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Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99

 February 04, 2024, 05:27:15 am View in topic context
 Posted by kenshiro99  in Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 February 04, 2024, 05:27:15 am
 Board: Your Releases, 1.0+


Hello everybody
Are you ready to dive into epic battles? The new fighters from X-Men vs Street Fighter have arrived in K_Style to shake up the world of fighting games! Introducing the fatal girls, Cammy and Psylocke, two iconic characters who will surely impress long-time fans and win over new players.

In her former existence, Cammy operated under the moniker Killer Bee, carving out a formidable reputation as a pivotal force within M. Bison's cohort of fiercely devoted assassins. Now, as a member of the Delta Red Forces, Cammy's agility and finesse take center stage. Watch in awe as she elegantly executes devastating strikes, such as the Spiral Arrow and Cannon Spike. Her seamless and rapid movements, combined with her impressive combos, solidify her status as a truly formidable adversary.

With unique psychic powers and exceptional fighting ninja techniques, Psylocke is a force to be reckoned with. Psylocke brings a unique and lethal skill set to the battlefield, incorporating techniques that harness the power of psychic blades. Her remarkable agility allows her to swiftly close in on opponents, applying relentless pressure and leaving them little room to counter.

Get ready to experience incredible battles in K_Style with these two strong girls. Take the opportunity to enhance your skills, create impressive combos, and show everyone who the true champion of fighting games is. Whether you're a fan of the X-Men, a Street Fighter enthusiast, or simply a fighting game aficionado, Cammy and Psylocke are sure to provide an electrifying experience!


I hope you have fun

Follow me on instagram and discover my works.

https://www.instagram.com/kenshiro99_mugen/

DOWNLOAD

Chars
Cammy
https://drive.google.com/file/d/1HFa19ep4XJ5FseFLGLvfEkRM7uN30s9k/view?usp=sharing

Psylocke
https://drive.google.com/file/d/1aXh1fvrKOympRC63ZgzoH1JE78OIzq0J/view?usp=sharing

CREDITS

Original Character

Cammy - Varo_Hades(Coder) & chuchoryu (spriter)

Psylocke - DivineWolf

Also check out my previous work










    

M.Bison and Magneto - Xmen vs Street Fighter in K_Style by K99

 March 03, 2023, 03:21:21 am View in topic context
 Posted by kenshiro99  in M.Bison and Magneto - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 March 03, 2023, 03:21:21 am
 Board: Your Releases, 1.0+


Hello everybody
I bring my newest works, M.Bison and Magneto in a style that I named K_Style.

M.Bison comes with aggressive style using his Psycho Power to pressure and take down his enemies.

Magneto controls the distance well, attacking with his magnetism, but when required, can create combos with close range blows.

In addition, 2 new stages developed by AVPBoy to guarantee your fun even more. It's Temple of fists - snowing and Australian Outback - Day.
 
K_Style is still the consecrated MVC style of this franchise and that is mine favorite, but with some particularities that make the gameplay more fun, such as EX attacks and the distribution of buttons, used in the latest styles, such as MVCI.

In the link, updates for all characters, with bug fixes and some minor gameplay changes.

I hope you have fun

Follow me on instagram and discover my works.

www.instagram.com/kenshiro99_mugen

Download Chars

https://drive.google.com/file/d/1o8K14uZrlUS0yAXwaG4CCXkCvnbrRK21/view

Download Stages

https://drive.google.com/file/d/1JMv0JtyKEr5Ke2bJYbe46hue4E_c4B3f/view

    

Re: Sagat and Sentinel - Xmen vs Street Fighter in K_Style by K99

 January 03, 2023, 06:00:32 pm View in topic context
 Posted by kenshiro99  in Sagat and Sentinel - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 December 31, 2022, 10:13:24 pm
 Board: Your Releases, 1.0+

Decent attempt at spicing up the MvC formula. Sorta reminds me of Capcom vs the World with the EXs and the separate button for Supers and Launchers.
My only real gripe is that there's no unique Superpause FX for Level 3s. I know that's a common thing in VS games, but I think it would be a good thing to change for distinction purposes.

Is it okay that I critique each character outside of these two so I don't have to necro?

No problem. I would like to know what you think about it. Thanks
    

Sagat and Sentinel - Xmen vs Street Fighter in K_Style by K99

 December 31, 2022, 10:13:24 pm View in topic context
 Posted by kenshiro99  in Sagat and Sentinel - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 December 31, 2022, 10:13:24 pm
 Board: Your Releases, 1.0+


Hello everybody
I bring my newest works, Sagat and Sentinel in a style that I named K_Style. Sagat seems to be quite heavy, but he has powerful and fast blows, in addition to being a good character to press from a distance. Sentinel has an arsenal of weapons and robots capable of giving a headache to anyone who dares to challenge it, having much of its known version in Ultimate Marvel vs Capcom 3.

K_Style is still the consecrated MVC style of this franchise and that is mine favorite, but with some particularities that make the gameplay more fun, such as EX attacks and the distribution of buttons, used in the latest styles, such as MVCI.

In the link, Uupdates for all characters, with bug fixes and some minor gameplay changes.

I hope you have fun

Happy New Year to all friends of the mugen and fighting games community.



CREDITS

Original Character

Ryu - DG
Cyclops - KAZ and Sunboy
Chun-li - Conversion World - J.Lee
Wolverine - Sanders9111
Sagat - M206
Sentinel - OnslaughtX

Sagat and Sentinel's First Review

AVPBOY6754 - SPiderYouth13

Musics
Street Fighter Alpha 2 Sagat Theme

https://www.youtube.com/watch?v=572DMW9B6xE

Xmen Cota Sentinel Theme

https://www.youtube.com/watch?v=98VJxvIa9Wo

SpeedLines by GreenPedia
https://www.youtube.com/c/GreenPediaScreen

    

Chun-Li and Wolverine - Xmen vs Street Fighter in K_Style by K99

 November 06, 2022, 03:16:21 pm View in topic context
 Posted by kenshiro99  in Chun-Li and Wolverine - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 November 06, 2022, 03:16:21 pm
 Board: Your Releases, 1.0+


Hello everybody
I bring my newest works, Chun-Li and Wolverine in a style that I named K_Style. Both come with a fast fighting style that promises to leave their opponents constantly pressed. Anyone who likes agile characters, will love these two.

K_Style is still the consecrated MVC style of this franchise and that is mine favorite, but with some particularities that make the gameplay more fun, such as EX attacks and the distribution of buttons, used in the latest styles, such as MVCI.

In the link, there's also an upgrade from Ryu and Cyclops, improving some of their attacks and perfecting combos.

I hope you have fun


Follow me on instagram for more news

www.instagram.com/kenshiro99_mugen

DOWNLOAD


https://drive.google.com/file/d/1aYYkiJE8KSrm6KoJZ5TkdRJwGv7Txg6y/view?usp=share_link

CREDITS

Original Character

Ryu - DG
Cyclops - KAZ and Sunboy
Chun-li - Conversion World - J.Lee
Wolverine - Sanders9111

Gameplay review
AVPBOY6754 - Royo - Gladiacloud - SPiderYouth13 - Kouhai - BurningSoul(MeteKhan)

Mechanics Update - SPiderYouth13

Musics
X-men vs Street Fighter Opening, Chun-li Theme and Wolverine Theme


https://www.youtube.com/user/ultragamer89

SpeedLines by GreenPedia
https://www.youtube.com/c/GreenPediaScreen

Ryu and Cyclops handshake art by Shinzankuro
https://www.youtube.com/c/shinzankuro
    

Ryu and Cyclops - Xmen vs Street Fighter in K_Style by K99

 July 18, 2022, 01:00:56 am View in topic context
 Posted by kenshiro99  in Ryu and Cyclops - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 July 18, 2022, 01:00:56 am
 Board: Your Releases, 1.0+


Hello everybody
I now bring my newest works, Ryu and Cyclops in a style that I named K_Style, in addition to an exclusive stage, the Black Bird Take off, developed by AVPBoy.

K_Style is still the consecrated MVC style of this franchise and that is mine favorite, but with some particularities that make the gameplay more fun, such as EX attacks and the distribution of buttons, used in the latest styles, such as MVCI.

I intend to bring more characters from both franchises and new stages, but there are no plans for a fullgame yet.

I hope you have fun


Download

https://drive.google.com/file/d/1nwP5xG7cBunAE66g4s1Mgw7okP4Pj9Uq/view?usp=sharing

credits

Original Character

Ryu - DG
Cyclops - KAZ and Sunboy

Stage
AVPBOY6754, Lord Magus and WarmachineX

Gamelay review
AVPBOY6754 - Royo - Gladiacloud - SPiderYouth13
    

Jubilee MVC Styke by Kenshiro99 and Gladiacloud

 April 11, 2021, 04:24:27 am View in topic context
 Posted by kenshiro99  in Jubilee MVC Styke by Kenshiro99 and Gladiacloud (Started by kenshiro99 April 11, 2021, 04:24:27 am
 Board: Your Releases, 1.0+




Jubilee made by Gladiacloud and Shinzankuro needs no comments, it is an excellent character that has been in the Mugen
community for years and is certainly very dear to everyone.

To mark Gladiacloud's farewell, he requested a new version of Jubilee in which I had the honor of working.

I hope you like this new version.

Special thanks to everyone involved in this project, both in this version and the one developed by VS Style Debuts.



DOWNLOAD LINK

https://drive.google.com/file/d/1eOHInPvyYdDNbdWyuAoPrcKuSjeOUmYz/view?usp=sharing
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 10, 2021, 08:44:50 pm View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thanks for the feedback and compliments
* Defense buster charge, fixed
* Charge time increased
* Z-Saber smash raises an opponent off the ground when hit

Link UPdated in first post
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 08, 2021, 01:22:57 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thank you all
The files now have the correct modification dates, was giving some error on my machine when saving the file

SquidlyPoli1 - Air Buster in air dash fixed

G Lux - I believe the error was in the recovery, which was using different green boxes in the same animation, which causes the mugen to crash. That was fixed.

Link in first updated post
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 07, 2021, 01:31:38 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thank you all for the feedback
Gui0007 - Thank you very much for the video, thanks to him, I could see the problem in which Solidzone26 mentioned about dark hold, strange that in my mugen this does not happen at any time. Anyway, I increased the time that the effect is stuck on the opponent, preventing it from moving permanently, well, so I hope hahaha

SolidZone26 - I always perform test gameplay, countless times, with the hitboxes on display and at no time did I see this failure. I did a check on AIR and fixed the errors you pointed out, as well as indefinite places could happen possible errors. I believe that the mistakes have not happened again. Thanks





Please download the char again from the same link in first post.
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 06, 2021, 12:53:42 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Seeing the Shield Boomerang in action makes we wonder... did you get that from N-Mario's old CVS Zero? And if you did, are you going to incorporate attacks from N-Mario's CVS style Zero like the Strike Chain too?

This Zero being completely different from the X series Zero is the best thing that could happen.

I didn't use anything from Zero from N-Mario, I just saw videos from the game MMZ and tried to play them
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 06, 2021, 12:52:16 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Great to see you in action with this one and the commisioned works my friend. :)

Will test him out and see all the fixes done. And Kenshiro, the MM Zero games are amazing!

Thanks friend, I want to see Zero in your videos hahaha
I really like the demonstrations you do

Thanks
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 06, 2021, 12:39:29 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thank you all for the feedback
Responding to SolidZOne26:
- Honestly, I don't see any problems with the sound of the landing, as well as the lack of voices in taunt and dark hold (I left it on purpose and will keep it that way), so I didn't do anything about it. If someone wants to change or add sounds, feel free.
- In some cases, Dark Hold will be out of alignment because it depends on the position of the SFF which varies from char to char, which is with the 5011/10 sprite, some will be misaligned, others will not.
- The hitspark and guard spark of jumping HP are great for me, but I noticed that the jumping LP was really out of alignment, this was fixed, the jumping HP will be maintained.
- I think the mugen crash occurs due to some green hitboxes that were used, I made an adjustment in possible error spots and maybe it will solve it. Let me know if it occurs again.
- Z-Saber Smash fixed
- Z to know slash 3 OK

There are no plans for more Hyper combos, just those. There will be others in Omega Zero mode in the future.

Please download the char again from the same link above.
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 05, 2021, 02:13:12 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thank you all for the feedback
The voice is from Zero, but his version in Marvel vs. Capcom Infinite, which is in English.

*Sound in landing fixed
*Shield Boomerand projectile block fixed
*I modified the code in AIR . of the 3rd Z-Saber attack, it might solve some people's mugen crash (Thanks Vocalnoid)

Please download the char again from the same link above.
    

Re: Zero from Megaman Zero MVC Style by Kenshiro99

 January 04, 2021, 04:24:58 am View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+

Thank you all for the feedback.

The BGMs were misaligned because I use a different configuration on my mugen, so I did not use the standard measures, sorry.
The char has been updated and I believe it is now aligned, as well as the LV3 bug.

SHield Boomerang blocks projectiles, as long as the projectiles have a blue collision box.

Unfortunately, I don't know why the mugen breaks with some, can someone help me with that?

Please download the char again from the same link above.
    

Zero from Megaman Zero MVC Style by Kenshiro99

 January 03, 2021, 10:40:27 pm View in topic context
 Posted by kenshiro99  in Zero from Megaman Zero MVC Style by Kenshiro99 (Started by kenshiro99 January 03, 2021, 10:40:27 pm
 Board: Your Releases, 1.0+


Zero from the Snk vs Capcom game done in the MVC style with updated sprites to approximate Capcom's classic sprite style.

I don't know the MegaMan Zero series very well, but as soon as I saw the sprites made for SNK vs Capcom, I became very interested in transforming their gameplay into the style I like best, the MVC style.

However, the SNK sprites did not match the rest of the MVC franchise chars, so I was willing to update them and get closer to Capcom's style.

I really liked the result and I hope you like it too.


=====================
   ** MOVELIST **
=====================
Spoiler, click to toggle visibilty
[/spoiler]



===============
 ** MORE IMAGES **
===============

Spoiler, click to toggle visibilty

Don't forget to leave your FeedBack and thank you very much for playing with it.

VIDEO MADE BY 【MFG】gui0007

=============
 ** DOWNLOAD **
=============

    

Re: Amaterasu MVC3 Beta release 3/2019 - Shanri

 March 09, 2019, 12:39:03 am View in topic context
 Posted by kenshiro99  in Amaterasu MVC3 Beta release 3/2019 - Shanri (Started by shanri March 08, 2019, 08:19:00 pm
 Board: Your Releases, 1.0+

Your Nova and Racoon look very promising too.
    

Re: Amaterasu MVC3 Beta release 3/2019 - Shanri

 March 09, 2019, 12:37:45 am View in topic context
 Posted by kenshiro99  in Amaterasu MVC3 Beta release 3/2019 - Shanri (Started by shanri March 08, 2019, 08:19:00 pm
 Board: Your Releases, 1.0+

It's a very beautiful job.

Congratulations
    

Re: DragonBallZ vs One Piece New Version

 January 05, 2019, 12:41:34 am View in topic context
 Posted by kenshiro99  in DragonBallZ vs One Piece New Version (Started by kenshiro99 December 16, 2018, 10:48:46 pm
 Board: Your Releases, 1.0+

The game will be 4 buttons and will not be 6 again.
Everything is a matter of adaptation, I assure you that it is better, both in the gameplay and for me to work.
    

Re: DragonBallZ vs One Piece New Version

 December 16, 2018, 11:52:45 pm View in topic context
 Posted by kenshiro99  in DragonBallZ vs One Piece New Version (Started by kenshiro99 December 16, 2018, 10:48:46 pm
 Board: Your Releases, 1.0+

I hope you gave me credits for using my small portraits. I'm too lazy to download the full game to figure it out :P

Great job though :)

Sorry, my friend, I forgot. But thanks for the help too.