For future use.065DB5E1 = The Stick's inputs (Start= 08) Up= 10Down=40Left=80Right=20Up+Left=90Up+Right=30Down+Left=C0Down+Right=60Up+Down=50 <<not usedLeft+Right=A0 <<not used065DB608 = The Button's inputs (Coin= 01)LP=80FP=10LK=40FK=04LP+FP=90LK+FK=44LP+LK=C0FP+FK=14LP+FK=84 <<not usedFP+LK=50 <<not used
So here's an attempt at a start of Hyo. It's only at 640x480 so it's not as clear as the final product will be. Consider this a PoC.The palette breaks down, Red = SuitBlue = Sword handleGold = The detailsBlack = bootsPeach = FaceGrey = Hair/Swordthen 5 open spots for future edits.Aaand I didnt realize how ineffective that first image was at showing off the palette. You can hopefully see how well they separated for me with this one.Clearly there's some spots here and there that need to be changed by hand. But it's no big deal in the long run. I'm happy this/these projects can get underway. I may go in and connect the Gold pin-stripe down his side a little better too. I did have to force some colorloss. His suit came out to be 67 colors, his face and hair were both around 160 colors each. I forced his suit down to 60, and the hair to 48 and the face to 48. Because the face is so small, and the hair is basically gray-scale you dont really notice it.
Thanks so much for taking the time to do this, ODB. I cannot wait to get my hands on them and try doing an RS character for a change. Your work will remain ETERNAL!
For the people asking for Roy.Here You Go!I've dumped about 75% of the sprites needed for Roy. I'm still working on Hyo, but I'm going to be editing a lot of the sprites. Some, the polygons split and show the BG. I'll hand edit those errors out. As I said in that Roy thread, If you want to work on a Rival Schools character and you're serious about it, I'll dump the sprites for you.
This is really cool of you man, I do hope someone with a good understanding of the system does justice to this (kame plz).Dunno if you even thought about this or not, but are the codes even remotely relevant to Project Justice or would that have it's own set? I would love to see my main bish Zaki at some point.Also, the pictures already illustrated this, though I can't tell that well because they're zoomed out, but how bad is the loss really? It doesn't look that bad on Hyo, though his design is pretty simple, so I'm not sure how it would look on other characters (though from what I remember the looks were pretty simple in Rival Schools characters).
Odb718 said, January 20, 2015, 03:06:09 amFor the people asking for Roy.Here You Go!I've dumped about 75% of the sprites needed for Roy. I'm still working on Hyo, but I'm going to be editing a lot of the sprites. Some, the polygons split and show the BG. I'll hand edit those errors out. As I said in that Roy thread, If you want to work on a Rival Schools character and you're serious about it, I'll dump the sprites for you. plese you cant hack background fro RS project justice from DC
Here's a curious question. What about Ran Hibiki and that swim dude?There are not in the first game, although a updated version was released. But only in Japan. There is a iso file of that somewhere.
Yes, and that version was only released for the Japanese PSX. Odb is ripping from the Arcade version.
I guess I should mention it in here also.I've got the arcade version of Project Justice. All of the characters are unlocked by a password. The game WAS running at 60fps, but it crashed my video card. So I've been messing with the settings and now it's running around 30/45 fps with bursts of 50/60fps.I'll see if I can get it any where near what I've done with Rival Schools for ZiNc. I'm using DEMUL to run the Naomi bios. If someone knows a better set up please let me know.IF I can get Project Justice the way I have Rival Schools, I'll quit ripping Hyo on RS and switch to PJ. I'll also probably re-rip Roy and post him like I did. It's not looking to great right now. I hope I can find good settings. I'm only using 640x480 and it's running this slow <_<Maybe my desktop could run it better but I'm never home to try it out. (and the laptop has 16gb of ram, but only 1 video card)
I've been at it again. Working with N. over the past few days. He's amazing at what he does.We've gotten pretty far along with Project Justice. There's still a bit to work out on my end, butAkira is being ripped pretty clean. I'll be uploading a lot of sprites for Akira soon. As it stands I have over 2,000 sprites ripped for her. A lot of them are duplicates. With that said, I still havent ripped her air moves, guards, or hit reactions. There's still a lot to be done with her. I'll probably make another forum post like I did for RS version of Roy. I'll be ripping PJ version of Roy in a week or so. I maaaay stick with RS Hyo. I just dont like PJ Hyo's look as much. There's only 1 or 2 things PJ has over RS Hyo. I'm not a fan of his puffy pants and shoulder pads in PJ. He just doesnt look as tough or something. That and his sword is shorter.I do plan on trying to rip ALL of Project Justice's line up. This is a HUGE undertaking. I dont have any set order except Akira, Roy, and Roberto are a few of my personal favs. I'd say Tiffany, Hinata, Sakura, Batsu, because they have awesome versions for mugen will probably be the last to be ripped. IF I ever get that far. No promises. I think the violin girl has been made, but I've never seen her to dl her. djlolo I may be able to rip the backgrounds for you. Have you made stages before? It may or may not work out properly because of the 3D nature. Some also have a lot of animation going on. It's not super high on the priority list right now. Let me know if you're serious.I was actually considering ripping the lifebars. Would anyone be interested in making them?
Odb718 said, January 27, 2015, 02:57:26 pmI've been at it again. Working with N. over the past few days. He's amazing at what he does.We've gotten pretty far along with Project Justice. There's still a bit to work out on my end, butAkira is being ripped pretty clean. I'll be uploading a lot of sprites for Akira soon. As it stands I have over 2,000 sprites ripped for her. A lot of them are duplicates. With that said, I still havent ripped her air moves, guards, or hit reactions. There's still a lot to be done with her. I'll probably make another forum post like I did for RS version of Roy. I'll be ripping PJ version of Roy in a week or so. I maaaay stick with RS Hyo. I just dont like PJ Hyo's look as much. There's only 1 or 2 things PJ has over RS Hyo. I'm not a fan of his puffy pants and shoulder pads in PJ. He just doesnt look as tough or something. That and his sword is shorter.I do plan on trying to rip ALL of Project Justice's line up. This is a HUGE undertaking. I dont have any set order except Akira, Roy, and Roberto are a few of my personal favs. I'd say Tiffany, Hinata, Sakura, Batsu, because they have awesome versions for mugen will probably be the last to be ripped. IF I ever get that far. No promises. I think the violin girl has been made, but I've never seen her to dl her. djlolo I may be able to rip the backgrounds for you. Have you made stages before? It may or may not work out properly because of the 3D nature. Some also have a lot of animation going on. It's not super high on the priority list right now. Let me know if you're serious.I was actually considering ripping the lifebars. Would anyone be interested in making them?I'm interested for lifebars And also, I need to ask something[not a request]The maskless version of Akira. Do you have plans to make a rip from her?
The basic Akira wont be a priority. She doesnt have as many moves as Powered Akira(the one with the helmet). Because the two characters are so similar I dont feel the NEED. I may just rip the different moves she does have and include them with Powered Akira. They both have super similar palettes/outfit colors so it should work ok. Hopefully I get this process down and can rip 1 or 2 characters a week.
ShinZankuro said, January 27, 2015, 09:13:11 pmOdb718 said, January 27, 2015, 02:57:26 pmI've been at it again. Working with N. over the past few days. He's amazing at what he does.We've gotten pretty far along with Project Justice. There's still a bit to work out on my end, butAkira is being ripped pretty clean. I'll be uploading a lot of sprites for Akira soon. As it stands I have over 2,000 sprites ripped for her. A lot of them are duplicates. With that said, I still havent ripped her air moves, guards, or hit reactions. There's still a lot to be done with her. I'll probably make another forum post like I did for RS version of Roy. I'll be ripping PJ version of Roy in a week or so. I maaaay stick with RS Hyo. I just dont like PJ Hyo's look as much. There's only 1 or 2 things PJ has over RS Hyo. I'm not a fan of his puffy pants and shoulder pads in PJ. He just doesnt look as tough or something. That and his sword is shorter.I do plan on trying to rip ALL of Project Justice's line up. This is a HUGE undertaking. I dont have any set order except Akira, Roy, and Roberto are a few of my personal favs. I'd say Tiffany, Hinata, Sakura, Batsu, because they have awesome versions for mugen will probably be the last to be ripped. IF I ever get that far. No promises. I think the violin girl has been made, but I've never seen her to dl her. djlolo I may be able to rip the backgrounds for you. Have you made stages before? It may or may not work out properly because of the 3D nature. Some also have a lot of animation going on. It's not super high on the priority list right now. Let me know if you're serious.I was actually considering ripping the lifebars. Would anyone be interested in making them?I'm interested for lifebars And also, I need to ask something[not a request]The maskless version of Akira. Do you have plans to make a rip from her?waooooooooooooooo prety i can make char but I dont good stage marker you can give me hinata sprites or ram sprites
wow, now this is a project I'm gonna follow. Great idea ripping from project justice and even better with the high res sprites. I played this a while back on the Dreamcast in high res graphics and it looked awesome and the gameplay is still solid and really cool so nice 1 and great progress so far.
Thanks guys. It seems like the last few hurdles are being overcome. N. has been nailing things down left and right making my process super clean. The last few challenges are looking like they're solved. Mainly the camera rotation/placement between supers/tag team moves. I cant promise how useable they'll end up being because of how specific the animations are usually. They're usually super complex throw type animations. With that, the standard mugen hit reactions might not be able to be worked into place. I dont think there will be the Close up animations. It'll be like regular animations viewed from the side.If someone would take on the challenge of ripping audio that would be a god-send. I'm not sure if these have ever been dumped before.
well project justice does let you listen to the voice effects on the home versions i guess, so you can capture it from there.