Stage Viewer (CHARACTER)

Started by Yoshin222, January 03, 2020, 09:18:46 PM

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Yoshin222

Biiiit of a weird one
A while back i edsited a fanmade Shenron stage for HDBZ, and wanted to get some good shots of the stage itself, so i had the idea to make a stage viewer character type thing to help with that. Think it turned out pretty well all things considered.
One little warning, DO NOT MAKE IT P2 VERSUS A NORMAL CHARACTER!!!
Haven't ironed out the kinks with that as of yet. Might do in future, but honestly i don't think it's that big a deal.
Copy paste of the Readme
-------------------------------------------------------------------------------------------------------------
Spoiler (click to show)

===========================
Stage Viewer
===========================
For M.U.G.E.N 1.0

This character is a sort of proof of concept for what can be done in-game to view stages.
It's kind of unorthodox so it's very possible there's some bugs. Report them to
me and i'll see what i can do. Keep in mind it acts as a single entity in a mirror match
scenario, but the opponent still technically exists. This effect doesn't occur against
actual characters

!!!!!!!!!!!!!!!!!! W A R N I N G !!!!!!!!!!!!!!!!!!
In order to use this character correctly, they MUST be player 1. Haven't worked out all the kinks there,
but for the most part i don't see it as much of an issue. Just something to note

BASIC COMMANDS
--------------------------------
- This character can fly around the screen with the directional buttons
- C = disables the background layer
- Z = locks your position to the enemy character while the button is held. There's a config option
to turn the click sound upon input on or off. Can't be done against itself
- B = disables the foreground layer
- Y = increases your movement speed
- A = displays a visual effect to help you track the characters current position while the button is held
- X = reduces your movement speed
- Start = Locks the camera to the current view. Pressing start again unlocks it

-------------------------------------------------------------------------------------------------------------

Here are some screenshots, examples of what can be done with it





Was pretty fun making this, never done something so, idk, disconnected? Not sure what the word is, but you get the sentiment
Please, i beg of ya,. send me whatever screenshots/mockups ya'll make. It's really fun and cool seeing stages in a new way like this, have fun!
Link
https://www.mediafire.com/file/n6q6ujdku3a3wyx/STAGE_VIEWER_%282%29.zip/file


Suprizle

I have literally been longing for a 1.0 Stage viewer. You are king, sir!

However, where the link at?

Yoshin222

Ugh shoot me, i'm such a fucking idiot  :lol:
Added to the first post, enjoy dude!

HB


Suprizle

Haha no worries. Happens to the best of us.

Thanks again, this is great!  :sugoi:

Sheng Long

Your readme file (along with this post) has C for 2 commands. I think you mean 'A' for the second C below.

Spoiler (click to show)
QuoteBASIC COMMANDS
--------------------------------
- This character can fly around the screen with the directional buttons
- C = disables the background layer
- Z = locks your position to the enemy character while the button is held. There's a config option
to turn the click sound upon input on or off. Can't be done against itself
- B = disables the foreground layer
- Y = increases your movement speed
- A = displays a visual effect to help you track the characters current position while the button is held
- X = reduces your movement speed

Interesting idea, I suppose.

"You must defeat my flaming
dragon punch to stand a chance."

Yoshin222


Zatoichi Flash!

Excellent work. Although I have a question: Is there any way to get the stage music to continue playing while I use the stage viewer character?
"Make Fighting Games Great Again"


Yoshin222

Simply edit the appropriate assertspecial. Easy enough to find

Punkxy

May I ask what is this exactly and what's the purpose of it? I read the whole thread but it's not clear to me what this is o.o

Umezono

Quote from: someasome on January 31, 2020, 01:21:56 AM
May I ask what is this exactly and what's the purpose of it? I read the whole thread but it's not clear to me what this is o.o
It emulates moving a camera around a stage, with some other added functionality.

Yoshin222

Tiny update. Fixed readme but more importantly,. finally added camera locking. Link changed in origfnal post

Wise

you are a genius, true!

great works