Hadouken updating.

Started by Hadoabuser, November 08, 2009, 06:39:45 AM

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Hadoabuser

Well its that time kids. Last in my update cycle, Hadouken.

http://www.youtube.com/watch?v=2sLf507KF1I

Just showing some things I've been trying out/working on for Hadouken.

First up is the strong version of Power Slide, not sure if I'm gonna keep it like that but its a start.

Next is Jump Cancel (Shoryuken), is works like Dash Cancel cept hittime and hitpauses works differently on air, so I thought and attack would work better and I hadn't use the Shoryuken sprites for anything. Same as with Dash Cancel doing it from special moves = EX version which takes 500 power.

And on the line up is Attack Reversal, EX version reverses Special moves if u have over 250 power.

Finally Projectile Absorber Hadouken, can only be done as is in the vid.

I'm going to balance his overall gameplay out this time around. Guilty Gear has some comboing aspects I like, but I'm not going to follow it completely, not sure how I'm gonna go about it till I refine the code I made for his moves when I first coded him.
Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

StompRocket2009

aww sweet! I thought hadouken was already good, now you adding all SORTS of new shit! Cant wait for the release of it (And the next wip vid ;))
Ever heard of me? No? Then chances are I've never heard of you either.

JudaiZX

I like the MvC style combos. Looks pretty cool.
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i think this a dark souls of a mugen forums.
Spoiler (click to show)

qed murkr

Those combos seem like they can go on forever..
and i like the way he countered the hadouken.
niice.
:]

ayumifan

the limit for combos is almost infinite huh? this i like

Hadoabuser

Quote from: ZX0 on November 09, 2009, 02:53:25 AM
and i like the way he countered the hadouken.
niice.
If ur a person that likes projectiles then u'll like that move, by sacrificing the power gained from catching a projectile with that move u'll shoot back a special hadouken with 1.5x the power of the projectile shot at u. Exuding Hyper projectiles of course.

Quote from: ZX0 on November 09, 2009, 02:53:25 AM
Those combos seem like they can go on forever..
Quote from: Ayumi FAN on November 11, 2009, 02:17:44 AM
the limit for combos is almost infinite huh? this i like
Yea I'm a nut for combos, balance and putting effects on the character pallette  ;P, which inspired me to make my own version of GG's Burst. Which would be the first thing shown here.

http://www.youtube.com/watch?v=2VjJyjbXDK0

The others are wake-up attacks that guess what, leads to more comboing  ::).

I still haven't found a good basis for the amount of damage he should be able to do with his combos, but I will before I release this version.
Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

Demitri

Your updating him and u didnt tell me Hado!  >:(

ayumifan


Hadoabuser

Been away from my comp for a while, moved to a new house, felt weird trying to focus in a new area.  :P

Attack Reversal now works on that characters with facep2 in the statedef .

Made it so that u can switch from standing and crouching attacks at any given point as long as it follows the strength hierarchy (weak --> strong)
I changed some hit velocities so that switching from standing to couching basics not cause hits to miss.

The last thing I'll prob add is this, unfinished mash up.



Its his lvl 3 hyper move I'm working on Eruption. The idea is that he summons a mini volcano and forces the lava back down using the body of his opponent, once they reach the right spot p2 clogs the volcano it then tries to force p2 out but explods.

Whats left for this is the flying lava rocks, the beginning and ending explosion and a more detailed volcano. I'm asking some spriters for help on how I can add texture to it.
Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

JnXC

Fresh & amusing. I think i saw this on M-E, can't remember too well though but so far this character's sexy. nice one ^^

BC

just some suggestions i have:

1) The base of the volcano is too generic looking, mayb find one instead of try to sprite one or ask scott.
2) I'd have the super work totally different like; hadouken slams p2 on the volcano base jumps back and a blast of lava punches p2 into the air set on fire... but thats just me.


either way atleast its something different, just needs to be improved me thinks.
Accepting commissions

Hadoabuser

Thx JnXC, hopefully I would've learn how to edit better so I can make custom sprites to make his animations smoother next time I update.

I asked Scott how to add the detail, I don't fully get how to do irregular zipping shading tho, and I want to learn how to atleast sprite my own effects, the lava doesn't look bad to me.

Ironically thats more similar to the move that inspired me on the design of this one, its one of Ace custom moves from Street Fighter EX3. I think its called Sho-ran. I made it this way because it combos.  ::)
Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

firelord

MEN! awesome combos! and the combo breaker!!!

Hadoabuser

A look at Eruption with better framerate. Click Meh.

I gave up on spriteing the volcano myself and asked Scott for help, better than I expected >_>.

Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

DonuTs

the explosion and that new base look quite good. it certainly is a crazy idea but quite funny lol. i would have probably changed the way ken forces the character down on the opponent at current it just seems to weird.

Hadoabuser

Yea BC said the same thing, then suggested I make him slam p2 into the volcano. I admit that would make more sense but the way I made it he combos them down which is his theme. I also got another suggestion to make it accept button input, that sounded very interesting to me so now I'mm trying to figure out what that does exactly.
Card Sagas Wars > what ever you like.
Quote from: Cybaster on February 19, 2010, 05:27:30 PM
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

BC

volcano looks much better, nice job by scott.

Accepting commissions

Demitri

Quote from: Hadoabuser on November 24, 2009, 09:44:30 AM
A look at Eruption with better framerate. Click Meh.

I gave up on spriteing the volcano myself and asked Scott for help, better than I expected >_>.

http://i47.tinypic.com/2r27omc.png
Bastard actually took the pallete >_>
yeah the volcano looks MUCH better

Duo Solo

Its pretty original, I'm really liking this. Really matches your crazy personality. ;)

kakkoii superhero

the slow air combo to send the opponent into the crater looks floaty
how about a heel kick in mid air, and the opponent fell on his back to the top of the crater first, causing
a little envshake
so ken lands next to him and give a overhead blow, maybe taken from gouki, and then a standing heel kick to send him into the magma and causing more envshake, till the erruption

another idea is by 90degree rotating ken rolling throw sprite & anim, and he performs that in mid air, releasing the opponent just above the crater