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Re: [OHMSBY Thread]: Waddle Dee Updated (02/14/24)

 April 26, 2024, 04:46:53 am View in topic context
 Posted by TurnPile  in [OHMSBY Thread]: Waddle Dee Updated (02/14/24) (Started by OHMSBY August 09, 2020, 05:26:17 am
 Board: Your Releases, 1.0+

Kiryu coco was delayed. Why long month video released

Dude said a while ago he's downsizing his MUGEN work because he's a human and he has to deal with everything else in life, so its expected now to wait a few months until he releases something. Clearly he's going through something right now....

Even then, he still needs to update every single one of his characters with a meme to work with Coco's meme super.
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 23, 2024, 05:38:50 pm View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Here is a update for Bang Shishigami.

Quote
-His cinematic during The Ultimate Bang now scales with GameHeight and GameWidth.
-Fixed common.cns
-Increased the time before going to the default state after Astral Heat
-Lifepoints reduced from 1100 to 1085

I'm not sure if this could fix your issue sir, but i hope it does.

Spoiler, click to toggle visibilty

Now it properly works, thank you. I believe the issue was due to the boundleft and boundright parameters being set *really* high on the stage I was testing this as a way to circumvent the issues of certain OHMSBY Astral Heats, so it possibly interfered with the timing of his Astral Heat.
    

Re: [OHMSBY Thread]: Waddle Dee Updated (02/14/24)

 April 22, 2024, 03:39:32 am View in topic context
 Posted by TurnPile  in [OHMSBY Thread]: Waddle Dee Updated (02/14/24) (Started by OHMSBY August 09, 2020, 05:26:17 am
 Board: Your Releases, 1.0+

Hey, I noticed that BBTag does indeed have enhanced supers when in that Overdrive thing, as I could see the data for them on the Dustloop pages. Did you not implement that to avoid bloat or did you not know that?
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 22, 2024, 03:10:30 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+


Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW

By seeing the video, i'm not sure if the MUGEN time is affected by the lag of the stage, but Bang goes back to the default 0 state before the calculated time i set for his astral, that's a weird case.
I'll try to fix him tomorrow, it will be a bit hard to try to fix a bug that i actually can't experience it but we'll see.

The lag is coming from the recording itself, though I admit the lag from the MUGEN 1.1 probably messed it up, too. I tested it in my MUGEN 1.0 and it works perfectly fine. Strange bug I say.
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 05:35:41 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.

Is this in MUGEN or IKEMEN? i tried in the two engines and works properly for me, also if possible can you send a video of the issue?

Here's the video. https://cdn.discordapp.com/attachments/307135573922021376/1231444459955421285/M.U.G.E.N_2024-04-20_23-18-39.mp4
I also should update that it doesn't sopftlock the match, as I could hit the opponent and it activates the rest of the Astral Heat. Its MUGEN 1.1, BTW
    

Re: [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24)

 April 21, 2024, 04:12:13 am View in topic context
 Posted by TurnPile  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

Bang's Astral Heat doesn't work properly for me. At the point where the opponent is shown, it just cuts back to regular gameplay and the opponent remains in place, softlockign the match.
    

Re: how can Lose SMG4 Characters by Camren Springer's. But Digital Jinny?

 April 13, 2024, 01:03:29 am View in topic context
 Posted by TurnPile  in how can Lose SMG4 Characters by Camren Springer's. But Digital Jinny? (Started by JolarValenflower April 11, 2024, 04:20:24 pm
 Board: Off-Topic Help

That...that's not even fucking fair, Jolar. I know Carmen's sprites aren't good, but they're not the same as Jinny's pre-rendered models. You're just doing this to burn the poor guy....girl....whatever.
    

Re: I would like some help on how to get unbanned from SpriteClub

 March 21, 2024, 01:46:40 am View in topic context
 Posted by TurnPile  in I would like some help on how to get unbanned from SpriteClub (Started by gohkenytp March 20, 2024, 04:29:00 pm
 Board: Off-Topic Help

Hello, I'm from the SpriteClub server. He's been sugarcoating what he has been doing: he's been harassing Arxos over his shitty commissioned character not being included in SpriteClub, to the point where he was rightfully banned, and has been using sockpuppets to try to get back in the server, ban evading loads of times. Not to mention he's also been trying to get into SaltyBet's server as revenge on us "wrongfully" banning him.

We're not the enemy, Gohken..... you are.
    

Re: [Vinnie Thread]: Hybrid Nimue Released (03/10/2024)

 March 11, 2024, 02:59:41 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

This looks too ridiculous for a special move, and I'm a guy who likes to not have much balance. The Divine Light EXA looks more like a special move than this.
I hate to break it to you but you are talking about balance while comparing a source-accurate meterless special with a self-insert meterless hyper. Not to mention, 214A has a long startup and isn't even plus on block.

I'd actually looked it up and yeah, you were right...well then, I say the issue is that the effects are too big.
    

Re: [Vinnie Thread]: Hybrid Nimue Released (03/10/2024)

 March 10, 2024, 04:52:11 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+


This looks too ridiculous for a special move, and I'm a guy who likes to not have much balance. The Divine Light EXA looks more like a special move than this.
    

Re: [Vinnie Thread]: Kamui Tokinomiya Released (02/10/2024)

 February 11, 2024, 05:34:00 am View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

You know, I can't but notice that Kamui doesn't use her Arcana at all in this, though I guess you were aiming for something similar to Pistrix than Heart from OHMSBY.
    

Re: Kirino + PUBLIC RELEASE

 January 19, 2024, 02:35:10 am View in topic context
 Posted by TurnPile  in Kirino + PUBLIC RELEASE (Started by HakiKing+ January 19, 2024, 01:10:47 am
 Board: Your Releases, 1.0+

Think you should post some screenshots, too.
    

Re: [Jinny Thread]: Omega Zero Release (OHMSBY Style) (15/08/2023)

 December 26, 2023, 11:59:15 pm View in topic context
 Posted by TurnPile  in [Jinny Thread]: Omega Zero Release (OHMSBY Style) (15/08/2023) (Started by Digital Jinny April 28, 2023, 05:20:58 pm
 Board: Your Releases, 1.0+

Omega is very good, but there's a small nitpick that I have with Messiah's Second Coming: I think that the hit counter is meant to say "666" at the end, but it seems to fall short of that.
    

Re: [Ichida Thread]: Margaret Released (10/11/2023)

 November 14, 2023, 09:51:14 pm View in topic context
 Posted by TurnPile  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Did you remove the link to your Google Drive folder, or am I just completely blind?

You know, there's the site if you want to download characters, but the link is still there on the previous page. Just scroll up to the Saki/Shadow Chie release post and you'll find it.
    

Re: Miyako Arima + Mirai Akari UPDATE Released

 November 06, 2023, 05:17:57 pm View in topic context
 Posted by TurnPile  in Akatsuki Released (Started by Walruso July 18, 2023, 04:59:57 am
 Board: Your Releases, 1.0+

    

Re: [OHMSBY Thread]: Joker Released (10/31/23)

 November 01, 2023, 09:12:11 pm View in topic context
 Posted by TurnPile  in [OHMSBY Thread]: Waddle Dee Updated (02/14/24) (Started by OHMSBY August 09, 2020, 05:26:17 am
 Board: Your Releases, 1.0+

Checked it again and now it affected P1:

Usually the custom state on the opponent should be the same for both sides. So I have no clue why it got altered for the other side when it shouldn't.

Since I literally have nothing else left on Joker and didn't get the chance to talk about Ganondorf a few weeks ago when the topic was relevant, I'm very curious how you'll tackle his ToTK counterpart since he's not based on a fighting game. But I personally think OoT should come first because he already has a moveset to base on from SSBU.

I think he's going to do Bandana Waddle Dee as an experiment for making characters not based on a fighting game (or at least, officially). As such, we'll see what he'll do with Ganondorf by then. Oh, and I should mention he really should make some new sprites for Kirby since the D4 sprites look really, really out of place with the newer ones.
    

Re: I got a C&D mail from Interplay...

 September 18, 2023, 06:55:29 am View in topic context
 Posted by TurnPile  in I got a C&D mail from Interplay... (Started by Basara Lapis September 05, 2023, 02:25:51 am
 Board: All That's Left

I'm sure I replied with this on your twitter post on this.
Have you thought about reworking the game with original characters, original stop motion sprites, original stages, original music/sounds, and have it run on IKEMEN? I'd pay real money for it if it goes for sale as digital downloads.

Uh.....actually, he released the screenpack and basically has made it a "DIY" game.

He did do that but that still uses clayfighter assets, just isn't compiled into an actual game and is more random assets scattered into logical sections of his website. What pacsonic was referring to was a completely original game or IP that keeps the pixelated/digitized stop-motion style but uses its own characters instead of the clayfighter ones.

I really don't think he'd be able to do that, however. Stop-motion is time consuming and if basara were to get a team to do it it'd probably take several months just to make the sprites for one character. In general I just don't feel he has the resources to actually do something completely original, I have no idea if he even would want to create a team for it since he seems fine just doing things by himself and has other interests and hobbies than just clayfighter stuffs. Everything in this world costs money and it sucks.

Well, society made us so that without a precious commodity, we can't do shit unless we were forced into it.
    

Re: I got a C&D mail from Interplay...

 September 18, 2023, 06:28:00 am View in topic context
 Posted by TurnPile  in I got a C&D mail from Interplay... (Started by Basara Lapis September 05, 2023, 02:25:51 am
 Board: All That's Left

I'm sure I replied with this on your twitter post on this.
Have you thought about reworking the game with original characters, original stop motion sprites, original stages, original music/sounds, and have it run on IKEMEN? I'd pay real money for it if it goes for sale as digital downloads.

Uh.....actually, he released the screenpack and basically has made it a "DIY" game.
    

Re: I got a C&D mail from Interplay...

 September 14, 2023, 06:43:56 am View in topic context
 Posted by TurnPile  in I got a C&D mail from Interplay... (Started by Basara Lapis September 05, 2023, 02:25:51 am
 Board: All That's Left


It is official, it's over, nothing to do against a videogame company who still got the rights of a fangame like mine.

Thanks to all for your support and your words, I'll make the announcements in all my social media and my site, then all Infinite Clayfare content will be removed. Maybe that's the way things are, that the good things don't last...

After I get off the IC content, I'll delete the fullgame thread and this one will be locked. Again, thanks for your support, people, it means a lot to me :)

If you'd contacted them from the beginning, then none of this would've happened.
    

Re: End of an Era (2007-2023)

 September 13, 2023, 05:20:41 am View in topic context
 Posted by TurnPile  in End of an Era (2007-2023) (Started by Ricepigeon September 10, 2023, 01:58:49 am
 Board: M.U.G.E.N Discussion

People in this thread are just trying to one-up Christianity itself rather than Ricepigeon, and its a little silly.

I think part of this is its really hard for us atheists to wrap our heads around when people make choices to destroy something or someone over a mythology we ourselves believe to be fictional.

Ugh...I don't think a lot of us are atheists (I'm a bit spiritual myself as a matter of fact), I think the problem is that he is retiring with his uberstrict religious beliefs and then passing his opinions onto US and kinda doubling down in that post at the top ain't helping.
Now please let us not have a slapfight over religion.