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Magma Dragoon revamped by Gladiacloud and Kenshiro99 (Read 2706 times)

Started by Gladiacloud, April 08, 2020, 09:17:05 PM
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Magma Dragoon revamped by Gladiacloud and Kenshiro99
#1  April 08, 2020, 09:17:05 PM
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Gladiacloud here.

We are all going through a bad time, that's for sure. But let's not give up.

Having said that, let's talk about my release.

By now my spriting has improved so much that I'm noticing that the sprites of my old characters are bad. I noticed this on one particular character... my second Capcom character.

And who is it?

Michelle Heart? No, she was the first character. And I had already revamped her 2 years ago.

Okay, I tell you. After 5 years ...

MAGMA DRAGOON GETS A REVAMP!

SCREENSHOTS:












DOWNLOAD LINK (UPDATED 11/4/2020 - debug flood solved)
https://1drv.ms/u/s!AqetQpKH8pFlhR_leeckGIJEC7TX?e=8ucjsH

It had to be updated. And heavily (especially his moveset). This time, unlike my previous Capcom Works, I used the Kenshiro99 template.

And even here, the help of Kenshiro99 was crucial.

I have nothing more to say except that now our new Magma Dragoon is much more solid and fun than before, so have fun!

Do you want to know something about my next wip? Well, I'll tell you this: it's time to complete what I started a year ago.
Last Edit: April 11, 2020, 10:23:00 PM by Gladiacloud
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#2  April 08, 2020, 09:44:29 PM
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Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#3  April 08, 2020, 09:59:09 PM
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Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#4  April 08, 2020, 10:02:55 PM
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#MagmaDragoonForRobotMasterMayhem

Homina Homina Homina
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#5  April 08, 2020, 10:06:22 PM
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No.

Dante for Smash
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#6  April 08, 2020, 10:10:14 PM
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Y not?

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Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#7  April 08, 2020, 10:32:52 PM
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Keep the discussion to this character please.
youtube
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
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- courtesy of Iced
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#8  April 08, 2020, 10:58:36 PM
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Magma Dragoon was a Maverick that I felt deserved more love for his design and just how badass he was and the previous version was my favorite character of yours, but this revamp absolutely Double Cyclones that one =P The only thing I've noticed from a brief testplay was that the ground burst from Hono Bakudan doesn't do any damage to the opponent, despite knocking them back.

Can't wait to see how you handle Beast and anything else you may have planned for the future!

DW

Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#9  April 09, 2020, 02:34:56 AM
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This is a nice surprise. Looking back on things you've done years ago, it's very common that as you grow, you see things that could be improved upon. I liked the Michelle updates and am sure this will be good as well.  You've brought some great chars to the Mugen scene, and this is no exception. Will test and get back with you. I appreciate the effort and dedication.
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#10  April 09, 2020, 02:45:55 AM
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So, I noticed a major error when looking at the debug info for the character, and... he gets countless warning messages, referencing a parent that doesn't exist at all, which leads to a massive leakage:



That being said, when the game is left running for a while with Dragoon, the explodmax is reached, and then... this happens.

There's also a minor bug in which the Nagareboshi Rakka orb can be attacked by the opponent, either glitching the move into being canceled or creating a Dragoon duplicate:



Kind of unrelated, but there is a somewhat similar leakage with Michelle Heart that is also worth looking into, where the character constantly refers to a helper that doesn't exist.



Thankfully, it's not something that happens in the other characters you released so far.

Dante for Smash
Last Edit: April 09, 2020, 02:51:37 AM by MotorRoach
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#11  April 09, 2020, 06:18:18 AM
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Glad that my favorite version of him got this amazing update. Thanks fellas.
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#12  April 09, 2020, 11:55:30 AM
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Thanks for the revamp guys.

Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#13  April 09, 2020, 07:46:09 PM
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Really cool Release! Thanks so much, those voices are pretty cool for Magma Dragoon, Your spritework was always amazing, good job to both of you!!
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#14  April 10, 2020, 10:16:54 AM
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Absolutely brilliant! :D

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#15  April 10, 2020, 01:53:45 PM
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I updated Magma Dragoon. Redownload him!
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#16  April 10, 2020, 03:29:01 PM
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I like this, man!! You did a great job doing him!
Beware the Dark Wolf once more!
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#17  April 10, 2020, 07:32:42 PM
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I think I found out what makes his flame pillar disappear in his Nagareboshi Rakka hyper. It seems that if it comes in contact with projectiles from the opponent, it causes the flame pillar to disappear altogether:



Also, the debug flood issue is still happening, as seen in that screenshot. I really think you should find out what's causing that parent problem.

Dante for Smash
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#18  April 10, 2020, 08:28:56 PM
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I think I found out what makes his flame pillar disappear in his Nagareboshi Rakka hyper. It seems that if it comes in contact with projectiles from the opponent, it causes the flame pillar to disappear altogether:



I should have fixed this problem in the update I made.
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#19  April 11, 2020, 08:28:23 AM
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I just downloaded the update and I'm still seeing the debug flood as well.
Re: Magma Dragoon revamped by Gladiacloud and Kenshiro99
#20  April 11, 2020, 09:42:13 AM
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