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[Theme Thread] CVS Sprite thread

Started by Formerly Hoshi, April 21, 2010, 09:51:37 PM

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sabockee


demongorne

Quote from: RagingRowen on July 07, 2019, 03:09:33 PM
Aight, updated the colors.


Definetely better with this shading

Quote from: YugaCurry on July 07, 2019, 03:17:08 PM
Isn't he a little too wide proportion wise?

May be yes, I kept the original ratio thinking motw chars are very similar to cvs chars

FeLo_Llop

People, you're doing some AWESOME art here!! :D!!!

[ Rose/ C.Viper/ Mars People/ Ash Crimson / Ivan Ooze ]: Finished
[ Shiki / Mature ] W.i.P.
[ ?? / ?? ]: Possible W.i.P.

DivineWolf

Quote from: sabockee on July 07, 2019, 03:31:32 PM


Birdie SFA.

Aye!

Not the biggest fan of Birdie, but this is great. Especially since he ain't got that beer belly from SFV lol.

sabockee

Thanks, DW!
I'm not a big fan of Birdie either, but I couldn't find any decent cvs sprite of him, so I had to make one myself.
-----------------------------------------------
Now it's time for SFV Blanka.


FeLo_Llop

#6545
Amazing and inspiring work!!

Also, I liked Pyron's design but, unfortunately, I don't think he looks BOSS enough in VS/DS. So...



Unfortunately, I don't know how to do fire effects, and borrowing what's exists...nope.

Also, here's Shiki


Dunno if I posted her. Just small tweaks to her SvC sprite(no resize, though), and added the black line she has in this last SamSho. Aside that, nothing new.

Have a nice day!

EDIT:

Added Lee, from SF1 with the drunken style he's supposed to have in the newer SF profile.I did the sprite with a big CS which allows posibilities like Shun Di(VF), Lei Wulong and Wang Jinrei(Tekken), Brad Wong(DoA, but kinda), Drunken Master(MM), and some others that I may not know, but whatever.



Have a nice day!!

[ Rose/ C.Viper/ Mars People/ Ash Crimson / Ivan Ooze ]: Finished
[ Shiki / Mature ] W.i.P.
[ ?? / ?? ]: Possible W.i.P.

sabockee


MotorRoach

Juri looks really good. Vanessa looks amazing as well, though the arm shading feels way too smooth for CvS. I think it could look more "solid", when it comes to the depth, if that makes sense.
Shit

sabockee

#6548
I think I know what you mean. How about now?

------------------------
Edit:

Poison SFV. Unfortunately it has more than 16 colors.

GTOAkira

damn that poison looks so good. I know I said it before but man I really really like the colors you use with your sprite it makes them really pop out.
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-

DivineWolf

Man...

Why did they do that to her hair? That's not your fault tho. That is a beautiful sprite.

Thedge

That's when I thought, "good grief"
Just ain't my belief
Until I saw the holes
Inside his hand

Momotaro

Quote from: DW on August 12, 2019, 04:39:24 AM
Man...

Why did they do that to her hair? That's not your fault tho. That is a beautiful sprite.

I felt exactly the same.
The costume is a nice upgrade but WTF with the hair...
The perfect design would be a mixup of this one with Oldschool hair.

BTW, no problème with the number of colors, Sabockee, this is flawless!!

VictorCYBR

I actually liked Poison's hair. Still prefer the classic one tho. :P

Oh, and about the sprite, nothing new here, just Sabockee being a beast again.

sabockee

Quote from: GTOAkira on August 12, 2019, 03:50:20 AM
Quote from: DW on August 12, 2019, 04:39:24 AM
Quote from: AerosMugen on August 12, 2019, 04:47:07 PM
Quote from: Nedflandeurse on August 12, 2019, 05:32:16 PM
Quote from: DeathScythe on August 12, 2019, 05:52:38 PM

It seems I'm the only person who likes Poison's new design, lol.

Thanks for your kind words guys. I much appretiate it.

Ned, I think that keeping 16bit palette is kinda important if you want your sprites look cvs-accurate. Of course it's a bit harder nowadays, with all those colorful and detailed models from modern games.
Anyway, I always like to give it a try, if I can make my sprites in 16 colors (with various results though - I generaly suck at reducing sprite's color count :P ).
Here's my attempt with Poison.






VictorCYBR

@[user id=81748]sabockee[/user]: I liked her hair too, but if I had to pick one I'd pick the classic (long) version. :P
Question: did you ever make a full sprite sheet for a character?

sabockee

I don't have much spare time for spriting, that's why  I prefer to do minor stuff like single sprites or simple animations.
Also, I'm working slowly on that King Cobra sheet but because of my limited free time, the progress is slow as hell.

Bastard Mami

Quote from: sabockee on August 12, 2019, 10:44:37 PM

it seems I'm the only person who likes Poison's new design, lol.

it's just the hair, I think ; I really like the jalter influences in the new poison design, but the hair...then again  I have disliked what capcom does with hair since sf4 and 5 is far from being an exception.

9mb

Quote from: sabockee on August 12, 2019, 10:44:37 PM
Quote from: GTOAkira on August 12, 2019, 03:50:20 AM
Quote from: DW on August 12, 2019, 04:39:24 AM
Quote from: AerosMugen on August 12, 2019, 04:47:07 PM
Quote from: Nedflandeurse on August 12, 2019, 05:32:16 PM
Quote from: DeathScythe on August 12, 2019, 05:52:38 PM

It seems I'm the only person who likes Poison's new design, lol.

Thanks for your kind words guys. I much appretiate it.

Ned, I think that keeping 16bit palette is kinda important if you want your sprites look cvs-accurate. Of course it's a bit harder nowadays, with all those colorful and detailed models from modern games.
Anyway, I always like to give it a try, if I can make my sprites in 16 colors (with various results though - I generaly suck at reducing sprite's color count :P ).
Here's my attempt with Poison.


cool ;)
I am Chinese!打倒一切洋奴,慕洋犬和港台毒!

PeXXeR

Amazing Poison ! Dunno why Capcom ruined her hair though.