DeadPool has been Updated
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Update Info
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DeadPool by Unlimited and Flamekyo Update 5/31/12
Updates
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1.Gun Trigger Animations don't linger anymore after going into pineapple surprise, Little Doggy, Present For Ya and or any of the specials/supers.
2.Chimichangas now have a wall bounce for corners.
3.StopSnd's have been added to all main sounds including Intro's, stopping them when the round is started quickly.
4.PineApple Surprise has been fixed, the grenade can now roll on the ground and explode on its own if it doesnt hit the opponent.
5.HitOverrides have been added to PineApple Surprise, Present For Ya, and Little Doggy, preventing any clones.
6.Taunt has been fixed and it is now able to hit the opponent. Taunt Bubble has been added.
7.Final hit on Cutting Time has been slowed down to prevent early recovery.
8.All Katana-ramas have new slash hitsparks.
9.Throw now has slash sound FX.
10.Shadows from the bullets have been fixed, Diagnol Air Gun Trigger bullets now hit the floor.
11.Button Layout has been changed :
Original : X = L, Y = M, A = Launcher, B = H
Update : X = L, Y = H, A = M, B = Launcher
12.Sounds from PineApple Surprise, Little Doggy, and Present For Ya now cancel the sounds from Gun Trigger when preformed.
13.Time Over remark has been fixed.
14.Letting go of the Gun Trigger button will no longer cause you to do the PineApple Surprise, Little Doggy, and Present For Ya, you must now press the button an additional time in order to preform these moves.
15.4th Wall Crisis should now hit properly when you're in the corners.
Air combos dont work/connect at all with characters (Well, except himself)
I tested the combos, ground and air on KFM and they worked OK, if they work on him then they should work OK on other characters as well..... ill look into it if it's still a problem.
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Note - Forgot to mention this in the Update Info, poweradd has been amped up, small update on that, nothing major.
Also, if you find any other bugs or if something still seems wrong, please let me know.
Thanks.