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FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE (Read 6006 times)

Started by alwinbenny29, April 05, 2025, 08:45:24 am
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FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE
#1  April 05, 2025, 08:45:24 am
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    • India
HEY GUYS , THIS IS A GUY FROM INFINITE . ISSUE WITH HIS LVL 3 BUSHIN MUSO RENGE THAT FREEZES THE OPPONENT FOREVER WHILE PLAYING 2 V 1 AND 2 V 2 TEAM ARCADE MODE . BUT IN 1 V 1 AND 1 V 2 IT WORKS FINE. PLEASE CHECK THE BUG THAT CAUSING IT. HERE IS THE VIDEO OF CLIP

1 V 1



2 V 1



2 V 2




DOWNLOAD HIM AND TRY TO PLAY HIM IN 2 V 1 AND 2 V 2

https://www.andersonkenya1.net/files/file/34261-infinite-styled-guy/



Re: FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE
#2  April 11, 2025, 07:26:35 pm
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  • Shame on you!
    • USA
Use Debug by pressing CTRL+D two times to see what state P2 enters and gets locked into.
Then in that state there might be a SelfState. You could make an additional trigger where Time >= 240. Something long enough where it gives the normal move to complete 100% but will reset P2 when it's broken.
vVv Gouken718 vVv
Re: FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE
#3  April 16, 2025, 09:46:48 am
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    • India
ERROR IS SHOWING NOT ONLY IN ONE STATE  BUT IN RANDOM STATES 3715,3740,3741,3742,3743,3744,37444,3745,3747,3749 ETC . EVEN I ADDED TRIGER WHERE TIME >= 240 BUT STILL NOT WORKING , FREEZING THE OPPONENT FOREVER . I DONT UNDERSTAND WHAT TO DO NOW.
Re: FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE
#4  April 24, 2025, 05:37:13 am
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    • USA
I've been away for a while. I'll hopefully be home tomorrow. I'll be able to help more, then.
If you run into an issue with a lot of states, sometimes it's good to make a section of Statedef -2 to help fix the code instead of copy and pasting it all over the place.

For something like this, in Statedef -2, you'd make a SelfState. There would probably only need to be 2 triggers. One to check
triggerall = stateno = [3740,3750]
trigger1 = time >= 240

So it'll only trigger in those 11 states once the timer is higher than 239.
You might want to do this move in 1v1 and press F12 repeatedly. You'll notice that it makes mugen go into slow motion. It's because it's taking snapshots each time you press F12. It saves them to the root of your mugen folder. Make sure you have debug on on P2. You'll be able to see how P2 moves from state to state. Then if you do the same thing in a 2v2 match, you might be able to tell when P1 or P2 mess up.
I like you use Irfanview to cycle through the images. You just press the left or right arrows on the keyboard to change the image forward or backwards.

You might also want to use CTRL+C to see if P2 has any hitboxes that P3 might be attacking when it's not supposed to?
vVv Gouken718 vVv