Update:- Now always starts a match with 1000 power. - Fixed several debug floods for MUGEN 1.0.- Fixed a glitch which makes Phoenix reincarnate during Lose KO.- Fixed a glitch which makes Phoenix stuck on wall during a certain wallbounce state.- Fixed a glitch which makes opponents unable to be KO in Simul Mode.- Healing Field now disappears when KO.- Healing Field's heal now ignores hitpause.- HP Decay during Dark Phoenix is reduced by half.- HP Decay is no longer active when Dark Phoenix is tag out.
Update:- All normals, specials and hypers are now air-blockable.- All crouching normals now can OTG.- Fixed a glitch which sometimes makes Phoenix not able to Rebirth.- Now uses Jmp's Explod Buffer System.- Now uses custom hitfall against opponents to prevent unwanted ground teching.- Reworked juggle system: Opponents no longer can auto tech from attacks.
drewski90 said, August 10, 2019, 03:17:46 pmconcurseiro said, August 10, 2019, 03:12:12 pmshe dosent work in mugen 1.0 nowshe's 1.1 onlyNot quite. I screwed up a bit here and there. I will fix this once I got home.
drewski90 said, August 10, 2019, 03:17:46 pmconcurseiro said, August 10, 2019, 03:12:12 pmshe dosent work in mugen 1.0 nowshe's 1.1 onlyUnless its only an sff error, it can be fixed by converting it back to 1.0.EDIT: Dammit, Giang beat me to it.
That's correct. I use custom port for her (which is 1.1 only) so I have to update the .sff file to 1.1 version. Just converting her .sff to 1.0 ver and she would be fine (But I probably gonna fix this anyway).
Mr. Giang said, August 11, 2019, 01:11:59 amUpdate:- Now can be used in 1.0.Thanks so much to realese in the both mugen versions!!!You made the best Phoenix in mugen.Hope someday IronFist and Nova will have amazing effects like that, and of course, mugen 1.0 and 1.1