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Board: Edits & Add-ons
[youtube]https://youtu.be/X84BuH_37KY[/youtube]
I'll test the Hancock and Sabretooth later, amazing work on Sonic bro!
I think it’s pretty safe to say that I’m having a lot of fun with this Sonic now that he’s released.
https://streamable.com/bpr6y0
It's been some time since I've caught you working on Sonic. Now I see why he took so long.
Thanks a bunch fella, happy new year!
will readmes be included? none of the characters have them
This has been working fine for about 6 months & a few days ago I started up Mugen & the program no longer works. I deleted my firewalls & still have an exception in windows defender firewall, but nothing seems to be working. Anyone else experiencing this problem?
Try putting
[State 200, 4]
type = Destroyself
triggerall = !numhelper(13001)
trigger1 = animtime = 0 ;Change this
You'll want to change your animation, 13000, so that it has a blank frame at the end. Then you'll need to changer the trigger1 to be something like
trigger1 = time >= 70
Try to get a feeling for how long it's going to take and set that as the time.
@Cyanide: He posted 13001, idk where 130001 is called? I'd like to see 1100 and 13004
It's hard to tell if the harpoon going off the screen is causing it, or what.Quote
Also @G-knux19:
;-------------|Harpoon|--------------------------
[State 200,stand]
type = helper
triggerall = numhelper(13001) = 0 ;Always add this type of check so you don't spawn multiples
trigger1 = time = 18
usually that debug error means your helper is summoning another helper, mmmm can I see maybe the rest of the code? I feel like it may be the hit by or hit override im not sure