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Neocargalpha's Sprites (Read 13639 times)

Started by Neocargalpha, 10 years ago
Neocargalpha's Sprites
#1  10 years ago
  • **
    • Mexico
    • neocargalpha.deviantart.com/
Hey guys I'm back (I never go lol) , I post Here my original sprites   I hope you like  :sugoi:

Moar Updates

 



















Commisioned




Re: Neocargalpha's Sprites
#2  10 years ago
  • ******
For the users who don't know him, here is the old topic: http://mugenguild.com/forum/topics/neocargalphas-sprites-and-more--142110.0.html

The reason no one replied to you in that topic was because the posts were merged, so when you want to bump your topic with some sprites remember to uncheck the option "When possible, merge this post with your last one" below the text box. That option can be used for avoiding double/triple posts in a row.
Re: Neocargalpha's Sprites
#3  10 years ago
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Damn, your sprites are pretty good. I like how well animated they are and how much definition they have.

Shit
Re: Neocargalpha's Sprites
#4  10 years ago
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    • neocargalpha.deviantart.com/
Re: Neocargalpha's Sprites
#5  10 years ago
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    • neocargalpha.deviantart.com/
  [Wow intensifies]
Re: Neocargalpha's Sprites
#6  10 years ago
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    • neocargalpha.deviantart.com/
Some experimentes of  modular animation (I need to take a closer look to the rumble fish or how are done all the individual parts)

 


sprite set I made for this
Spoiler, click to toggle visibilty
Re: Neocargalpha's Sprites
#7  10 years ago
  • *****
  • A.K.A. NED
  • I like to draw fighting game characters...
Cool!!
Can you explain your method of animation?
Program etc...
Re: Neocargalpha's Sprites
#8  10 years ago
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Nice, your actually really good. Looking forward to more, and about the modular animation. I rather like the ones with each frame drawn separately better but, the modular one is more smooth

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: Neocargalpha's Sprites
#9  10 years ago
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    • Mexico
    • neocargalpha.deviantart.com/
Cool!!
Can you explain your method of animation?
Program etc...

In my signature I have a tutorial of them (the last update is in spanish, I need translate that to english)

the modular animation is experimental, so I need more research to do for get better work


Nice, your actually really good. Looking forward to more, and about the modular animation. I rather like the ones with each frame drawn separately better but, the modular one is more smooth

thanks, I want combine both and get a better animation so this is my first try on modular animation, I notice some interesting things, so I only work more in this and get better way for do sprites :D 

Re: Neocargalpha's Sprites
#10  10 years ago
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    • neocargalpha.deviantart.com/






The Conclusions:  this can be a very interensting form of animate and can get the work quickly, but unfortunally this don't work proper for spriting, make a LOT of lost pixels and antialising, so is a huge problem, but can work as reference in some ways, maybe if get programmed the single pieces for a game (like rumble fish) can work proper, so for now, I'm done with modular animation. keep pending for another works ;)



Re: Neocargalpha's Sprites
#11  10 years ago
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    • neocargalpha.deviantart.com/
Character from a comic project 




alternate




I should do it in mah free times, so this is the start ;)
Re: Neocargalpha's Sprites
#12  10 years ago
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  • Nothing is impossible if you believe
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I miss doing sprites.

You've got a nice sprite there.
Re: Neocargalpha's Sprites
#13  10 years ago
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  • I'll be back...
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hey hey , these are some nice looking sprites dude
also the modular animation mmm it goes better with big bosses (mostly the robotic looking ones) , keep it up man ^^
Re: Neocargalpha's Sprites
#14  10 years ago
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    • Mexico
    • neocargalpha.deviantart.com/
Attack of Abel's







Was a HUGE work with the fucking separation colors, but I think can do interesting things, sorry I miss some details of abel, but I'm lazy now

look at this, WAT
Spoiler, click to toggle visibilty


hey hey , these are some nice looking sprites dude
also the modular animation mmm it goes better with big bosses (mostly the robotic looking ones) , keep it up man ^^

Thanks a lot, yeah modular animation can work fine, but if I need fix a LOT of lost pixels this method become pointless for me ( time is pure gold)


I miss doing sprites.

You've got a nice sprite there.

thanks I'll gonna update this more often :)
Re: Neocargalpha's Sprites
#15  10 years ago
  • ******
Not bad at all, good job!
Re: Neocargalpha's Sprites
#16  10 years ago
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    • neocargalpha.deviantart.com/
quick update after like 100000 years ago  (I need more free time, lol)

Re: Neocargalpha's Sprites
#17  10 years ago
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    • neocargalpha.deviantart.com/



Second version, same generic character




So I tried some LR pixel art but I think I failed, suggestions?

but please I don't wanna do a thing pixel by pixel, only for details or corrections.
Re: Neocargalpha's Sprites
#18  10 years ago
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  • Nothing is impossible if you believe
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    • tier-1.co/madlax
Re: Neocargalpha's Sprites
#19  10 years ago
  • ******
The second version is better.

(I suppose mAdLaX quoted the post when there was only one sprite).
Re: Neocargalpha's Sprites
#20  10 years ago
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    • Mexico
    • neocargalpha.deviantart.com/
The second version is better.

(I suppose mAdLaX quoted the post when there was only one sprite).

thanks, I'm trying many ways to done this, the last one was inspired on the Diepod's method, Is very effective!