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SSFIV Abel and Oni Public Beta released by Borewood update 2014 (Read 22258 times)

Started by djlolo, November 22, 2013, 02:33:47 pm
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Re: SSFIV Abel and Oni Public Beta released by Borewood
#21  December 13, 2013, 12:38:14 am
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AWESOME UPDATE!! :D :D :D :D :D
Re: SSFIV Abel and Oni Public Beta released by Borewood
#22  December 13, 2013, 12:58:36 am
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If Borewood/Werewood is reading this, please tell him to use Cody as the base and NOT Gouken.

Gouken has a completely broken stun system in him that will screw up both player 1 and player 2 during custom states.
The double-curse of Blue Beard Baboon lies in these words you see. Read them once, then read them twice and your island is history.
Re: SSFIV Abel and Oni Public Beta released by Borewood
#23  December 13, 2013, 07:13:55 pm
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I don't think he would read this (he won't care about MFG anymore), but there're various users here who post on MFFA, so any of them can tell him about that ;)

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Re: SSFIV Abel and Oni Public Beta released by Borewood
#24  December 25, 2013, 12:24:39 pm
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Re: SSFIV Abel and Oni Public Beta released by Borewood
#25  December 25, 2013, 05:02:22 pm
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Awesome Zombie!!! :D
Re: SSFIV Abel and Oni Public Beta released by Borewood
#26  April 09, 2014, 04:37:46 pm
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Re: SSFIV Abel and Oni Public Beta released by Borewood update 2014
#27  April 11, 2014, 08:40:16 pm
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Okay so for some weird reason, if I choose Able, and play with him against anyone other than Oni or himself he plays fine, same for Oni (vice-versa), but if I attempt a mirror match with either one, or I play them against one another it crashes mugen ... makes no sense ... say error load .sff, any idea why that may be?
Re: SSFIV Abel and Oni Public Beta released by Borewood update 2014
#28  April 11, 2014, 10:49:34 pm
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My characters are guilty of this as well, but I'm fairly sure it's because MUGEN is out of memory due to .sff files being too large.

 :ninja:

The double-curse of Blue Beard Baboon lies in these words you see. Read them once, then read them twice and your island is history.
Re: SSFIV Abel and Oni Public Beta released by Borewood update 2014
#29  April 12, 2014, 04:02:21 pm
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Well damn, I'm wonder what could be an easier way around this ... possibly using the auto-sparks, or maybe even reducing the size of the sprites (not asking, I'm debating on attempting to edit them so I can use them both at the same time ...)