Cy's update Thread: Shuma Gorath; Hyper Mystic Ray

Started by Cyanide, November 24, 2011, 08:42:00 PM

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Cyanide

[preview]http://i.imgur.com/xTdao.png[/preview]

I am currently going back to some of my older work and making a few necessary updates. This is not fast cos i'm not at all motivated right now.

Blackheart
LUA scripting for the hitboxes and axis in game has bumped him up. So has experience with omega red. Going to correct hitboxes, alignment and vels. Also correcting combo system and adding a dampener. Will probably put in the combo announcer and will definitely add the hyper combo finish screens. Will probably make the super BG a bit prettier too.

Rikuo
Same as above. Alignment, vels, hitboxes. Make dampener LOTS better. Possibly add combo announcer as the DS one is pretty awesome

Vice
I have some minor fixes here. Mostly related to guarding. Also going to take out orochi mode except for the HSDM which i'm going to add the 2k2UM walk to and hold onto because i like it. Add 2k2UM HSDM bg as well. Add AI.

Mukai
This is undecided. I'm either going to fix up the super necessary bugs. Or i'm going to go the whole hog and make him accurate. I am not yet sure, he needs SOME updating, but if i'm horribly bored this may not happen.

Rayman
Yep, i want to go back to him but there is always something more interesting. Primarily i'm going to drop all my original plans for him which were insane and make him into a more viable "as is" platform fighter. I want to change all the fists round so each one is useful rather than the current just use super gold the whole time. This probably means making use of the classic "4 elements" system. Going to move some things around and try and give him a bit more in the way of supers and specials.

Simba
This is going back a LONG way. Right now he's pretty bad. I should never have made him 4 buttons. Going to drop him to 2, change lots of animation timing, remove some things that i got badly wrong (like not removing run and just changing the velocities...) Will make the helpers behave more naturally as well, every time i see the gorilla jump now it offends me.

Later WIPS that i'm not confirming diddly squat about.

Talon: Someone whose name eludes me right now has ripped the arcade pack. As such i'm going to remake talon entirely. More sensibly than before and with options to play him in the style of the game with 4 buttons or up on 6 buttons. Also whether you want the hold 2 + do directions or the more normal QCF etc type commands. Don't think i'll code fatality as i don't REALLY like those although if i feel like something different this will happen.

Shuma Gorath: Yep, i like shuma gorath. I have not been hugely happy with the ones out there and even though his combo system is as shit as blackheart there is some challenge here and he's within my "make odd things" standard of doing stuff. Same style as omega and the reworked blackheart.

Part of this is to make things simple when 1.1 comes out. Most of it is because i don't have anyone i REALLY want to work on right now and this would be a good opportunity to fix some of my older stuff up to newer standards.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

GOH

YES RAYMAN

SHUMA DOOOO IIIIIIIIIIT

SOLIDUS SNAKE


Poemi Watanabe

Current Status: N/A

JudaiZX

finally we are going to get an awesome shuma, I was starting to get sick of Sludge's Shuma
also do you ever plan on updating Sonic Battle ME to MUGEN 1.0?
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Spoiler (click to show)

Aldo

YES! SHUMA-GORATH! also an update of Blackheart with Omega Red current system would be boss :sugoi: good luck with that updates
Chilling

Cyanide

Changing SBME requires an almost total rework of the select screen/title screen which is going to be annoying. Might do it for 1.1. Don't plan on it for 1.0.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cyanide

All hitboxes have been ripped, working my way through correcting alignment, i was pretty accurate before, 1 pixel off for most of the standing stuff. I have some additional sprites i seem to have missed so i'm going to pull those in as well. (1 jump and 1 or 2 from a couple of basics)


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Aldo

Good :) btw I did an small portrait for Omega Red, dunno if you're interested
Chilling

Cyanide

Ok so for random reasons. Started Shuma really really early. Blackheart is sorta kinda half updated but fixing the alignment was just fucking BORING. I'll probably do bits at random points while doing Shuma as well.

Currently done. All sprites ripped and cleaned. Including going into MSH and grabbing the 16 frames of walk not included in Kongs MvC2 pack. Got a few extra frames for his basics as well they really do cut a lot out.

Alignment is fine (that was easy) and given another hours work i'll have all the basic basic stuff done and will be able to start on his... basics.

Thankfully with FF3 i can open up omega and pull things like FX and stuff pretty easy.

In terms of custom stuff. Air Dash. Hyper Mystic Stare and Hyper Mystic Smash are going in. Devitalisation (or whatever the split super was) is not because it's terrible and useless.

As with all my other Vs stuff, i am basing it mostly on MSHvSF. All vels damages and most timings will be pulled from that.

Also, his heavy get hit is the most fucked up recovery ever and i think i'll do something else.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Duos.act

Devitalization was his command grab, not the dark force hyper.

Cyanide

Yeah, i know that one. I think he says devitalisation when he does the split as well which is possibly where i get that from. Anyway, the move itself is useless as he sits 20 pixels behind you, corner push makes pretty much everything the clone does miss, mystic stare outright doesn't work and mystic smash deals no damage. In addition if you get hit it gets turned off. Waste of a meter, doing something else.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cyanide

I'll just pop this here



Working on damage for basics right now. Also, general query, if anyone thinks they can do voices like the MSHvSF announcer i want

Hyper Mystic Ray
and
Hyper Mystic Smash

Said in his voice. I've tried, i can't do the whole lot, just random syllables come out sounding the same. Credit will be given, i'll leave it out if i get nothing suitable. If one matches, i'll use it, if it doesn't match it doesn't get used.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cyanide

Ok, as nobody has come up with anything (for which i'm not at all surprised) i have tried my hand at using the existing announcer. As the only word i truly needed was mystic

http://www.mediafire.com/?yf6qj33w2ab60j3

That's close. I need to do some more fiddling with the inbetween bits but it's almost there. Can anyone suggest what i should be using to fix this up a little further? Mostly i do sound cut/paste/amplify. The whole making words blend function eludes me a little.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Saikoro

What exactly is needed?? Remember that most MAME ROM's have a sound test, especially Capcom's flagship CPS2 system fighting titles.

I would fiddle with the sound test within Marvel Superheroes to find what sound clips you need (they are listed under alpha-numerics), run Audacity's record function with the line out plugged right into the microphone jack, all while MAME is running. With this setup, you trick the computer into recording itself and you het crystal clear audio as a result.

This is how I got all of my Killer Instinct OST rips.

It's great to see you applying your coding talents to Shuma. I love your obscurity. Omega Red was always a favorite of mine. :lugoi:
All of your Mugen Portrait needs may be found HERE.

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I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
Quote from: GarchompMatt on September 17, 2013, 12:37:33 AM
There should be a Saikoro plugin for Photoshop.

Cyanide

I'm using that already. The problem is the announcer never says Mystic ever. What is in the above is the following shouts

Hyper Charging Star
Messatsu Gou Hadou
Mega Optic Blast
Carbonadium Smash

Meshed together. But my words are a little off, i don't have the cadence 100% and would like to fix it so the words meld properly. Hyper Mystic (beam/blast/stare/whatever will need the same treatment)


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

Cyanide

Shush warning, this is my thread and i shall necrobump it if i like.

I am on a motivation slump again (i'm good at these) and have run into a slight wall in that pulling the values for Mystic Smash is a total pain in the ass. So i shall try the open beta thingy again.

What's in: Base system. Certain number of FX. Mystic Stare (somewhat incomplete) Crystal Drop (Mostly complete) Mystic Smash (Incomplete) No supers. And he's using Omega Reds sound file (which is funny)

http://network.mugenguild.com/cyanide/files/Shuma_Gorath.rar

If you can find anything that's really buggy, that would be nice. If you want to open up his sff file and make some palettes that would also be nice but is not totally needed. I may put up a template depending on how much doing this thread makes me feel better.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.

drewski90

feedback:

-the readme is about omega red
-why does shuma gorath sound like omega red, shouldn't sound like shuma gorath as accurate, heck his battle cry sounds like omega red also
-when he grabs the oppponent it doesn't gain health

and that's about it, i hope you add chaos dimension, and it's going to be impossible to have color separation with shuma gorath


GOH


ArmorGon