Mugen 1.1 questions

Started by Gara, May 08, 2013, 07:11:54 PM

Previous topic - Next topic

Gara

1) is there a way to get rid of the green line in the loading screen?


2) how can you switch between window- and fullscreenmode ingame?

3) what are the main reasons why one should not switch to 1.1? just wondering

and btw, I hereby would like to suggest a FAQ thread for Mugen 1.1 :P



G.Ryu

Quote from: Gara on May 08, 2013, 07:11:54 PM
1) is there a way to get rid of the green line in the loading screen?

Search the line HideDevelopmentBuildBanner = 0 on mugen.cfg and set it to 1.

JustNoPoint

Quote from: Gara on May 08, 2013, 07:11:54 PM
and btw, I hereby would like to suggest a FAQ thread for Mugen 1.1 :P
Would you mind if I use this thread as a sort of practice FAQ? I'll add info I see asked in other threads here and will make this temporarily sticky till we get enough info for a true faq.

Seravy

1. see above
2. Alt-Enter
3. If your video card can't support the OpenGL rendering mode. Otherwise, nothing, really. Just keep zooming stages in a separate copy of 1.1 where you add zooming compatible characters. The only actual problem (other than lack of the proper hardware) I have found so far was explods and afterimages sometimes not having transparency applied due to improper coding that by some miraculous way worked in 1.0. You can expect like 1 effect out of 100 characters to have transparency missing and that's it.

Gara

#4
Quote from: God Ryu on May 08, 2013, 07:33:43 PM
Search the line HideDevelopmentBuildBanner = 0 on mugen.cfg and set it to 1.
Thanks!
Quote from: Just No Point on May 08, 2013, 07:44:08 PM
Would you mind if I use this thread as a sort of practice FAQ?
yeah sure, no problem :yes:

@[user id=41950]Seravy[/user]: thanks for the info :gugoi:

-----------------
edit:
Quote from: Seravy on May 08, 2013, 07:56:13 PM
2. Alt-Enter
unfortunately Alt+Enter doesn't work anymore, at least not for me

Saikoro

Alright. Finally had some brief time to sit with 1.1.

Running BrokenMugen in 1.1 with OpenGL as your video render method warrants some... interesting results. It looks as if Two4Teezee did some specific things to make his fonts display because they all show up as if they are either negatives (As indicated by the main menu font selection: all grey), pink backgrounds behind some .pcx files (Select screen's "select your character" graphic) and the... entire Lifebar system looks oddly discolored, as in off-greens and pinks. To give you an idea as to what this looks like, think of messing around with a shared palette portrait inclusion and how it ruins the other 1,000 sprites in your .sff file.

I'm going to assume that this is more of an indexing/bitrate issue until I look into it further. However, when you change the render option to system, 1.1 runs exactly like 1.0, slowdown and all.

Any insight here?? My OCD is kicking in and I feel like ripping everything, indexing it to 32bits and then re-implementing all of that back in.  :knife:
All of your Mugen Portrait needs may be found HERE.

Quote from: Unstabler on January 31, 2013, 04:11:33 PM
I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
Quote from: GarchompMatt on September 17, 2013, 12:37:33 AM
There should be a Saikoro plugin for Photoshop.

xcheatdeath

Quote from: Saikoro on May 13, 2013, 07:21:55 PM
I feel like ripping everything, indexing it to 32bits and then re-implementing all of that back in.

Do it.

Quote from: Gara on May 08, 2013, 07:59:45 PM
unfortunately Alt+Enter doesn't work anymore, at least not for me

Doesn't work for me either It seems it was taken out. you have to set it to auto-fullscreen or windowed.

PRIIME

Is it possible to run transparent png files in mugen 1.1?

For some reason when I try to make some sprites with transparent background they show as black in 1.1

Veolf

It should be possible. Is your opengl drivers updated? You must have a higher version of opengl or a set version of opengl to run it properly. Make sure you don't run it as "system" but as RenderMode = OpenGL

Seravy

Also make sure you saved your SFF in the proper format that supports it. The third option in FF.

JTR21

What do I do if my font is messed up? how do I fix it?

Saikoro

Quote from: The lone wanderer on May 14, 2013, 08:19:38 PM
What do I do if my font is messed up? how do I fix it?

Messed up as far as what?? Color appearance?? I'm having the same issues and are assuming, in an educated manner, that the .png/.pcx file's formatting is messed up and conflicting with our displays. It seems that anything not properly formatted appears like its a negative or reversed colors. Even Mugen's hot pink, that's supposed to be your transparent color, displays it's ugly head.
All of your Mugen Portrait needs may be found HERE.

Quote from: Unstabler on January 31, 2013, 04:11:33 PM
I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
Quote from: GarchompMatt on September 17, 2013, 12:37:33 AM
There should be a Saikoro plugin for Photoshop.

JTR21

Quote from: Saikoro on May 18, 2013, 07:47:17 PM
Quote from: The lone wanderer on May 14, 2013, 08:19:38 PM
What do I do if my font is messed up? how do I fix it?

Messed up as far as what?? Color appearance?? I'm having the same issues and are assuming, in an educated manner, that the .png/.pcx file's formatting is messed up and conflicting with our displays. It seems that anything not properly formatted appears like its a negative or reversed colors. Even Mugen's hot pink, that's supposed to be your transparent color, displays it's ugly head.

I see. That's unfortunate.

Seraphs Ares

So  aside from the stage zoom, there is no way to get rid of the FPS counter?

Bane13

Any idea why any 1.1 stages I download all have a black background? I have a pretty good computer with an intel 7 at 3.2 Ghz.  8 GB of ram and a GTX 580 video card with 1.5 GB of video memory. Stages that are not 1.1 are fine. Runs smooth. Thanks for any help.

Bane13

I found the solution. I had to make changes in the config file. Was set to system now using OpenGL. Works great now.

Odb718

#16
I've been looking and looking...

How do I change it from best of 3, to best of 5, or best of 7??


--------
Found it. It's in Fight.def
under
[Round]
match.wins = 2 ;3              ;Rounds needed to win a match
vVv Gouken718 vVv SabreTooth718 vVv


Gara

#17
what version of OpenGL is requiered to run mugen1.1??

'cause though my graphic card supports OpenGL (1.1) I'm getting the following error message:

"Initializing graphics...gameCoord 640x480...render mode 2_20...trying 640x480x32 mode 0x0...failed."

anyone an idea how to fix that?

Legend Ivanhoe

Is there a way to calculate a precise zoomout/zoomin?
,,ø¤º°"°º¤ø,,¨"°º¤ø,,¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸,,ø¤º°"¨,,ø¤º°"°º¤ø,,

Kanbei

Quote from: Gara on July 02, 2013, 12:55:02 PM
what version of OpenGL is requiered to run mugen1.1??

'cause though my graphic card supports OpenGL (1.1) I'm getting the following error message:

"Initializing graphics...gameCoord 640x480...render mode 2_20...trying 640x480x32 mode 0x0...failed."

any idea how to fix that?
I wanna know this too.