YesNoOk
avatar

Justice League vs Street Fighter (Read 176899 times)

Started by zvitor, December 19, 2011, 05:46:54 pm
Share this topic:
Re: Justice League vs Street Fighter
#61  January 01, 2016, 05:08:51 pm
  • ***
i just used what goku had on hyper dimension, my favorite dbz game from that generation,
so is that what ryu say? lol, i will look for other sounds....

i dont have a good explanation about why goku, i tink i was on goku vs superman hype when i did one year ago....
...

roster to phase 1 is complete, cyborg superman done:


check all and move list here:
http://zvitor.com.br/projeto/jlvssf.html
Re: Justice League vs Street Fighter
#62  January 01, 2016, 05:44:24 pm
  • ****
  • Rurouni Fan
  • The dream is nothing yet drive us to the end.
    • www.youtube.com/playlist?list=PLaWlQGjKyJWoXxMR8nrea7P4R9C0JnA-_
Hmm, will the game have storyboard like intros and endings per char?
One day someone will rip the Inuyasha stages... Not today nor tomorrow, probably not even in this decade. But you know, someday... :')


Did you play the new
Spoiler, click to toggle visibilty
Re: Justice League vs Street Fighter
#63  January 01, 2016, 05:55:24 pm
  • ******
Wait, does Goku really turns Super Saiyan 3 just to do an uppercut?

Yes, in Hyper Dimension his super move with low health had him transforming into SSJ3 to do that uppercut (it should be the Dragon Fist, but even there it was only an uppercut), then reverts back to normal state, charges the Genkidama and he shoots it, transforming into SSJ (like how it happens against Kid Buu).

Speaking of Goku,
Feedback:
- the teleport sound is the flying one;
- why did you use those sprites for shooting ki blasts? There are already right ones used for it;
- 0:19, after he teleports he faces the wrong way;
- 0:43, [the winpose in which he teleports] could be used when you won the entire match (all rounds);
- sometimes, in the video, I hear guard sounds at random (like in 1:44 or 2:04 or 2:11 or 2:25 or 2:26).

Hey, this feedback still works. Don't mind the numbers, since they're for this video.
Will you address this stuff? You said you were going to fix them but the errors are still there.
Last Edit: January 01, 2016, 06:01:04 pm by Sin-
Re: Justice League vs Street Fighter
#64  January 01, 2016, 10:39:49 pm
  • ***
Hmm, will the game have storyboard like intros and endings per char?
no, my plan is just a default intro-ending


Hey, this feedback still works. Don't mind the numbers, since they're for this video.
Will you address this stuff? You said you were going to fix them but the errors are still there.
i still have a .txt with this feedback, i will fix when i start the final part of test every char before release.

Re: Justice League vs Street Fighter
#65  January 02, 2016, 01:09:28 am
  • ****
    • USA
    • Skype - TatariZane2009
Is that really necessary?
Re: Justice League vs Street Fighter
#66  January 02, 2016, 11:14:18 am
  • ******
Wait, does Goku really turns Super Saiyan 3 just to do an uppercut? Also, Kakatte Koi (bring it on) doesn't feels like a fitting victory line for Ryu, that's better used as a taunt or an intro.
[idiot image]
To the guy who thought those two ideas were good

What the heck?
First, he didn't know about it (SSJ3). Second, that's what the voice clip means (Ryu). So what do you want? And why are you offending him?
Re: Justice League vs Street Fighter
#67  January 02, 2016, 09:28:58 pm
  • ***
(dont feed trolls)

I figured i didnt made a Balrog video yet, so check him...

Re: Justice League vs Street Fighter
#68  January 03, 2016, 10:41:04 pm
  • ******
Harrifra said:
1. Didn't know that
2. Okay then
3. Sorry about that, I didn't know Zvitor didn't know much about DBZ
4. Can you please remove that post?
You quoted MotorRoach so your post was directed at him (and you called him an idiot for whatever reason), not zvitor.
4. No.
And stop deleting your posts.
Last Edit: January 03, 2016, 10:45:13 pm by Sin-
Re: Justice League vs Street Fighter
#69  January 03, 2016, 10:46:14 pm
  • ******
  • Somewhere between Guilty Gear and real rap
  • ey b0ss
    • nass.yh95@gmail.com
Then MotorRoach, I'm sorry, can you ever forgive me?

Didn't you get the hint? Stop derailing the man's thread, and stop posting like this, as you are beginning to get on everyone's last nerves, specifically MINE.

On topic [to zvitor], I like that you went for Hyper Dimension for move ideas for Goku. It was one of my fav. games of all time, and I'm glad you are giving it love. Keep up the good work. ^_^

EDIT: I realized that the topic title is Justice League v. Street Fighter. So I'm guessing that Goku will be a special guest char?
This is a generic forum signature.
Last Edit: January 03, 2016, 10:54:55 pm by Zaitsu Hatter
Re: Justice League vs Street Fighter
#70  January 03, 2016, 10:49:10 pm
  • *****
  • The story begins with who's gonna win
    • USA

  • Online
No you won't. But you'll be forced to at some point if you continue to make it your civic duty to be an annoying adolescent about things.
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Justice League vs Street Fighter
#71  January 03, 2016, 10:54:17 pm
  • ******
Harrifra said:
Ok, I'll leave this fourm
No you won't. But you'll be forced to at some point if you continue to make it your civic duty to be an annoying adolescent about things.




Anyway, feedback from the last video:
- 0:17, for Aquaman I feel like it should do less hits (maybe half, like 7 or 8 hits instead of 15)
- 0:53, for M.Bison/Balrog (the boxer) the hitsparks are all in the same place;
- 2:18, there are still those guard sounds from the other video (the one with Goku and Superman);
- 2:55, the boxer's gut punch has a misplaced hitspark.
Last Edit: February 04, 2016, 09:46:18 pm by Sin-
Re: Justice League vs Street Fighter
#72  January 03, 2016, 11:17:53 pm
  • ***
all hit sparks are not at place yet, this is other item at my list to do before release...
btw, few more chars added to phase 1 roster:
Last Edit: January 03, 2016, 11:45:02 pm by zvitor
Re: Justice League vs Street Fighter
#73  January 03, 2016, 11:22:23 pm
  • ******
In my opinion, the background for the select screen looked better before, it had the right perspective.
Re: Justice League vs Street Fighter
#74  January 03, 2016, 11:35:53 pm
  • ***
thanks, just testing options.
....
about goku, i already had gekidama coded, it was secret x, x, F, a, z.
i will just merge this 2 specials at one, he doing gekidama only if uppercut hit
Last Edit: January 03, 2016, 11:39:36 pm by zvitor
Re: Justice League vs Street Fighter
#75  January 04, 2016, 01:49:23 am
  • ***
Better?
Re: Justice League vs Street Fighter
#76  January 04, 2016, 02:48:11 am
  • ****
    • USA
    • Skype - TatariZane2009
Slightly. Still find it weird that he would go SS3 for an uppercut, then just turn back and throw a spirit bomb.
Re: Justice League vs Street Fighter
#77  January 04, 2016, 04:58:49 am
  • ***
  • Imagination is the 5th dimension
    • USA
    • sigil777music@gmail.com
Love the roster. Really looking forward to you adding Green Lantern and Captain Commando, I love that you put Cap Com in there. Also excited that Lex Luthor was added. I really want to fight Parallax, ha.
Re: Justice League vs Street Fighter
#78  January 06, 2016, 03:00:35 am
  • ***
When i started this project, first thing i did was stick max specials to 4, because SFs chars have less then JL on they original games, and with JL i can create news ones or be creative and its cool, but i just cant add a sword attack to Ryu or a Machine Gun to Guile (actually, i can do it, but will not look right there)... so to balance both sides, im adding somes moves to SF chars,
 like roll to Ken,


and hazanshu to chun li,



.... but i have no ideia about what i can do for guile, sugestions plz......

lui

Re: Justice League vs Street Fighter
#79  January 06, 2016, 08:16:02 am
  • *****
    • USA
Other than some command normals, nothing, Guile is known for only 2 specials and 2 supers, its his thing y'know? It wouldn't feel right to give him new stuff.

Maybe an air Flash Kick ala MvC?

I guess you can add Total Wipeout as a super.
Re: Justice League vs Street Fighter
#80  January 06, 2016, 07:02:23 pm
  • ***
you are right about guile, but i was wondering about small stuffs, like ken roll which is not really a special thing.
..
one more done, now only missing lex luthr and vega to release (and all other minor stuffs to fix and test)