an infinite. This character is not fun at all, it amazes me that it took 3 people to make a half a day project such as this. I Just really hope the people that download this character realize how faulty it is and in need of improvements before its anything from a finished well put result and give back REAL feedback instead of nice character +1 bullshit.
Last Edit: November 06, 2013, 10:42:58 am by Luis Alejandro
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#8  November 06, 2013, 08:51:51 am
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  • reach for the lowest one you can.
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oh man this character is so horrible

i need another 4 year break of mugen because of this
Thanks for the incredibly valuable post.

Don't post shit like this again. Unless you have something of value to say, don't say anything.
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#9  November 06, 2013, 09:34:22 am
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um ok? im not gonna praise something that i believe is truly horid and fyi i was gonna edit my post with the amount of feedback i was gathering
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#10  November 06, 2013, 06:17:29 pm
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  • reach for the lowest one you can.
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No one is asking you to mindlessly praise anything. Just don't post shit like "oh this character is so horrible I'm leaving MUGEN for 4 years".

Feedback is good, of course, but needless hostility isn't welcome.
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#11  November 09, 2013, 12:57:38 am
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Well, I can't say much more than luis alejandro... :gonk

- The Thor intro ... so Thor suddenly falls asleep on the ground, then is sent to another dimension ? Or did I miss something ? LOL
- Misaligned animations everywhere.
- Voices are too long and don't stop at the right moment.
- Thrwos are very badly coded, with P2 flying away while the throw animation hasn't started.
- Bad velocities everywhere.
- The custom animations are poorly done, with only half of the body moving. If you want to be "original", at least do it correctly and don't be lazy. Otherwise, might as well use the superior animations from the base character.
- Supers didn't make any sense.

This character badly needs improvment in every single part : graphics, sound, coding, overall gameplay, etc.
Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13
#12  December 29, 2015, 06:47:09 am
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Re: Red HULK by Cravd, Ajrenalin and Colosse released 10/30/13 (UPDATED 12/28/15)
New #13  December 29, 2015, 07:12:54 am
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-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Last Edit: December 29, 2015, 07:26:26 am by City_Hunter