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Jacky Bryant (VIRTUA FIGHTER 2)

Started by DJ_HANNIBALROYCE, August 08, 2014, 10:54:22 PM

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DJ_HANNIBALROYCE

Jacky Bryant



Hey guys! This WILL be released very soon. Any suggestionns and/or feedback is greatly appreciated....as long as its respectable. :)

Also, big shoutout to Prof.Mugen for ripping the sprites! depending on the time frame, i will code all of them! XD
Follow me on twitter! @djhannibalroyce

bubilovescars

My goodness?! I'm glad that you used these sprites that i have worked so hard.
Please don't forget to credit me after you're done with the Bryants.
Nice wip. :)

DJ_HANNIBALROYCE

cmon...i give credit to all. thank u for ripping all the chars...that was a great look for mugen. :) If u add me on facebook, u'll see ive been doing that. XD.
Follow me on twitter! @djhannibalroyce

Cybaster

Looking cool. :)

Does it have a guard/punch/kick gameplay as in VF ?
The jump anymation doesn't look very pretty though.

DJ_HANNIBALROYCE

yea. i didn't add the jump attacks yet. so the jump is eh for now. and their gameplay style is custom. What sucks is that their wearn't alot of jump attacks in game. and their only 2 sprites for the jump move. SMH. but ima work with what i got....:)
Follow me on twitter! @djhannibalroyce

RoySquadRocks

#5
Another awesome SEGA character!! Can't wait to test this character with my walkin' talkin' pencil dude Woody.....
WiIiIiIiIiIiIiIiIiIilLD WOODY!!!
(BTW, I'm talking about my favorite Sega CD character.)

Saikoro

Now this is impressive. Seriously Hannibal, you have created quite a style for yourself and this WIP of yours here proves it. Fantastic work. I cannot wait to give them a shot!! Keep up the great job!!

Quote from: RoySquadRocks on August 08, 2014, 11:22:58 PM
Another awesome SEGA character!! Can't wait to test this character with my Woody.....
WiIiIiIiIiIiIiIiIiIilLD WOODY!!!

I'm sorry.... what!?
All of your Mugen Portrait needs may be found HERE.

Quote from: Unstabler on January 31, 2013, 04:11:33 PM
I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
Quote from: GarchompMatt on September 17, 2013, 12:37:33 AM
There should be a Saikoro plugin for Photoshop.

RoySquadRocks

Quote from: Saikoro on August 08, 2014, 11:31:08 PM
Now this is impressive. Seriously Hannibal, you have created quite a style for yourself and this WIP of yours here proves it. Fantastic work. I cannot wait to give them a shot!! Keep up the great job!!

Quote from: RoySquadRocks on August 08, 2014, 11:22:58 PM
Another awesome SEGA character!! Can't wait to test this character with my Woody.....
WiIiIiIiIiIiIiIiIiIilLD WOODY!!!

I'm sorry.... what!?

Wild Woody is my favorite Sega CD character. And also a walkin' talkin' pencil dude. :)

DJ_HANNIBALROYCE

Follow me on twitter! @djhannibalroyce

RoySquadRocks


【MFG】gui0007

Quote from: RoySquadRocks on August 08, 2014, 11:33:24 PM
Wild Woody is my favorite Sega CD character. And also a walkin' talkin' pencil dude. :)


TIME TO START SKETCHIN!! /o/

Anyway, back to the topic, i can't wait to see them in action. Prof. Mugen rip very well the sprites.
And well DJ H, i expected another great and nostalgic release of yours. :)

ELECTR0

Quote from: DJ_HANNIBALROYCE on August 08, 2014, 11:21:18 PM
yea. i didn't add the jump attacks yet. so the jump is eh for now. and their gameplay style is custom. What sucks is that their wearn't alot of jump attacks in game. and their only 2 sprites for the jump move. SMH. but ima work with what i got....:)

From my experience with spriting original jump attacks is that it's easier to rework crouching attack anims into jump attack anims than standing ones. Usually just re-spriting the feet to point downwards is all that's needed.

DJ_HANNIBALROYCE

Quote from: ELECTR0 on August 09, 2014, 03:41:47 AM
Quote from: DJ_HANNIBALROYCE on August 08, 2014, 11:21:18 PM
yea. i didn't add the jump attacks yet. so the jump is eh for now. and their gameplay style is custom. What sucks is that their wearn't alot of jump attacks in game. and their only 2 sprites for the jump move. SMH. but ima work with what i got....:)

From my experience with spriting original jump attacks is that it's easier to rework crouching attack anims into jump attack anims than standing ones. Usually just re-spriting the feet to point downwards is all that's needed.

good tip. looks like im redoing the jump sprites
Follow me on twitter! @djhannibalroyce

Kanbei

Totally looking forward to this characters release Dj keep up the good work.

DJ_HANNIBALROYCE

thanx Guy! its gonna be amazzzingga!

also, i added 5 new attacks for Sarah. and 2 new hypers...so now there's one with Jacky alone. One with Sarah alone. and one with both!
Follow me on twitter! @djhannibalroyce

ScourgeSplitter

This reminds me I have to update all my VF2 stages and release Sarah's. This looks like a great project so far. Its also an awesome idea that you decided to combine them into 1 character.

DJ_HANNIBALROYCE

OH YES! RELEASE SARAH'S STAGE! that'll be perfect for my release video!!!
Follow me on twitter! @djhannibalroyce

【MFG】gui0007

Nice to see some progress in that! Keep the nostalgia coming man! :beatnik:

dbzrules666

Quote from: 【MFG】gui0007 on August 12, 2014, 01:42:59 AM
Nice to see some progress in that! Keep the nostalgia coming man! :beatnik:

mine too actually. vf2 was probably my first 3d fighting game that i've played before tekken.

DJ_HANNIBALROYCE


Unfortunately, I had to remove Sarah. why? Because I'm coding her next! Her quotes are too hilarious for her to be a helper. LOL. But not to worry, Jacky will be full of SEGA MADNESS! Enjoy!

Finishing that Outrun hyper...Michael bay style....BOOM!
Follow me on twitter! @djhannibalroyce