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INVULNERABILITY  (Read 1400 times)

Started by Keymon2324, January 26, 2024, 05:00:50 pm
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INVULNERABILITY
#1  January 26, 2024, 05:00:50 pm
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HOW CAN I MAKE PLAYER INVULNERABLE TO ALL ATTACKS LIKE SPECIAL MOVES,HYPER MOVES AND FOR COUNTER ATTACK ALSO?

[STATE 0,NHB]
TYPE=NOTHITBY
TRIGGER1=1
VALUE=SCA

I USED THIS CODE IN PARTICULAR MOVES.
ITS IMMUNE TO CERTAIN MOVES EXCEPT COUNTER OR REVERSAL ATTACK,HYPER THROWS

I WANT TO MAKE FULLY INVINCIBLE! CAN ANYONE TELL ME HOW CAN I DO?
Re: INVULNERABILITY
#2  January 26, 2024, 05:33:00 pm
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First, turn off your caps lock.

For reversals, there is the MoveReversed trigger. You can use it in a changestate and make it change to same state.
For throws the code you posted is already imune to it.
Re: INVULNERABILITY
#3  January 26, 2024, 05:55:41 pm
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still vulnerable to reversal
Re: INVULNERABILITY
#4  January 26, 2024, 06:10:02 pm
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Because ReversalDefs ignore invulnerability to always hit, as they're based on hitboxes touching and ignore hurtboxes.

Oh, I want a diagram. I fucking love diagrams.
Re: INVULNERABILITY
#5  January 26, 2024, 06:21:42 pm
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where does hitboxes and hurtboxes located?
Re: INVULNERABILITY
#6  January 26, 2024, 07:33:44 pm
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In the .air file, or "animations" tab in fighter factory.