Newest Project: Asutorea by SANKITI overhaul

Started by DNZRX768, June 17, 2012, 08:03:53 PM

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DNZRX768

For my next project, I am going to give Asutorea by SANKITI a major overhaul.



Right now, the .air file is being fixed up.

Goals include:

- Neater and Better Clsns,
- Elimination of broken moves,
- A better select portrait,
- A simpler AI,
- Compatibility in MUGEN 1.0,
- Elimination of unneeded sprites and features to reduce file size,
- Cleanup of the character's code,
- Re-balancing damage values,
- and others.
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Marzord

I don't know what game she's from but she sure looks cool!

ferretsshadow

^she's from the anime sora no otoshimono or heaven's lost property if you're from the states

DNZRX768

Quote from: ferretsshadow on June 18, 2012, 11:08:58 PM
^she's from the anime sora no otoshimono or heaven's lost property if you're from the states

Ah, I was wondering where is she from too.
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Cybaster

Is she finished (talking about ASantiki's version) ?
Because if he keeps updating her every 2 weeks, adding new sprites and moves, your overhaul will be outdated pretty fast. It may play better and be balanced, but will lack all the new sprites, which you'd have to add each time.

DNZRX768

She maybe relatively complete, but there are lots of problems that Santiki never fixed despite given ample feedback and time to fix them, like Clsns issues and broken moves.

I did not see which new sprites were inputted in every update, but I noticed that there are sprites of characters that are not even in Sora no Otoshimono/Heaven's Lost Property, like Kurumu Kurono from Rosario + Vampire. If my past experiences with Choiyer was any indication, most of the updates might be just adding in irrelevent anime stuff to the character while not fixing important stuff. This is a big assumption of course, but I am skeptical at the moment.

And there is the issue with the size of the character. 60 MB is quite above average in this day and age. I looked through the character files and there were things that could be dropped in favor of saving space.

In short, the character could be considered to be complete, but it is not up to standards, yet.
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Cybaster

Feedback ? But he's not even on this forum. How could he get the feedback. Maybe he doesn't even speak English.
He's definitely a bad coder though.

As for the 60mb stuff, that's still not a real problem, as long as the character doesn't lag (and is it 60mb compressed or unzipped ?).
Effects usually take a lot of space if they're flashy and HR. You can crop the sprites if it hasn't been done.
But really, char size at this point should be the least of your concerns : gameplay is what matters.

DNZRX768

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Cazaki

I can see his issues with 60 MB characters, and I wish you best of luck. Cybaster y u hatin brah

DNZRX768

Quote from: Cazaki on June 19, 2012, 05:05:27 PM
I can see his issues with 60 MB characters, and I wish you best of luck. Cybaster y u hatin brah

Even haters have their points.
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Cybaster

Where am I hating :???:

I'm just questioning the validity of his choice. My biggest point here is that the character seems to be updated regularly, i.e. it's not finished yet, and while it plays like utter shit today, things may change in the future.
To me, it's just more logical to update a character which plays badly but for which we are sure the creator won't come back, such as chars by Works or Oggy (thinking about Zee KFM recoded by Zero-Sennin).

But yeah, if DNZRX768 really wants to recode her, I'm fine with that.

And 60mb is not really such a huge size. The real question is : does the size of the files make the character lag.
We all have 500gb to 2tb harddrives, it's not a little 60mb that's going to cause any problems of space.

DNZRX768

I guess I should confess that while my intention is to fix-up the character now, that could change to making a new character separate from the original once the fix up is complete in the future. As in, taking the character in a direction different from the original.
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Cybaster

Fixing a pile of crap takes longer then creating from scratch. And I actually prefer this idea of recoding than "fixing".

Grab the SFF, remove the useless stuff in it if there is, and start with blank CNS and AIR files. This will turn out much more interesting and probably much better than anything you do to try and "fix" this character. ;)

DNZRX768

Your Statement actually gave me a bit of inspiration.

Looks like a change in plans. I will take the SFF and the bare essentials from the AIR and start anew.
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Cazaki

Well. That was pretty awesome hating you got there?  :sugoi:

Cybaster

Good plan !
Now go ahead and make something nice out of these nice sprites.

Fauxcry

sekerei characters and stormEx new cvs Ichigo the anime mugen characters are looking good


Fauxcry

sorry wrong anime I know this character but for got the actual anime name

ferretsshadow

^yeah you got the wrong anime, but there is a guy working on sekirei and ikkitousen characters right now so anime mugen is sounding pretty good right about now  ;D