CBX212 said, August 17, 2021, 04:23:26 pmI will vote ReijiKingdomWorld37 said, August 17, 2021, 05:59:42 pmHello, Since Heihachi got Postponed for MUGENI'm gonna vote ReijiHang on, I got the perfect clip for these two:Anyway, besides that, voted for Dan and Andy.
It was only 2 or so. I mostly blame myself for the crash, but I hope I get the PC back in a usable state, even if the files are all gone.
I am curious, as I'm not that familiar with Reiji but if you did work on him, maybe that would potentially help if you ever wanted to do that Kairi that someone made from his sprites a while back too, which might help kill some work you may have to do if that was ever something you wanted to consider down the line too.
Judging by the poll, Dan is next, then Reiji.Reiji is probably the more difficult choice so that's why I'm playing safe by selecting Dan.If Reiji does in-fact win, I don't mind since he'll come after Dan.I'll be using Warusaki3/JtheSaltyy's sprites (and data) since they're at a proper size compare to PotS'. They still need cleaning, but they'll do until a CS is done.
Is there any hope to see more Power Instinct chars? aokmaniac13 recently did a great post with PI5 chars that weren't mugenized yet...
Retro Respecter said, August 23, 2021, 08:39:59 amThe poll is up for 8 more days, man.Yeah. It's just taking a hell of a while to end now that I realize.
First post updated with Dan info and an Early Footage vid.A beta shall be released very soon and Reiji will be my next char after this since he won the poll.
From the Video I can see a couple of nitpicks.The charging effect is over his feet (maybe its cause of the stage ?)His damage is high.A design choice but not everything needs a MAX variant.Make sure you keep his CVS excel combo where he can get the OP to the moon.Some of the hit pauses on hypers look weird, dynamic moves will not have such wonky hitpauses.Was his DP EX 2 hit in USF4 ?Looking good so far.Good luck.
PeXXeR said, September 14, 2021, 11:42:26 pmFrom the Video I can see a couple of nitpicks.The charging effect is over his feet (maybe its cause of the stage ?)His damage is high.A design choice but not everything needs a MAX variant.Make sure you keep his CVS excel combo where he can get the OP to the moon.Some of the hit pauses on hypers look weird, dynamic moves will not have such wonky hitpauses.Was his DP EX 2 hit in USF4 ?Looking good so far.Good luck.- K. I'll lower it a bit.- I based it on his CvS2 damage, but I'll lower it if it's too absurd.- It depends on the move. I like giving supers both Level 1s and 2s for consistency and because why not. I feel like I could buff the Shinkuu Gadoukens to 5 (LVL1) and 8 (LVL2) hits to go with the other PotS Shotos. Chouhatsu Densetsu will be Level 1 only.- Yeah, it's possible but it isn't perfect.- Which super in particular? Koryurekka's the weirded IMO so I can tweak it if need be.- Yeah, it was 2 hits.Thanks for the feedback, brother.
RagingRowen said, September 15, 2021, 12:21:13 amPeXXeR said, September 14, 2021, 11:42:26 pmFrom the Video I can see a couple of nitpicks.The charging effect is over his feet (maybe its cause of the stage ?)His damage is high.A design choice but not everything needs a MAX variant.Make sure you keep his CVS excel combo where he can get the OP to the moon.Some of the hit pauses on hypers look weird, dynamic moves will not have such wonky hitpauses.Was his DP EX 2 hit in USF4 ?Looking good so far.Good luck.- K. I'll lower it a bit.- I based it on his CvS2 damage, but I'll lower it if it's too absurd.- It depends on the move. I like giving supers both Level 1s and 2s for consistency and because why not. I feel like I could buff the Shinkuu Gadoukens to 5 (LVL1) and 8 (LVL2) hits to go with the other PotS Shotos. Chouhatsu Densetsu will be Level 1 only.- Yeah, it's possible but it isn't perfect.- Which super in particular? Koryurekka's the weirded IMO so I can tweak it if need be.- Yeah, it was 2 hits.Thanks for the feedback, brother.- If its based on his CVS2 damage, I would ask Jman and Karma how they go about their damage and maybe go from there.Also I just realized im used to 120% life on my comp so maybe thats why it looks a bit much.-MAX versions should have a difference in them outside of more damage, something to make them a bit more unique.- In general the hitpauses look a tad bit weird to me, even on the EX dp, the delay between them i feel is a bit to much and they take a bit, I feel a dynamic move like that should be snappier, however before starting messing around with them, I suggest a beta where we can test as rn video is not the best example, they may be fine in game.- Cool.its good to see you taking that next step in char making.Looking forward to Dan.
From what I'm seeing from the video:-The charge particles are misaligned. I'd also suggest moving the bottom charge a bit to the right so it matches to his feet.-Same with Hisshou Buraiken, but it's an easy fix.-EX Dankuukyaku should either be made so it has more stun-time or moved closer so the last hit connects.-It is source wise with the 5 hits of Shinkuu Gadouken in CvS2, but I assume the PotS' Ryu is 8 hits (and future Ryu's too), when it's originally 5 in it anyway. I feel 3 to 5 fits Dan pretty well with it, but it's ultimately up to you.-Looking at the history of Hisshou Buraiken, sometimes some hits before the uppercut seem to at one point bring the opponent closer. I thought that'd be pretty neat to include as well. See here if you want.I'm liking the progress of Dan here. Keep it up!
Knuckles8864 said, September 16, 2021, 08:13:23 amFrom what I'm seeing from the video:-The charge particles are misaligned. I'd also suggest moving the bottom charge a bit to the right so it matches to his feet.-Same with Hisshou Buraiken, but it's an easy fix.-EX Dankuukyaku should either be made so it has more stun-time or moved closer so the last hit connects.-It is source wise with the 5 hits of Shinkuu Gadouken in CvS2, but I assume the PotS' Ryu is 8 hits (and future Ryu's too), when it's originally 5 in it anyway. I feel 3 to 5 fits Dan pretty well with it, but it's ultimately up to you.-Looking at the history of Hisshou Buraiken, sometimes some hits before the uppercut seem to at one point bring the opponent closer. I thought that'd be pretty neat to include as well. See here if you want.[youtube]https://www.youtube.com/watch?v=FKpbDZLz6DY[/youtube]I'm liking the progress of Dan here. Keep it up!Might do the Buraiken vaccum thing, I had it planned as a buff but I wasn't sure if it was an official thing.Hoping I hear progress from you aswell, I told you that I'm getting worried.AuMiO VXC said, September 16, 2021, 08:26:32 amNo Heihachi for now?Yeah. Not for now.The PC files were reset so I lost all traces of him.
Upcoming Supers for Beta 2:Chouhatsu Densetsu, Haoh Gadouken (Alternate MAX Shinkuu Gadouken), Shissou Buraikenhttps://streamable.com/g5m6kp