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Alice Garnet Nakata KOF XIII Style (Read 38055 times)

Started by OphaR, January 15, 2024, 12:15:21 pm
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Alice Garnet Nakata KOF XIII Style
#1  January 15, 2024, 12:15:21 pm
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Hi everyone,

I'm not a pixel artist or an animator (That's pretty obvious  :neatdrop:), but I would love to make an Alice char in a KoF XIII Style.
First I'm making some animations with few colors and in a slightly higher resolution. And then we'll see
  ;D

Re: Alice Garnet Nakata KOF XIII Style
#2  January 15, 2024, 02:21:28 pm
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Wow that is beautiful
I like 3d to 2d
Ilke is better by Digital Jinny
https://discord.com/invite/vrcS6k7yWz

I Hate R-Bismut NSFW Artist
Re: Alice Garnet Nakata KOF XIII Style
#3  January 19, 2024, 05:48:37 pm
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Re: Alice Garnet Nakata KOF XIII Style
#4  February 27, 2024, 09:24:26 am
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  • ¡Good!
Hi everyone,

I'm not a pixel artist or an animator (That's pretty obvious  :neatdrop:), but I would love to make an Alice char in a KoF XIII Style.
First I'm making some animations with few colors and in a slightly higher resolution. And then we'll see
  ;D


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¡Very impressive!.
Re: Alice Garnet Nakata KOF XIII Style
#5  February 27, 2024, 09:37:34 am
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Re: Alice Garnet Nakata KOF XIII Style
#6  March 08, 2024, 05:32:07 am
  • ****
  • Some day I'll finish this thing...
    • Argentina
I haven't worked on a KOF XIII sprite in ages, so I thought I'd give it a shot. This is incomplete (haven't touched the boots/hat/belt) and is in no way an indication that I'm going to do the whole sheet:



What I did was resize it, touch it up a bit and added the missing shades. KOF XIII has 7 shades per color and works mostly like this:

From darkest to lightest:
      - Lineart for shadowed area.
            - Fill for shadowed area (and linear for light area).
                  - Transition to light area 1.
                  - Transition to light area 2.
            - Fill for light area.
                  - Light area mild highlight.
                  - Light area bright highlight.

It was a LOT easier having the light source already pointing from the correct direction and the shaded and lit areas so well defined.

Not sure if you used a program to have the shadow/lights separated so clearly, but if there's a way to tell it to add two extra shades between the shadow and light, most of what would be left to do is to do some basic clean up and add highlights, which is a lot less time consuming.

Or, you could leave it like this. Right now it could sort of pass for a Dengeki Bunko Fighting Climax sprite. :)
Last Edit: March 08, 2024, 03:03:46 pm by Graphicus
Re: Alice Garnet Nakata KOF XIII Style
#7  March 08, 2024, 09:05:42 am
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I haven't worked on a KOF XIII in ages, so I thought I'd give it a shot. This is incomplete (haven't touched the boots/hat/belt) and is in no way an indication that I'm going to do the whole sheet:



Wow, amazing work!  :D :coollove:
 
Not sure if you used a program to have the shadow/lights separated so clearly, but if there's a way to tell it to add two extra shades between the shadow and light, most of what would be left to do is to do some basic clean up and add highlights, which is a lot less time consuming.
I didn't. I just recorded some videos on the game and then I redraw the sprites with Photoshop (not all the sprites, just a few).

Winner Screen:


By the way, I have resized her head and feet to give her a more childish appearance and be more similar to characters like Yuri or Athena. What do you think?

Last Edit: March 08, 2024, 09:32:39 am by OphaR
Re: Alice Garnet Nakata KOF XIII Style
#8  March 08, 2024, 03:11:31 pm
  • ****
  • Some day I'll finish this thing...
    • Argentina
I didn't. I just recorded some videos on the game and then I redraw the sprites with Photoshop (not all the sprites, just a few).
Wow, that sounds like so much work! And yet you claim to not be an artist, LOL.


By the way, I have resized her head and feet to give her a more childish appearance and be more similar to characters like Yuri or Athena. What do you think?
Looks good! Though you haven't resized the whole thing to be the correct scale yet.

Re: Alice Garnet Nakata KOF XIII Style
#9  March 11, 2024, 06:30:15 pm
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Wow, that sounds like so much work! And yet you claim to not be an artist, LOL.
It is a lot of work, yeah hahaha


Looks good! Though you haven't resized the whole thing to be the correct scale yet.
No, just the head and feet. I have noticed that characers like Yuri or Athena have her head and feet on a slightly larger scale than other, more adult characters (and the eyes maybe).
Re: Alice Garnet Nakata KOF XIII Style
#10  March 17, 2024, 02:59:18 am
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  • Patiently waiting

Meanmuging all day
Re: Alice Garnet Nakata KOF XIII Style
#11  March 17, 2024, 04:53:49 pm
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Re: Alice Garnet Nakata KOF XIII Style
#12  March 18, 2024, 12:58:18 pm
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Re: Alice Garnet Nakata KOF XIII Style
#13  March 31, 2024, 07:29:02 pm
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More sprites, made with XPS (sorry for the purple outline):



Also, I'm thinking about making an alternative costume as well.
Re: Alice Garnet Nakata KOF XIII Style
#14  July 15, 2024, 07:33:19 pm
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Some more moves
 
Re: Alice Garnet Nakata KOF XIII Style
#15  July 29, 2024, 08:09:09 pm
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A "quick" work made with Blender:

Re: Alice Garnet Nakata KOF XIII Style
#16  August 06, 2024, 05:04:50 am
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  • me
  • a guy who makes art
    • Brazil
Re: Alice Garnet Nakata KOF XIII Style
#17  August 06, 2024, 09:31:23 am
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A "quick" work made with Blender:



wow, very nice shader, the outline or shadow line is blender generated? or edited over by hand?

It's the first time for me using Blender, so I don't know if there is a better way to do It. I used the "freestyle" option to make the outline and then with Photoshop I erased the part of the line in the non-shaded areas and changed the color of the rest.

Por cierto, hablas español?
Last Edit: August 06, 2024, 09:46:16 am by OphaR
Re: Alice Garnet Nakata KOF XIII Style
#18  August 06, 2024, 11:40:55 am
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  • ¡Ni p*ta ni santa! ¡Digo!
With few touches, that Alice would look 100% XII legit.

Also, MasterKof habla portugués.

Spoiler, click to toggle visibilty
I swear there was something cool here!!
Re: Alice Garnet Nakata KOF XIII Style
#19  August 06, 2024, 02:06:29 pm
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Gracias por tu comentario. Estoy buscando la forma de optimizar con Blender al máximo para intentar retocar lo menos posible luego en Photoshop, aunque sé que habrá cosas (como la cara) que habrá que retocar sí o sí.

Y si, soy el mismo OphaR de aquel entonces
Re: Alice Garnet Nakata KOF XIII Style
#20  August 06, 2024, 05:12:48 pm
  • ******
  • ¡Ni p*ta ni santa! ¡Digo!
Gracias por tu comentario. Estoy buscando la forma de optimizar con Blender al máximo para intentar retocar lo menos posible luego en Photoshop, aunque sé que habrá cosas (como la cara) que habrá que retocar sí o sí.

Y si, soy el mismo OphaR de aquel entonces

Oh, nice!! Also, MasterKof did a pretty accurate filter for XIII.

He's more active in discord as we are there too.
I swear there was something cool here!!
Re: Alice Garnet Nakata KOF XIII Style
#21  August 09, 2024, 03:38:32 pm
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Re: Alice Garnet Nakata KOF XIII Style
New #22  September 03, 2024, 01:40:41 pm
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A little progress but not finished yet (Elizabeth is only to see the size of the char)
Last Edit: September 09, 2024, 05:32:59 pm by OphaR