Darkstalkers in POTS Style! - The Sexy Catwoman (Felicia released!)

Started by 【MFG】gui0007, August 20, 2018, 07:41:45 AM

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RagingRowen

Sorry if this is too off-topic but do you have the Jedah and/or Pyron?
And will there be an Updated Demitri with the new FX from Jmm's update and the Darkside Master?
Excuse me if the last request was too excessive.
WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007

Jedah is on my plans. :)
Well, coming from varo_hades, sadly i'm sure that Demitri will not receive an update if he wants to do it.

RagingRowen

https://1drv.ms/u/s!AispdDQgkFaalW4kAuEu8gthvCGV?e=Oddfvd
Mark85 did hit me up with 2Dee's edit of Izumo's Jedah if you're particularly interested.
Not sure if it's the one in Swagga's videos.
WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007

Quote from: RagingRowen on July 11, 2019, 12:50:21 AM
https://1drv.ms/u/s!AispdDQgkFaalW4kAuEu8gthvCGV?e=Oddfvd
Mark85 did hit me up with 2Dee's edit of Izumo's Jedah if you're particularly interested.
Not sure if it's the one in Swagga's videos.

I bet it is. I'll check this out. Thanks bro. :)

swit

Quote from: RagingRowen on July 11, 2019, 12:50:21 AM
https://1drv.ms/u/s!AispdDQgkFaalW4kAuEu8gthvCGV?e=Oddfvd
Mark85 did hit me up with 2Dee's edit of Izumo's Jedah if you're particularly interested.
Not sure if it's the one in Swagga's videos.

since you guys are uploading those edits from the old 2Dee's ikemen compilation, here are the remaining ones that were available before he has changed hitsparks to custom ones and decided to code some characters from scratch, with custom systems not present in typical pots characters.
https://www.dropbox.com/s/a0c37hysbv4gfsq/shinrei.zip?dl=1
Some of these characters are from very old build of his game (although still latest versions that were publicly available on his discord, before the system and sparks change) and are missing some pots features, so it would be nice if they end up being updated by you guys.

【MFG】gui0007

Thank God this Jedah is already without the add004 stuff. I had the original Izuno's version and another edit, which i believe was come before this one that Rowen send it.
Only some things are missed specially the sounds. I'll check this one for sure. :)

Quote from: swit on July 11, 2019, 02:15:00 AM
since you guys are uploading those edits from the old 2Dee's ikemen compilation, here are the remaining ones that were available before he has changed hitsparks to custom ones and decided to code some characters from scratch, with custom systems not present in typical pots characters.
https://www.dropbox.com/s/a0c37hysbv4gfsq/shinrei.zip?dl=1
Some of these characters are from very old build of his game (although still latest versions that were publicly available on his discord, before the system and sparks change) and are missing some pots features, so it would be nice if they end up being updated by you guys.

Hmmm, Yun and Yang are in. Will check these too. Thanks. :)

RagingRowen

WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007


RagingRowen

BTW I did this for Victor:

I also noticed he lacks a Midnight Bliss and Super Finish Text.
There's also no Punch/Kick hitsound for when you hold down the button for his Medium/Heavy attacks to charge them with electricity.
WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007

#29
Jedah released!


Check first post for download and details.

Quote from: RagingRowen on July 15, 2019, 09:38:53 PM
BTW I did this for Victor:

I also noticed he lacks a Midnight Bliss and Super Finish Text.
There's also no Punch/Kick hitsound for when you hold down the button for his Medium/Heavy attacks to charge them with electricity.

Great port Rowen, thanks! :)

About the Super Finish texts, i already know and it's not only Victor. Anita, Sasquatch and Anakaris doesn't have them too. In fact these four have instead of texts with Charlie/Nash moves. It's varo's fault. :P
Sadly i ain't get the proper texts from them.

RagingRowen

Oh my thanks...

Here's some stuff:
1. I find it strange that his Z Counter is F,D,DF instead of B,DB,D
2. His Supers seems a little heavy on damage, most notably the Level 3.
3. His Custom Combo doesn't seems to have the cancel changes, and Supers should only be allowed when the timer is almost over.
The only difference I've seen it make is the lack of cornerpush on his Air normals.
WIP Schedule:
CvS Overdrive - Build 1

Yoda

Good project. Maybe it could include some sprite editing or color separation.

【MFG】gui0007

#32
Quote from: RagingRowen on July 30, 2019, 01:40:06 AM
Oh my thanks...

Here's some stuff:
1. I find it strange that his Z Counter is F,D,DF instead of B,DB,D
2. His Supers seems a little heavy on damage, most notably the Level 3.
3. His Custom Combo doesn't seems to have the cancel changes, and Supers should only be allowed when the timer is almost over.
The only difference I've seen it make is the lack of cornerpush on his Air normals.


Will check them, thanks bro. :)

Quote from: Master Yoda on July 30, 2019, 02:37:26 AM
Good project. Maybe it could include some sprite editing or color separation.

Hey, glad to see you here and that you like it Sensei Yoda. :D

ZolidSone

Feedback on Jedah:
-Crouching WP and MP can't hit certain opponents with small hitboxes up close.
-Standing MK has a slash hit sound instead of a normal one like the crouching MK.
-Dio=Sega hits after the blades appears fully on screen (Making the move predicable and easy to block).
-Throw animation when misses has no swing sound.
-The hitsparks on Finale=Rosso is behind the red arms and after the opponent is launched in the air is already on the lie down animation.
-All specials and supers have no envshake.
-The opponent starts cloning when jumping after getting hit by Makai Storm.


Will post more if I find anything else.
I will still do detail and aesthetic feedback for the rest.

drewski90

here's some feedback about queen bee:

queen bee's ai loves to stay in the air for awhile

【MFG】gui0007

Huitzil released!


IT'S FINALLY HERE!!
You know, any feedback is very welcome. ;)

I'm still looking at Jedah from Rowen and SZ feedbacks and Q-Bee's AI from Drew's feedback.
Surely an update on Jedah will come very soon.

RagingRowen

A few things for this new guy:
- It's odd that he has Darkstalkers slash sound when he does moves involving his blades, they clash with the usual hitsounds because of the volume.
- The opponent seems to make a flame sound instead of the usual landing sound when frozen after his Plasma Beams for example.
- His Genocide Vulcan is done with B,D,B as opposed to B,D,DB.
- His Level 3 Port is still off and has Guile finish texts again.
Edit: Also comboing from Erasing Sphere into Final Guardian ß does a bit too much damage (About 545 for me when having a MAX Variant involved)
I may release my own updated version and post it here. I've done the Level 3 Port but not the finish text.
WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007

Quote from: RagingRowen on September 11, 2019, 06:36:24 PM
I may release my own updated version and post it here. I've done the Level 3 Port but not the finish text.

Should be great.


Felicia released!


Newest varo_hades edit, this time of Jesuszilla's Felicia.
Despite the beginning of the run animation that is kinda strange, i won't find any serious issue on her.
As always, feedbacks are welcome. :)

MAO11

nice it's a solid character,

tested her and found that you can span her down down punch and do an infinite.

ZolidSone

Some feedback after testing:
-Standing HP has one swing sound too many.
-The close standing HP are on opposite positions.
-Crouching HP and Rolling Scratch doesn't have proper landing effects (Why was this removed as the original had it?).
-The Kick throw throws on the opposite direction (Forward throws back and back throws forward) and has no swing sound when rolling and the opponent being thrown.
-EX Sand Splash effect doesn't properly disappear.
-Please Help Me! has no envshake on the hits.
-Toy Touch doesn't hit the opponent and goes through them.
-Pursuit doesn't have a jump sound effect when she jumps.

No offense to varo_hades, but I see more issues on this version than Jesuszilla's original. The only positive I see that the super jump bug is fixed on this one. This Felicia feels very sloppy for some reason.
I will still do detail and aesthetic feedback for the rest.