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Re: [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024)

 October 05, 2024, 04:47:56 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Hey Vinnie, since you released Wagner, you should probably update it now that things are a bit more stable.
    

Re: [Tornillo Thread]: Galacta Knight Released (8/8/2024)

 August 09, 2024, 10:26:15 pm View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Tomoka Minato Released (10/11/2024) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

The updates will have to wait again, the truth is that i did really small advances these days, and tbh i spend one entire day by just doing trial and error when updating characters and sometimes i get too frustrated to continue.
And it was getting worse since i still haven't found a way to fix B.Battler and Yamaneko, my final alternative is remaking them from scratch, even if that sounds fucked up.
Which version of MUGEN do you use to test out your characters? Because from what I'm seeing from B.Battler and Yamaneko, its exclusively 1.1 as OHMSBY tests out on both 1.0 and 1.1 from what I'm inclined to believe.
    

Re: [Resentone Thread]: 3 Characters Released (23/06/2024)

 June 24, 2024, 06:50:26 pm View in topic context
 Posted by TurnPile  in [Resentone Thread]: 3 Characters Released (23/06/2024) (Started by Resentone January 22, 2022, 05:49:50 am
 Board: Your Releases, 1.0+

I'mma have to go with some more constructive criticism about your characters.
Lucario: Nothing wrong with the main character although Force Palm is called an "EX Variant" when it was just a completely new attack independent of Iron Tail. But for the Astral Heat, I think the final beam looks extremely weak for a final attack. Using a larger beam effect (and also a expanding blast would also be nice to see)
Reimu/Cirno: I feel like that, despite the effort, the characters feel lazy as they're just Ricepigeon's characters (or rather Mr. Giang's edits) given a BBTAG coat of paint. You could've done something else to spice them up a bit more, like making the EX versions pop a bit more, and also replacing a special or super. Also Perfect Freeze doesn't feel that impactful of a Astral Heat.
    

Re: All Characters Updated + Waha released (6/22/2024)

 June 24, 2024, 06:36:06 pm View in topic context
 Posted by TurnPile  in All Characters Updated + Waha released (6/22/2024) (Started by Amanojaku June 23, 2024, 05:29:18 am
 Board: Your Releases, 1.0+

Why'd you remove the anti-air Guillotine from Guillotine Gen? Was it too "unbalanced"?
Also Fubuki can still power charge even if she has max power.

The Flying Guillotine turned out much more powerful than I ever anticipated. With it's huge range and quick speed, it can absolutely dominate the horizontal space. Having it dominate the vertical space too ended up being a bit much. I found that removing the Slanted Guillotine gave GG an anti-air "weakness" to balance out his overpowering ground game.

Funny thing about Fubuki's power charge. I now remember catching this issue some time ago, but apparently I never got around to fixing it. Thanks for testing my characters and helping me re-catch it!
 

Ya welcome, and I admit I was disappointed since I liked the character when I tried Guillotine Gen a while back so I edited him myself to add back the Slanted Guillotine. Just as easy as transferring the code and sprites (with a bit of extra work to get the palettes and position right) from the old version. Still I do understand your reasoning for removing it.
    

Re: All Characters Updated + Waha released (6/22/2024)

 June 23, 2024, 11:04:05 pm View in topic context
 Posted by TurnPile  in All Characters Updated + Waha released (6/22/2024) (Started by Amanojaku June 23, 2024, 05:29:18 am
 Board: Your Releases, 1.0+

Why'd you remove the anti-air Guillotine from Guillotine Gen? Was it too "unbalanced"?
Also Fubuki can still power charge even if she has max power.
    

Re: Looking to hire for paiid project, porting MUGEN Character to Unreal Engine

 June 15, 2024, 11:58:48 pm View in topic context
 Posted by TurnPile  in Looking to hire for paiid project, porting MUGEN Character to Unreal Engine (Started by TheLastNPC June 15, 2024, 11:43:04 pm
 Board: Off-Topic Help

Oh great, one of these scams again.
    

Re: [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024)

 June 12, 2024, 10:03:38 pm View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

I don't think Monte Cristo's Black Grudge mechanic is actually implemented properly. There's no damage over time effect, just only a slight extra bit of damage on Furious Hellfire B version, and that's when the opponent is launched.
    

Re: (OWO) Neco-Arc Chaos Raleased

 June 03, 2024, 12:05:15 am View in topic context
 Posted by TurnPile  in (OWO) Annie Raleased (Started by OWO August 01, 2023, 08:09:58 am
 Board: Your Releases, 1.0+

Really nice Annie.

I'd love to see more Skullgirls characters in the BBTAG style in the future someday (hopefully somebody makes Squigly).

Keep up the great work, OWO.

There is a Squigly in MUGEN so conversion isn't impossible.
    

Re: [OHMSBY Thread]: Waddle Dee Updated (02/14/24)

 April 26, 2024, 04:46:53 am View in topic context
 Posted by TurnPile  in [OHMSBY Thread]: Kiryu Coco Released (09/15/24) (Started by OHMSBY August 09, 2020, 05:26:17 am
 Board: Your Releases, 1.0+

Kiryu coco was delayed. Why long month video released

Dude said a while ago he's downsizing his MUGEN work because he's a human and he has to deal with everything else in life, so its expected now to wait a few months until he releases something. Clearly he's going through something right now....

Even then, he still needs to update every single one of his characters with a meme to work with Coco's meme super.
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 23, 2024, 05:38:50 pm View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Tomoka Minato Released (10/11/2024) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Here is a update for Bang Shishigami.

Quote
-His cinematic during The Ultimate Bang now scales with GameHeight and GameWidth.
-Fixed common.cns
-Increased the time before going to the default state after Astral Heat
-Lifepoints reduced from 1100 to 1085

I'm not sure if this could fix your issue sir, but i hope it does.

Spoiler, click to toggle visibilty

Now it properly works, thank you. I believe the issue was due to the boundleft and boundright parameters being set *really* high on the stage I was testing this as a way to circumvent the issues of certain OHMSBY Astral Heats, so it possibly interfered with the timing of his Astral Heat.
    

Re: [OHMSBY Thread]: Waddle Dee Updated (02/14/24)

 April 22, 2024, 03:39:32 am View in topic context
 Posted by TurnPile  in [OHMSBY Thread]: Kiryu Coco Released (09/15/24) (Started by OHMSBY August 09, 2020, 05:26:17 am
 Board: Your Releases, 1.0+

Hey, I noticed that BBTag does indeed have enhanced supers when in that Overdrive thing, as I could see the data for them on the Dustloop pages. Did you not implement that to avoid bloat or did you not know that?
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 22, 2024, 03:10:30 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Tomoka Minato Released (10/11/2024) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW

By seeing the video, i'm not sure if the MUGEN time is affected by the lag of the stage, but Bang goes back to the default 0 state before the calculated time i set for his astral, that's a weird case.
I'll try to fix him tomorrow, it will be a bit hard to try to fix a bug that i actually can't experience it but we'll see.

The lag is coming from the recording itself, though I admit the lag from the MUGEN 1.1 probably messed it up, too. I tested it in my MUGEN 1.0 and it works perfectly fine. Strange bug I say.
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 05:35:41 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Tomoka Minato Released (10/11/2024) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.

Is this in MUGEN or IKEMEN? i tried in the two engines and works properly for me, also if possible can you send a video of the issue?

Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 04:12:13 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Tomoka Minato Released (10/11/2024) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.
    

Re: how can Lose SMG4 Characters by Camren Springer's. But Digital Jinny?

 April 13, 2024, 01:03:29 am View in topic context
 Posted by TurnPile  in how can Lose SMG4 Characters by Camren Springer's. But Digital Jinny? (Started by JolarValenflower April 11, 2024, 04:20:24 pm
 Board: Off-Topic Help

That...that's not even fucking fair, Jolar. I know Carmen's sprites aren't good, but they're not the same as Jinny's pre-rendered models. You're just doing this to burn the poor guy....girl....whatever.
    

Re: I would like some help on how to get unbanned from SpriteClub

 March 21, 2024, 01:46:40 am View in topic context
 Posted by TurnPile  in I would like some help on how to get unbanned from SpriteClub (Started by gohkenytp March 20, 2024, 04:29:00 pm
 Board: Off-Topic Help

Hello, I'm from the SpriteClub server. He's been sugarcoating what he has been doing: he's been harassing Arxos over his shitty commissioned character not being included in SpriteClub, to the point where he was rightfully banned, and has been using sockpuppets to try to get back in the server, ban evading loads of times. Not to mention he's also been trying to get into SaltyBet's server as revenge on us "wrongfully" banning him.

We're not the enemy, Gohken..... you are.
    

Re: [Vinnie Thread]: Hybrid Nimue Released (03/10/2024)

 March 11, 2024, 02:59:41 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

This looks too ridiculous for a special move, and I'm a guy who likes to not have much balance. The Divine Light EXA looks more like a special move than this.
I hate to break it to you but you are talking about balance while comparing a source-accurate meterless special with a self-insert meterless hyper. Not to mention, 214A has a long startup and isn't even plus on block.

I'd actually looked it up and yeah, you were right...well then, I say the issue is that the effects are too big.
    

Re: [Vinnie Thread]: Hybrid Nimue Released (03/10/2024)

 March 10, 2024, 04:52:11 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+


This looks too ridiculous for a special move, and I'm a guy who likes to not have much balance. The Divine Light EXA looks more like a special move than this.
    

Re: [Vinnie Thread]: Kamui Tokinomiya Released (02/10/2024)

 February 11, 2024, 05:34:00 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Black★Rock Shooter Released (06/09/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

You know, I can't but notice that Kamui doesn't use her Arcana at all in this, though I guess you were aiming for something similar to Pistrix than Heart from OHMSBY.
    

Re: Kirino + PUBLIC RELEASE

 January 19, 2024, 02:35:10 am View in topic context
 Posted by TurnPile  in Kirino + PUBLIC RELEASE (Started by HakiKing+ January 19, 2024, 01:10:47 am
 Board: Your Releases, 1.0+

Think you should post some screenshots, too.