first explain the theory Example we have to divide the straight parts of the diagonal 3 explod will be to complete the bar You should choose the percentage,each explod, I gave it a value equal to 3, 33% to 34% lasthttp://mugenguild.com/forum/topics/bar-fluid-increase-and-degreaded-progressively-155134.0.html for the reduction, and had created Increase and Degreaded Progressively just change the formula of value first explod left[State 1500, VarSet] type = VarSet trigger1 = 1 fv = 22 value = ifelse((Fvar(21)-"Total life - percentage")<0,0,(Fvar(21)-"Total life - percentage"))/var(20) Second explod [State 1500, VarSet] type = VarSet trigger1 = fvar(21)>= (life) - (the percentage given) fv = 23 value = 0.25;full size of explod complete [State 1500, VarSet] type = VarSet trigger1 = fvar(21)< (life) - (the percentage given) fv = 23 value = ifelse((Fvar(21)-"percentage")<0,0,(Fvar(21)-"percentage"))/var(20) third right explod [State 1500, VarSet] type = VarSet trigger1 = fvar(21)>=double maximum percentage subtracted life fv = 24 value = 0.25 [State 1500, VarSet] type = VarSet trigger1 = fvar(21)<double maximum percentage subtracted life fv = 24 value = ifelse((Fvar(21))<0,0,(Fvar(21)))/var(20) for the second explod you need to create an explod trigger1 = 1, forever this being created, and removetime = -2, the animation should be 1 time must divide the percentage of life, second explod in my case 33% = 333 in number, you decide my number is 4 333/4 create a variable for this only you have a animation of fightfx F can not be used in anim ifelse the explod[State 1500, VarSet] type = VarSet trigger1 = 1 v = 19 value = Ifelse(Fvar(21)>=584,0,Ifelse(Fvar(21)<=584&&Fvar(21)>=501,1,Ifelse(Fvar(21)<=501&&Fvar(21)>=418,2,Ifelse(Fvar(21)<=418&&Fvar(21)>=0,3,0)))) [State 1500, Explod] type = Explod trigger1 = 1 anim = F50024+var(19) ID = 50024 pos = 101.4,20 bindtime = -1 removetime = -2 facing = 1 space = screen scale = 0.250,0.250 sprpriority = -11 ontop = 0 ownpal = 1 ignorehitpause = 1 angles that give Use this option only now photoshop or do-it Your Way angles act this way indeed between the diagonal is longer, more frames need good luck video VIDEO