The character will be released this year yet?We are waiting for so long that every image the desire to play more increases
Honestly, this took so much longer than I originally planned. But again, it's due to everyone having different lifestyles & responsibilities. I put family, & life before this. So patience is important my friend :3
I'm loving that second kick where the anger really comes out!I'm teaming this guy up with Jin Saotome from Cyberbots!
Sooo much of his gameplay was based off of Jin saotome, you'll instantly feel right at home..! In fact I based Natsu's gameplay off of a lot of different characters, like sean matsuda from street fighter, Jin saotome, and other familiar sources..! Fun fact:Spoiler, click to toggle visibilty
DragonSlayerEX said, August 20, 2016, 08:54:27 pmHonestly, this took so much longer than I originally planned. But again, it's due to everyone having different lifestyles & responsibilities. I put family, & life before this. So patience is important my friend :3I rather have this worth the wait than seeing you guys half-assing it because you want it released
Important Announcement- How would you guys feel about me Releasing a public beta, showcasing his combo system, and general progress?None of his special abilities or supers would be accessible, However it would give people a chance to:- provide feedback on his current progress- suggest alternative mechanics for his combo system- satisfy their need to test natsu's build..!It's been quite a long time since this project began. I'd like to at least provide a sample for people to enjoy, until it's full release..!
DragonSlayerEX said, August 23, 2016, 10:13:15 pmImportant Announcement- How would you guys feel about me Releasing a public beta, showcasing his combo system, and general progress?None of his special abilities or supers would be accessible, However it would give people a chance to:- provide feedback on his current progress- suggest alternative mechanics for his combo system- satisfy their need to test natsu's build..!It's been quite a long time since this project began. I'd like to at least provide a sample for people to enjoy, until it's full release..! I'd say grab a FEW testers.
this questioned has probably been answered already, but is natsu going to have an option for jap and eng voice??
I've had a few testers over time, and the feedback was great. I'm just looking for a Little more out of it this time around, and it wouldn't hurt to give out something for people to enjoy until it's full release.jordonvang said, August 24, 2016, 03:19:08 amthis questioned has probably been answered already, but is natsu going to have an option for jap and eng voice?? yes, both English and Japanese will be included..!
I've never understood the concept of a closed beta, so I'm all for a public beta release to test his mechanics and basics and such, especially since I've been looking forward to this character
I would say no. Because after that there will be a few bad clones:) I say beta test it hard. Then release it. After that. Update it. I'm willing to wait.
there's a few mixed posts about this and personally mixed feelings, but StormEX as much as i'd love to play test the shiznit outta your Natsu i'd hate to say it but i agree with Johnny to beta test the heck outta it then release it after the bugs have been fixed.. anything else found afterwards should be simple fixes from there..although if you choose to go ahead and public beta test.. i will be grabbing it of course lol.. just like i did with your incomplete Ichigo .. well its completed up until the point where he fights byakuya in the soul society.. in other words no bankai.. but still overall enjoyment to play with.. and tbh.. i do prefer his shikai days more than his bankai..
My personal practice on the matter in recent years is yes release it. Sort of. I post download links in the project's wip thread and leave it at that instead of clogging up space in the release section with something that's incomplete. It gives people that are actually following the character's progress the chance to try it out without overhyping and causing shitty knockoffs to appear. Although my choice of projects aren't as popular so I don't know how something like that would work out on a character like this. That's just my personal opinion on how I handle my projects these days (when I actually bother to work on them that is).Hit me up some time though man. It's been years since we last casually talked.
You know what this is..! Download (StormEX: Natsu Dragneel) Beta BuildJust his combos & roll/dodge system are currently available for this version..! I do hope you all enjoy what's currently done, and please provide whatever criticism you have in mind..! Edit:Be sure to ignore placeholders, and animation inconsistencies, as I'm very much aware of them, haha..! I'm doing what's needed in order to sharpen the edges, so to speak. So look out for programing flaws in particular. Not so much animation