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Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release. (Read 58768 times)

Started by Mr. Ansatsuken, June 06, 2015, 07:21:15 am
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Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#1  June 06, 2015, 07:21:15 am
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Hi there!!
So, this is it! I've added all his moves from all his in-game appearances.

- Everything.
- Most of the bugs (if not all of them) fixed.
- English voice.
- Over 120 SvC-ish dialogues with different characters.
- A "game selection" thing that allows you to choose which "game" you want to emulate with the character. The system mechanics won't change.
- Added tons of RGB sprites to the Mugen 1.1 version (so they'll look HD no matter the resolution you're using). Most of the system FX are RGB.
- Most Super moves can be performed now as Lv1, Lv2, or Lv3.
- Lv3 Super moves are no longer unblockable.
- Less damage in ALL the moves.
- Oni now does have his flaming/electrical aura in all his moves.
- Different intros/win poses
- Changed the Super portraits.
- Removed the Joudan Gou Sokutou Geri and Gou Ryosokyaku Special moves. Removed the Sekia Kuretsuha Super move.
- Added the Shurettou and Goshoha throws.
- Added the Straight, Kikoku Renzan, and Kikoku Rentotsu Unique moves.
- Added the Shura Rengoku, Ultimate Throw, Shakunetsu Hadouken, Zenpou Tenshin, Gouha Ken, Kyoseijin,
  Hyakki Gosen, Gorai Hadouken, Rakan Dantojin, Tenmarakuseikyaku, Mu, and Kimonkai Special moves.
- Added the Messatsu Gohado, Tenma Gozankuu, Messatsu Gohado: Ungyo, Tenma Gozankuu; Ungyo,
  (Aerial) Misogi, Messatsu Goshurettou, Shinbuu Messatsu, and Shin Misogi Super moves.
- A HUGE change in the Tenshou Kaireki Jin and Tenchi Sokaigen, so now the feel as they should.
- Changed literally all the other Special/Super moves.
- Updated AI

NEW Tenshou Kaireki Jin / Demon Armageddon


NEW Shin Misogi (the Misogi from Street Fighter X Tekken)


NEW Tenchi Sokaigen


Some shots...
Spoiler, click to toggle visibilty

YES, this is goodbye, but if I ever wanted to make another char, it'd be Q, Oro, Makoto, and Necro (YES, I DO like Necro. The main thing I like about him is how disgusting, useless, poorly designed, and unlikable he is).


DOWNLOAD:
www.ansatsukenmugen.webs.com/akuma


All right, I'm done. You can do whatever the hell you want to do with this char (unless you want to make a Dark/Orochi/Omega/God/Shin/Oni/Master/Furious/Evil/Violent/Hyper/Nightmare/Kusanagi/Clone/Lv9001 version of.this char. That'd be just disgusting).
Sometimes I had fun while making this, sometimes I didn't. Have a really nice life guys, and please don't take M.U.G.E.N (or any other... game... ) too serious.
Last Edit: June 06, 2015, 08:28:51 am by Mr. Ansatsuken
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#2  June 06, 2015, 07:34:53 am
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Ironically I'm working on Chucho's Oni and that Tenchi looks floopin sexy bro. all of the new hypers look badass.
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#3  June 06, 2015, 07:38:11 am
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Wow, this is fucking amazing
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#4  June 06, 2015, 08:12:15 am
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can't download?
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#5  June 06, 2015, 08:48:33 am
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Oh man, this is fantastic! Congrats on the release, Mr. Ansatsuken, you've done a wonderful job with this. :)
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#6  June 06, 2015, 09:47:56 am
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can't access your site for some reason :(
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#7  June 06, 2015, 10:04:43 am
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Must say, great job!!! Love that animation.
img src="https://imgur.com/OA1PwuA"

Ugoste89 said:
M.U.G.E.N isn't just a game. It's beyond a game. M.U.G.E.N is an art!
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#8  June 06, 2015, 10:48:32 am
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and what's with evil ryu and violent ken?
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#9  June 06, 2015, 12:38:55 pm
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Awesome!! :thumbsup: Very nice omnibus Akuma!!
Thanks for sharing.I enjoy very much!!
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#10  June 06, 2015, 01:25:04 pm
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Wich one am I using today....  ;D

Spoiler, click to toggle visibilty

By the way, just tested your Character and I don't know what to do with him. I really like the effects. I can see your effort in every move I tried. He still plays a little to strong in my opinion. His dash for example is so fast, I don't know why I should use the asura warp instead. Getting away from my opponent with a quick and long dash seems so much safer.  For competitive against my Friends or my brother he feels like a no-go.

Still thanks for the share.
Last Edit: June 06, 2015, 02:03:12 pm by Game-ZX
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#11  June 06, 2015, 02:03:13 pm
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Nice release!
Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#12  June 06, 2015, 02:40:31 pm
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Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#13  June 06, 2015, 03:03:06 pm
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Quote
NEW Tenshou Kaireki Jin / Demon Armageddon

This Looks better then in source. At least he's Spinning.


By the way, just tested your Character and I don't know what to do with him. I really like the effects. I can see your effort in every move I tried. He still plays a little to strong in my opinion. His dash for example is so fast, I don't know why I should use the asura warp instead. Getting away from my opponent with a quick and long dash seems so much safer.  For competitive against my Friends or my brother he feels like a no-go.

Fore some real fun:

C.LK, C.HK (or hit Opponent in the air in some way), Any version of Tatsu (Heavy gets them to the corner the easiest) C.LP, C.HP FOREVER.

yeah... From tatsumaki Zanku Kyaku you can juggle with C.LP into C.HP in a corner FOREVER. I think all his basics may Juggle in a corner forever like that, but this is by far the easiest.

Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#14  June 06, 2015, 03:51:27 pm
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I wanna use your character in my mugen , but he bugs after being patched by uno tag patcher.
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#15  June 06, 2015, 06:33:28 pm
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I wanna use your character in my mugen , but he bugs after being patched by uno tag patcher.

Then don't use the patcher? It's not a hard concept to figure out.
Last Edit: June 06, 2015, 06:38:34 pm by KaiserHero
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#16  June 06, 2015, 06:39:49 pm
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:T what happened to cyber akuma? I dont see his sprite file and mugen gives me this error saying I dont have Cybersprite.sff ;c
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#17  June 06, 2015, 06:45:41 pm
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:T what happened to cyber akuma? I dont see his sprite file and mugen gives me this error saying I dont have Cybersprite.sff ;c


The same thing happens when you use the Shin Oni mode, just replace the sff with Sprite.sff that's in the folder.
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#18  June 06, 2015, 07:09:11 pm
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Out of curiosity but what's the difference between the 1.0 and 1.1 versions? Extra SFX effects in 1.1 I assume?
To play or not to play: That is the question...
Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#19  June 06, 2015, 07:11:24 pm
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Re: Akuma/Oni/Shin Akuma by Mr. Ansatsuken - Final Release.
#20  June 06, 2015, 08:26:16 pm
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  • WRYYYYYYYYYYYYYYY!"
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Better design of akuma seen even today in my opinion since when you launched I am waiting the characters are perfect I am crazy pra test as was the effects are earth more Thank you .  :rolleyes5: :fear: :smash: :singer:
Spoiler: Kubikiri Basara (click to see content)