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Street Fighter IV Volt (2D Sprites sheet) (Read 12663 times)

Started by Cr1st1aN, October 08, 2014, 11:27:22 pm
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Street Fighter IV Volt (2D Sprites sheet)
#1  October 08, 2014, 11:27:22 pm
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I finally finished extracting all of the sprites.

Street Fighter IV Volt is a mix of Bitmap 2D and 3D models.

Characters are all in 2D, otherwise, the scenarios of background, fireballs and various light effects are in 3D.

But there is bad news: sprite sheets contain separate fragments of all the characters.

We must arm ourselves with a lot of patience to make these puzzles but we will be rewarded with good sprites.

Note: All sprites sheets are in 24bit BMP. The number of colors is equal to 255 + separate alpha channel. The separate alpha channel which I think is unnecessary.

Good job. ;-)

https://mega.co.nz/#!5EEUlbIa!xDFcCPG5_NDuU5exS01rrOzbcnSXNRce2Zq3an9o-NY
Re: Street Fighter IV Volt (2D Sprites sheet)
#2  October 08, 2014, 11:41:02 pm
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You're the best pal! I'll finally make a CvS deejay now! :D
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Last Edit: October 12, 2014, 04:55:46 pm by Black Hatter
Re: Street Fighter IV Volt (2D Sprites sheet)
#3  October 08, 2014, 11:49:28 pm
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Awesome, downloading right now :D thanks!!
Re: Street Fighter IV Volt (2D Sprites sheet)
#4  October 09, 2014, 02:53:41 am
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Sweet release man! Thanks!
Re: Street Fighter IV Volt (2D Sprites sheet)
#5  October 10, 2014, 01:42:01 am
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very good I wait for chars
Re: Street Fighter IV Volt (2D Sprites sheet)
#6  October 10, 2014, 07:23:37 am
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Good release. Can't wait for 2d sf4 chars.
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Re: Street Fighter IV Volt (2D Sprites sheet)
#7  October 10, 2014, 11:44:33 am
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Re: Street Fighter IV Volt (2D Sprites sheet)
#8  October 10, 2014, 10:48:20 pm
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is a tough job. :-)

In a few years maybe I can finish a character.

Re: Street Fighter IV Volt (2D Sprites sheet)
#9  October 20, 2014, 02:04:19 pm
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So I just saw this thread a few hours ago and I decided to make this.


I've packaged Vega/Claw up in an SFF and a def. Not much to this thing. I figured it might help someone else get inspired to do an awesome character.
I think out of all of the SFIV characters, Capcom nailed Vega in 3D perfectly.
The "Char" uses 2 palettes, but I left a 3rd in on accident. You can delete palette 1,1. Only palettes 0,0 and 9000,1 are used.

If youre interested in this little thing download it from MEGA Here. All it is, is the 2 9000 sprites, and the 29 "chunks" that Cr1st1aN included in the pack he released.

One thing I learned doing this, is that it seems the sprites overlap 2 pixels each direction. When I made the composite 9000,1 sprite, the top of the head had to be dropped 2 pixels to align. The top left part of the head had to be dropped 2 pixels and moved 2 pixels to the right. His hand had to be slid 2 pixels to the left.
Hope that helps anyone trying to undertake putting these jigsaw puzzles together.

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