Byakki (W.I.P) by Websta

Started by Websta, July 31, 2012, 06:59:57 PM

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Websta

Here's a little something I've working on the past few days



I'm planning to add a little bit of King of Fighters system in, evasive rolls and CD-push attacks.
Byakki is about 40% complete. Will keep you guys updated :)

desmondolds

Hey that doesnt look too bad form the screenshots you provided ...can't wait till your done :sugoi:

Dope

I like it. What game is he from?

YagamiBrando

He is from Sengoku 3.
I remember Ryon made one for mugen..

Websta

- all basic attacks are added in
- adding in voice clips
- added demon summon ninja art
- added demon claw summon ninja art
- added chakram throw
- working on basic combos
- added evasive roll (King of Fighters)
- going to add CD push attack (King of Fighters)
- no hyper attacks as of yet
- no intro
- no win pose
- 2 palletes so far

Magma MK-II

Yes, Sengoku 3. That game isn't as good as people say, but the characters are really cool!

Will definitely accompany this!

Basara Bogard

Finally Sengoku 2001/3 chars with proper size!! Awesome, which zoom do you use for them?? (also looks awesome that Kagetsura, another WIP of yours??)

Websta

I increased the y scale by .1
And yup the Kagetsura is wip, but its barely a character lol

Basara Bogard

I see, they look great on MUGEN ;) good luck with your WIPS, I'll be waiting both (Byakki and Kagetsura)

Websta

I know haven't posted in quite some time now, have some issues with the internet, still do..
Heres a little update on Byakki. Along with some screenies :P





Made a lot of changes recently
-scrapped the King of Fighters system and added the NGBC system instead
-using NGBC special spark and sounds
-using original Sengoku 3 sparks and sounds
-still 2 palletes
-has one hyper move
-lots of damage dampening
-still working on voice, but nearly done with it

Byakki's combo system is a little hard to explain, but if I had to put it into simple terms.
You can do every combo from Sengoku 3, but Byakki plays like any other fighter from Street Fighter or Kof
All thats now left is 'mo palletes, 'mo voice, 'mo hyper moves :)

MadkaT

Looks nice, and you have removed the original game shadows, i hate that ugly shadows :P nice work, thanks.
<- Foros Mugen en espaƱol. And also English forums.

DivineWolf

Looks pretty good. Where did you get the rips of these chars? Do you have Kurenai and the other female ninja with the fan? I forgot her name... :(

Websta

I think you might find those rips at spritedatabase(dot)net.
And as for Kurenai, there is one avaliable made by Inverse. It's actually the most decent Sengoku 3 character made in my opinion. The "female ninja with the fan" Okuni i think, she has been made for Mugenm but it's a terrible character to say the least.

Magma MK-II

You can always rip them by yourself.

DivineWolf

Quote from: Websta on August 12, 2012, 09:54:07 PM
I think you might find those rips at spritedatabase(dot)net.
And as for Kurenai, there is one avaliable made by Inverse. It's actually the most decent Sengoku 3 character made in my opinion. The "female ninja with the fan" Okuni i think, she has been made for Mugenm but it's a terrible character to say the least.

Ah thanks for the tip on that site, spritedatabase. I'll check that out. Not looking for any of them already converted into MUGEN, but thanks for that info as well. Good luck on your project.

Quote from: Magma Dragoon MK II on August 13, 2012, 12:27:02 AM
You can always rip them by yourself.

Unnessecary post is unnessecary.

1. Wasn't talking(posting) to you, was intended for the person whose topic this is.
2. If I had the ability to rip them myself, I would have never asked.

That's not really advice at all, nor was it even nessecary for you to post it. Anyway, thanks again Websta and good luck.

Magma MK-II

Quote from: DivineWolf on August 13, 2012, 02:03:17 AM
Quote from: Magma Dragoon MK II on August 13, 2012, 12:27:02 AM
You can always rip them by yourself.

Unnessecary post is unnessecary.

1. Wasn't talking(posting) to you, was intended for the person whose topic this is.
2. If I had the ability to rip them myself, I would have never asked.

That's not really advice at all, nor was it even nessecary for you to post it. Anyway, thanks again Websta and good luck.

Did I sound rude or something like that? If so, the sorry, was not my intention. And I was really trying to give advice, not everything on this game (or any other game) was ripped, and Neo-Geo games are probably the easiest to rip.

DivineWolf

Ah, my bad for taking it the wrong way.

Websta

Yet again, a late update lol. this is probably going
to be the last update I'm gonna make. The next
time I post about Byakki is when he's going to be
released.
U-U-Update:
-fully implemented NGBC fighting system
-Evasive Roll replaced with Advancing Dash
-CD Push attack replaced with grapple button
-if Byakki successfully blocks an attack, hitting
the grapple button (y+b or c) will cause Byakki to
summon a wooden log and for explosions to
occur. Check Sengoku3 to see what I'm talking
about.
-since Byakki still has his Sengoku 3 combo
system, damage dampens by 10% to 30% on
every attack in the chain
-Advancing Dash can be canceled into normal
attacks and jumping (Just like in NGBC)
-Advancing Dash will reset the damage
dampening variable
-running and dashing cannot be canceled into a
crouch
-I've finally made palletes Awww Yeeeah
-The voice is completed
-Special intro with Kagetsura
Thats about everything that I can recall I did so
far. Another reason for these updates being so
delayed is the fact that I've actually been working
on Kagetsura quite a bit (He's about 60%
complete)
I'm not sure if I should do a double release, and
include Kagetsura along with Byakki though.
Either way, shouldn't be long before Byakki is
released.

Basara Bogard

I say work also in Kagetsura and made a double release instead ;) also, can you show some more Kagetsura pics and advances?? I'm really interested in him, too :P

Websta

Just thought I should update you guys on the current situation.
I set myself a deadline, Byakki will be released by 10 september. And concerning the double release, I would have liked to do it, but it ain't gona happen. However I'll try and release Kagetsura as soon as I can after Byakki