hello.This character is made based on KOF XIII.Since my technical capabilities are insufficient, She do not have all the system of KOF XIII,sorry.Although I hear your fault connection and a request, not all are necessarily accepted. These do not mount.Counter HitStunAIlast up date 2012/08/18 Spoiler, click to toggle visibiltyDownload Link http://www14.atpages.jp/flowrallia/thank you
great job!I remember her df+punch could negate projectiles? The red clsn should also be slightly wider (vertically) as it's quite a good anti-airher throw needs to change sides if using kick button, adding trigger2 = command = "holdfwd" | command = "b" to var(18) = 1she needs to be able to roll backwards more easily, adding z, c commands to those rolls.her forward roll should have velset x = 0 at animelem = 9.Also found some bugs regarding her velocities in DF,a+b (EX version) and dfdb,punch. She just continued sliding forward/back without doing anything. Don't know how the bug comes about yet.
BoyBoyz said, August 16, 2012, 04:19:34 pmgreat job!I remember her df+punch could negate projectiles? The red clsn should also be slightly wider (vertically) as it's quite a good anti-airher throw needs to change sides if using kick button, adding trigger2 = command = "holdfwd" | command = "b" to var(18) = 1she needs to be able to roll backwards more easily, adding z, c commands to those rolls.her forward roll should have velset x = 0 at animelem = 9.Also found some bugs regarding her velocities in DF,a+b (EX version) and dfdb,punch. She just continued sliding forward/back without doing anything. Don't know how the bug comes about yet.Thank you for the bug report.Some bugs can be corrected. However, only the last bug report cannot take a check here.
I'll test her and check what she got.Btw, do you have used all of her palettes? Like the one with classic costume?
Toshio said, August 17, 2012, 12:45:13 pmI'll test her and check what she got.Btw, do you have used all of her palettes? Like the one with classic costume?I do not have used classic costume
Let me start by saying that this is one of the most well made mugen xiii chars, my question is how do you fix the run jump fwd bug? When you dash/run forward you cannot jump while holding the fwd button
Eiou Gilgamesh said, August 17, 2012, 04:49:43 pmLet me start by saying that this is one of the most well made mugen xiii chars, my question is how do you fix the run jump fwd bug? When you dash/run forward you cannot jump while holding the fwd buttonIt is an easy mistake. It is because ctrlset of dash state was set to 0.
I am with aceshazri on this one, you are really good, you should design king, benimaru and Billy Kane
aceshazri said, August 19, 2012, 06:25:12 amcan someone make chin gensai xiii,i really love him...well, roach is making a chin gensai xiii, but no progress has been said yet, anyway, i can't seem to extract the full character of elisabeth blanctorche XIII can someone fix this please?
I don't know what you mean but i can give link for website that download char kof xiii,Here:1 http://kofxiiimugen.blogspot.com/2 http://mugenchara.blogspot.com/2012/08/elisabeth-novo.htmlSorry i give wrong feedback...
Ok, yep, comfirmed... When Elisabeth is running, she can throw the opponent if it is very close. That's not supposed to happen in KOF XIII. Instead it is the close strong punch or kick.