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Staubhold

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Messages by Staubhold

    

Re: Released: Annalynn by Crocok6

 May 18, 2025, 04:00:44 pm View in topic context
 Posted by Staubhold  in Released: Annalynn by Crocok6 (Started by AnyaPinkGirl May 18, 2025, 05:59:53 am
 Board: Found Releases 1.0+

    

Re: Released: Hobo by Monkeyx5

 May 17, 2025, 09:26:53 pm View in topic context
 Posted by Staubhold  in Released: Hobo by Monkeyx5 (Started by AnyaPinkGirl May 15, 2025, 04:14:01 am
 Board: Found Releases 1.0+

Hobo has been updated with new readme, new commands and new super background for the Final Attack.

Spoiler, click to toggle visibilty

Updated Link 16/05/2025 Hobo
    

Re: Released: Hobo by Monkeyx5

 May 15, 2025, 05:34:25 pm View in topic context
 Posted by Staubhold  in Released: Hobo by Monkeyx5 (Started by AnyaPinkGirl May 15, 2025, 04:14:01 am
 Board: Found Releases 1.0+

Thank you.
    

Re: Released: Hobo by Monkeyx5

 May 15, 2025, 08:39:09 am View in topic context
 Posted by Staubhold  in Released: Hobo by Monkeyx5 (Started by AnyaPinkGirl May 15, 2025, 04:14:01 am
 Board: Found Releases 1.0+

ROFL! What game is he from?
Will take a look.
Thanks.
    

Re: Earthworm Jim has been updated, now with Parry system!!

 May 14, 2025, 05:39:11 pm View in topic context
 Posted by Staubhold  in Earthworm Jim has been updated, now with Parry system!! (Started by Basara Bogard May 13, 2025, 11:18:43 pm
 Board: Your Releases, 1.0+

Earthworm Jim with Parry!!

Small nitpicks...

 - Standing MK has no whoosh sound.
 - On some taunts the whirling sound doesn't match the animation.
    

Re: Tekken 8

 May 11, 2025, 04:23:29 pm View in topic context
 Posted by Staubhold  in Tekken 8  (Started by videoman September 14, 2022, 12:28:30 am
 Board: Fighting Games

What we fans expected: Balanced patch FR, cohesive stuff, loved characters, more customization.

What we get: paid content, more paid content, paid content, not-suitable-for-epileptic-people stage and an over-designed character who now wears a crown.


Just terrible :/

Sooooo true!
    

Re: massive SF2 project

 May 10, 2025, 11:18:42 pm View in topic context
 Posted by Staubhold  in massive SF2 project (Started by gdk1981 October 09, 2021, 07:39:36 pm
 Board: Projects

Thanks for the compliment!  Yes, Eiko has already been created by someone in the MUGEN community and I just need to edit him slightly.  Cyborg is just a clone of Ryu/Ken and if anything, I was just going to have him as a dummy enemy for practice mode. I haven't worked on any of the other characters mentioned but would obviously include them if someone else did all of the spriting for them, haha. That is what takes the longest.

Eiko would be a nice addition.
To make Cyborg more interesting, take some inspiration from Kamekazes or O Ilusionistas Shotoborg. Kamekazes version lets you choose the super at the start of the match (Shinkuu Hadouken, Shoryuu Reppa or Hyakkishu into Hyakki Gotsui), has a Self destruct Shun Goku Satsu and a AI only boss mode, that can use all supers.
Ilusionistas version has different robotic edited voices from Ryu/Ken, depending on the palette you selected.
    

Re: Character of the Month: April 2025 Nominations

 May 03, 2025, 05:48:02 pm View in topic context
 Posted by Staubhold  in Character of the Month: April 2025 Nominations (Started by Lyrica May 03, 2025, 04:25:30 am
 Board: M.U.G.E.N Discussion

Shun'ei by TornilloOxidado - 3
Wild Wolf by KarmaCharmeleon & Akito - 3
Street Master Bison by Basara-kun - 2
kuroko by nrf  - 2
    

Re: Street Fighter 3 Third Strike New Update 2025

 May 01, 2025, 11:37:57 pm View in topic context
 Posted by Staubhold  in Street Fighter 3 Third Strike New Update 2025 (Started by VictorBrGaming July 03, 2022, 10:46:54 pm
 Board: M.U.G.E.N Discussion

The double power bar (one from the screenpack and one from the char) on Dan really says it all...
    

Re: Garfield (with WlanmaniaX; Beta 2) [5/1/2025]

 May 01, 2025, 04:49:31 pm View in topic context
 Posted by Staubhold  in Garfield (with WlanmaniaX; Beta 2.1) [5/7/2025] (Started by GarfieldfanMUGEN September 30, 2024, 07:33:04 am
 Board: Your Releases, 1.0+

Nice beta...
Really enjoy the remote controller system and the cooldwon, even between the super and the special.
It's like the batteries are almost empty, so you have to wait between each use.  ;D

Some quick feedback.

 - When I hold up to constantly jump, there is no landing sound effect.
 - Try to get the sound level even. Some voice clips of Garfield are very low, in contrast to others.
 - Use the throw hit sound as the MP hit sound (rolled newpaper). IMO that sounds like a newspaper hit.
 - Use some cartoon sound for the windup punch in the throw.
 - D, DF, F, 2P - Chili con Flame. Find some fitting Garfield scream.
 - D, DB, B, (kick) - Remote Possibilities
   Use a sound for the remote. Either a button press, a beep (maybe use something like the beeping sound from that episode "Remote Possibilities") or some sound for the remote control "ray".
   Use a sound when the alarm clock is set down.
   Use a sound when Garfield places the TV.
 - Garfield muscle pose win animation. Use some ballon squeaking sound effects for each pose.

Summarized use more cartoon sounds. The TV show had few (and when then very short) moments were there was total silence. It reeks of silly sounds (and music in the background).
Sound Effects Wiki - Garfield and Friends
    

Re: Double 8-bits Release: Bison and Mini Cody have been released!!

 April 30, 2025, 07:05:16 pm View in topic context
 Posted by Staubhold  in Double 8-bits Release: Bison and Mini Cody have been released!! (Started by Basara Bogard April 30, 2025, 05:24:18 am
 Board: Your Releases, older Mugen

Thanks for the releases.

Tested Bison. Solid release. Charge characters are "my forte", works like it should.
Really enjoy the OG palette inconsistencies (one pixel of blue is over the outline of his shorts, the color of the boxing gloves, etc).
Was doing some research, because in one of the source game vids it looked like Bison could destroy projectiles with his punches.

I went so far as to emulate the game. Couldn't destroy Kens Energy Ball with Bisons punches, BUT I found some stuff about Ken...

All in the emulated game.
Spoiler, click to toggle visibilty
    

Re: Fatal Fury: City of the Wolves

 April 28, 2025, 06:01:10 pm View in topic context
 Posted by Staubhold  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

Salvatore Ganacci Move List
    

Re: Fatal Fury: City of the Wolves

 April 26, 2025, 07:12:38 pm View in topic context
 Posted by Staubhold  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

So, he has stances, can juggle his force football.
Some of the animations remind me of Ganbare, Kickers! or Captain Tsubasa.


2-Lane battles, but only in that one stage...
    

Re: Pee & Gity Stages (Updated)

 April 23, 2025, 11:10:39 pm View in topic context
 Posted by Staubhold  in Pee & Gity Stages (Updated) (Started by Rowster64 April 01, 2021, 04:41:33 pm
 Board: Your Releases, 1.0+

Nice. Thank you very much.
Have never heard of that game.
    

Re: Fatal Fury: City of the Wolves

 April 22, 2025, 10:53:06 pm View in topic context
 Posted by Staubhold  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

This guy has crazy animations!



    

Re: Fatal Fury: City of the Wolves

 April 21, 2025, 06:27:56 pm View in topic context
 Posted by Staubhold  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

Bosses
Spoiler, click to toggle visibilty
    

Re: Thanos MvCI Commissioned Release

 April 21, 2025, 05:23:03 am View in topic context
 Posted by Staubhold  in Thanos MvCI Commissioned Release (Started by jweezy34 April 19, 2025, 04:57:28 am
 Board: Your Releases, 1.0+

Nice.

Some very quick feedback.

 - Maybe add in the readme the effects of the Infinity Stone Specials.
 - Up close standing LP, standing HK, crouching MP, all variations of Titan Shield miss.
Spoiler, click to toggle visibilty

 - HK Emperor Stance misses up close too. Dunno if intentional to work as a frontal anti air.
 - Throw (please add in the readme). P2 goes into jumping block animation after the rebounce.
Spoiler, click to toggle visibilty

 - Suggestion... Add the Infinity Stone name as ko finish, when Thanos ko's p2 with one of the Infinity Stone Specials, like in MSH.
 - Can't get Infinity Snap to work.

All tested in MUGEN 1.0 against KFM.
    

Re: Complete Real Bout Fatal Fury 2 Ikemen Go Stages Release by OldGamer

 April 20, 2025, 03:09:52 am View in topic context
 Posted by Staubhold  in Complete Real Bout Fatal Fury 2 Ikemen Go Stages Release by OldGamer (Started by OldGamer April 11, 2025, 07:55:23 am
 Board: IKEMEN Releases

Thank you OldGamer.

BTW... IKEMEN GO nightly - the bgmusic.round setting doesn't work. Works in the version before nightly.
    

Re: Slyck has been released!!

 April 15, 2025, 10:39:04 pm View in topic context
 Posted by Staubhold  in Slyck has been released!! (Started by Basara Bogard April 15, 2025, 07:18:49 pm
 Board: Your Releases, older Mugen

Thank you very much. Really nice.

Quick feedback :

 - Typo in the readme. Launcher is done with DB + Z, not DB + C
 - Dunno if source accurate. Psycho Spits super does not hit when up close.

Tested in MUGEN 1.0 against KFM.

Will you consider creating Dr. Peelgood as another standalone clone?
    

Re: Dcat's TMNT WIP Thread

 April 09, 2025, 11:29:24 pm View in topic context
 Posted by Staubhold  in Dcat's TMNT WIP Thread (Started by Dcat July 02, 2020, 04:53:24 am
 Board: Projects

Nice to read that.