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Divine WIPs

Started by DivineWolf, May 15, 2012, 03:45:05 AM

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SNT

Giving Special Ed away for free to people who already have the base game on Steam doesn't help either. And frankly, looking at some of the Skyrim mods available I can totally understand why Sony don't want none.

DivineWolf

:gonk:




At any rate, I was thinking of making a change I wanted to make a long time ago. I never use C,A, or P grooves in CvS. The only one I kinda use is C, though I find N far superior. I wanted to swap out Parry for Just Defense. Parrying is ok, though in CvS and in general imo, JD is the superior ability. In CvS, if I remember correctly, Parrying doesn't give you any meter when performed, also, if you mistime it, you get punished badly. However, with JD, it built meter, gives you back life, AND doesn't punish you if you mistime it. I left Parry alone initially when making stuff in MUGEN, even though in CvS I prefer JD. Though to be fair, I can use them both proficiently enough, and since it can be manipulated/buffed here(i.e. give meter on success), I as I said left it alone. As it is useful. IDK... I suppose Strider will be the test subject.

Jesuszilla

#1642
Parrying gives you meter, just not life like JD does. JD gives you both meter and a tiny bit of life. It's also safer in that the worst you can really do is just guard regularly.

The thing with Just Defend vs. Parry is that parrying is meant to be more of an offensive tactic, to punish the other player if you succeed due to the longer pause time. Just defense is more of a defensive tactic to allow you a little more time to think while regaining life (and thus, more time) and power.

Niitris

You're not missing anything by not playing P.

Parrying would be buffed if it was more like 3S, where you had a wider window and could parry from block stun.

DivineWolf

#1644
I believe P groove was buffed a bit in the GC version of the game though right? I only played that one like once or twice. Though yeah, I know P groove is trash. Ah, my bad about the Parry giving meter, as I said, I couldn't remember. :P Though yeah, I know it's more of a strategic thing in terms of being offensive or defensive. I'm still on the fence about it. Buffing the window of Parry to 3S standards sounds nice "on paper" so to speak, but the pacing of CvS was faster. Which is why I assume they cut the window down a bit.

Jesuszilla

They buffed it in EO, yes, but it was still trash if not only for the fact that your meter still builds up slow as old people fuck.

PeXXeR

#1646
Dunno if this is how its supposed to be I have not played CVS in ages, but Mai's crouching low punch and low kick are slow very slow, Mai is the only one of your chars that has this issue. This is a very common thing in mugen chars for some reason.

Video of what I mean.
https://vid.me/rSUu

Watch the end 10 seconds Its clear there.

DivineWolf

Rapid time cancelling.

Yeah, I know I didn't give it to her. Mainly due to her inherent speed, she's faster than any other char I've made... Well, aside from Psylocke(and currently Strider). I'll more than likely give it to LK but not LP, due to it's range. There's several things I want to add to Mai in the future. Like a function or 2 inspired from her DoA5 guest appearance. I'll get around to it eventually. She can still link cr.LKs and LPs, so it's not a big deal. 

PeXXeR

#1648
Yep  LK seems fine, I get the LP part. The DoA5  stuff sounds dope. Dude, your gonna make me learn coding AI just for your stuff, lol.

DivineWolf

Well, now that I've had my fill of 2k17 and Xenoverse 2, no more distractions!:

Spoiler (click to show)








Big and definitely small pic are just place holders for now. I'm pretty much done with every special that doesn't involve helpers. Wall cling will not be implemented, as I didn't even find the ability useful in the VS series. Along with no upward angled versions of Excalibur. Also to reiterate, he can chain normal attacks, though if he does, he can NOT super/special cancel from chaining. Same as how Morrigan was handled. All basic attacks/throws, required stuff, and system mechanics are done. Would have shown off the MB, but I ain't got the finalized SFF yet with the extra stuff in there yet.

I have a idea for a custom Lv 1 super, but don't have it completely ironed out yet. Don't know what to name it either... :-\ IDK, we'll cross that bridge when we get to it.

Speedpreacher

Quote from: DW on November 03, 2016, 05:17:48 PM
I have a idea for a custom Lv 1 super, but don't have it completely ironed out yet. Don't know what to name it either... :-\ IDK, we'll cross that bridge when we get to it.

Throw it out here when the time comes, let the peanut gallery take a stab at it
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time

Momotaro

Quote from: DW on November 03, 2016, 05:17:48 PM

Badass screens, Buddy!
What are the values of your scalling ratio? Just asking.

MCX

I redid that hideous palette that I made.

CvS Default

DivineWolf

Thanks for the pal update.




@Ned
X is .8333, Y is unchanged.

Momotaro


PRØJECT.13

#1655
I hope it wouldn't be frowned upon to bump this topic by submitting two palettes I made for Strider.





They're both palettes I've made for Syn's Strider and converted for this. I'd have submitted a lot more but I wasn't satisfied the others I made and I ran into creator's block making original ones, lol..

DivineWolf

It will not. Thank you for the pals. Also for reminding me to grab them all up.

DivineWolf

I'm not dead:



Special thanks to senorfro for the vid. I can't say for sure when he'll be done, as there are other things he needs aside from just coding. Though I'm hoping I can finally get him done this month. Along with me updating all my other chars as well. I had a special intro commissioned from Hatter with my Mai against him(not implemented yet). I may also have a special intro with my Psylocke as well.

Shadic12


HUNGRY WOLF

About damn time DW! Haha jokes aside, he looks dope. Looking forward to it as usual!