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Tanky Blobbit

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Messages by Tanky Blobbit

    

Re: MUGEN1 Lifebar Double Remix

 January 09, 2025, 06:26:41 pm View in topic context
 Posted by Tanky Blobbit  in MUGEN1 Lifebar Double Remix (Started by PotS January 04, 2025, 11:47:43 am
 Board: IKEMEN Releases

I added a version for Ikemen GO 0.99 to the first post. The downgrades are minimal.

But as far as I understand:
I can't use Orange-Dolphin's Palette Select branch and the optional commentary because the Palette Select Branch is not based on the nightly build. Am I right?
That's a question for the screenpack, hehe. It was compatible with the module when I wrote that, but like Ikemen's nightly builds the module is in constant flux so maybe it isn't anymore.

How did you design the "Fight" and "KO" sprites? I'm looking to make a collage of different assets in photopea.
I still have the work files so here you go. PaintShop Pro 9 (I still use some old software because I'm used to them). The obvious thing missing in this file is that I then blurred the shadow and changed its opacity.

Hey, thanks! That's very generous of you.
    

Re: score tally module

 January 09, 2025, 06:20:36 pm View in topic context
 Posted by Tanky Blobbit  in score tally module (Started by jay_ts January 06, 2025, 06:47:55 am
 Board: IKEMEN Releases

So at this part:

"if !IsHelper && !AILevel && Alive && !NumHelper(57484610) && GameMode = "arcade" && RoundState = 4 {
   Helper{
      helpertype: normal;
      id: 57484610;
      name: "Score Tally by jay_ts";
      stateno: 57484610;
      pos: 100000, 0;
      postype: back;
      keyctrl: 0;
      supermovetime: 9999;
      pausemovetime: 9999;
   }
}"

I found out I can change the modes the tally will trigger. is there a way to have it trigger in multiple modes?
    

Re: MUGEN1 Lifebar Double Remix

 January 09, 2025, 12:02:38 am View in topic context
 Posted by Tanky Blobbit  in MUGEN1 Lifebar Double Remix (Started by PotS January 04, 2025, 11:47:43 am
 Board: IKEMEN Releases

How did you design the "Fight" and "KO" sprites? I'm looking to make a collage of different assets in photopea.
    

Re: Streets of Rage 2 Bonus Game + 12 Chars IKEMEN Version (All Updated 12/2)

 December 03, 2024, 10:18:42 pm View in topic context
 Posted by Tanky Blobbit  in Streets of Rage 2 Bonus Game + 12 Chars IKEMEN Version (All Updated 12/15) (Started by K-Fox July 18, 2022, 04:29:07 am
 Board: IKEMEN Releases

I should acknowledge that chrome and edge won't even let the file touch the downloads folder. I don't have any third party AV running.

Update: I used Firefox and got it.
    

Re: Streets of Rage 2 Bonus Game + 12 Chars IKEMEN Version (All Updated 12/2)

 December 03, 2024, 07:07:59 pm View in topic context
 Posted by Tanky Blobbit  in Streets of Rage 2 Bonus Game + 12 Chars IKEMEN Version (All Updated 12/15) (Started by K-Fox July 18, 2022, 04:29:07 am
 Board: IKEMEN Releases

Chrome tells me the bonus game is a virus.
    

Re: Auto Stage Camera Module

 November 19, 2024, 07:13:30 pm View in topic context
 Posted by Tanky Blobbit  in Auto Stage Camera Module (Started by PotS November 19, 2024, 11:58:56 am
 Board: IKEMEN Releases

I was just posting on youtube and twitter about ikemen. This module would be enough to *really* get me back into the saddle, cause I'm just waiting for more content to be available to work with.
    

Re: Universal Dash Cancel System

 August 27, 2024, 05:29:19 pm View in topic context
 Posted by Tanky Blobbit  in Universal Dash Cancel System (Started by PotS May 11, 2024, 09:34:18 am
 Board: IKEMEN Releases


Does anyone know how I can fix this error?



That seems like a "typo" error in the config. Make sure it looks like this:

  "CommonStates": [
    "data/functions.zss",
    "data/score.zss",
    "data/action.zss",
    "data/dizzy.zss",
    "data/shadows/shadows.zss",
    "data/dashcancel.zss"
  ],


Not *exactly* like it, but notice how each line ends with a "," except for the "data/dashcancel.zss" line, do that.
    

BBCTB Inspired Lifebars (IKEMEN) (On Hiatus)

 May 04, 2024, 10:26:19 pm View in topic context
 Posted by Tanky Blobbit  in BBCTB Inspired Lifebars (IKEMEN) (On Hiatus) (Started by Tanky Blobbit May 04, 2024, 10:26:19 pm
 Board: Projects



These are on hold for now due to the fact that these were mainly a personal reskin project I had going. For example, I'll probably use the assets I've made for POTS's mugen1 remix lifebars. Maybe if enough people ask for it, I'll upload the assets and examples I've made.
    

Re: MUGEN1 Lifebar Remix

 May 04, 2024, 10:11:31 pm View in topic context
 Posted by Tanky Blobbit  in MUGEN1 Lifebar Remix (Started by PotS May 04, 2024, 09:10:14 am
 Board: IKEMEN Releases

Oh neat! I'm also working on a lifebar that uses the default mugen1 as a template.
    

Re: Capcom Fighting Max Ikemen go Conversion Edition Release made by ZEDDEAD

 April 18, 2024, 10:45:56 pm View in topic context
 Posted by Tanky Blobbit  in Capcom Fighting Max Ikemen go Conversion Edition Release made by ZEDDEAD (Started by OldGamer April 01, 2024, 05:44:32 am
 Board: IKEMEN Releases

This is neat, but I just need the screenpack itself. I was wondering why the filesize was so big.
    

Re: LIFEBARS PACK

 April 11, 2024, 08:35:15 am View in topic context
 Posted by Tanky Blobbit  in LIFEBARS PACK (Started by HLoader December 18, 2023, 01:40:34 am
 Board: IKEMEN Releases

The Project M Lifebar has a few hiccups

This could just be a "me" thing because this was my first time ever in both mugen and ikemen where I added custom ports, but the positions and scaling aren't correct.
The Turns lifebars doesn't match what you have in the previews when meanwhile the Turns lifebar's ports is slightly layered on the lifebar.
The powerbar number doesn't go beyond 3 when I use a character with more than 3 meters, where it would show nothing.

Other than that, the Project M lifebars are really awesome. I've been making custom ports for Kazecat's characters and while doing it I figured I bring this up.
    

Re: Warmth Screenpack [IKEMEN GO]

 March 13, 2024, 10:14:11 am View in topic context
 Posted by Tanky Blobbit  in Warmth Screenpack [IKEMEN GO] (Started by Meldo March 12, 2024, 03:37:48 am
 Board: IKEMEN Releases

Thanks for your creations, you've made some great stuff for mugen and ikemen. You're an awesome Contributor and Artist.
    

Re: restoring the old add004 camera to ikemen go latest build?

 December 12, 2023, 05:36:54 am View in topic context
 Posted by Tanky Blobbit  in restoring the old add004 camera to ikemen go latest build? (Started by Zazamyon2 December 04, 2023, 07:27:05 am
 Board: Ikemen General Discussion and Help

I'm curious about how this could work as well.
    

Re: Capcom VS SNK 2 Commentator Add-on

 December 11, 2023, 07:00:02 pm View in topic context
 Posted by Tanky Blobbit  in Capcom VS SNK 2 Commentator Add-on (Started by PotS December 10, 2023, 06:59:28 pm
 Board: IKEMEN Releases

thanks,have some video?..Is it narrated by voice or is it read?
It's voiced. While this is neat, I would kinda like a to adjust some kind of frequency of how often the narrator speaks. Because I was playing the SOR2 bonus game with a character with a lot of combos and the narrator would just. not. stop. Don't get me wrong it was funny as hell when it happened.

    

Re: Climax Sacrifice Lifebars 2.0

 December 09, 2023, 10:57:14 pm View in topic context
 Posted by Tanky Blobbit  in Climax Sacrifice Lifebars 2.0 (Started by Tanky Blobbit December 02, 2023, 08:18:19 am
 Board: IKEMEN Releases

These bars are really fantastic. The only complaint I have is that you should list gofx so the dizzy/guard break mechanics look as intended.

I'll include that on the next update. Which is soon-ish cuz I found another oopsie with the tag lifebars.
    

Re: Climax Sacrifice Lifebars 2.0

 December 07, 2023, 03:10:27 am View in topic context
 Posted by Tanky Blobbit  in Climax Sacrifice Lifebars 2.0 (Started by Tanky Blobbit December 02, 2023, 08:18:19 am
 Board: IKEMEN Releases

    

Re: Climax Sacrifice Lifebars 2.0

 December 02, 2023, 07:18:27 pm View in topic context
 Posted by Tanky Blobbit  in Climax Sacrifice Lifebars 2.0 (Started by Tanky Blobbit December 02, 2023, 08:18:19 am
 Board: IKEMEN Releases

- Yeah, I could adjust the pos for the bars.
- I actually want to use the Power Stone 1 announcer for the rounds and have him say "Are you Ready", but he says "Challenge" instead of "Round". To make it consistent, I would have to recreate InfantryDoubleZero.exe's round sprites (or PNG) from scratch.
- lol, I got mixed up and confused when trying to test the 480p and 720p bars adjusting the messages I sorta forgot to adjust it more for 480p.
- I was going for a DBZ power-level feel for the numbers. I can try to adjust this differently.
- Honestly, I want to use a clearer font for the names because it can be confusing to see if being on a stage with a white or very bright background. And as I'm writing this, I have an idea for the faces.
- I need to adjust the KO scale a little then.
- I can add a stroke border to the win icons.
- Dragonball Z SFX is like audible chocolate.
- This originally was a mental reminder for me to start being more defensive instead of offensive towards the opponent.
- I'll think of a way to implement stun and guard bars in the future.
- So I'm not going crazy then. Because I've been trying to figure out why the red life behaves like this.
- I'm actually thinking of reverting these back to the way InfantryDoubleZero.exe had the powerbars.
- I'll address the layer issue.


But overall, I'm glad you enjoy them, Thanks for the feedback!
    

Climax Sacrifice Lifebars 2.0

 December 02, 2023, 08:18:19 am View in topic context
 Posted by Tanky Blobbit  in Climax Sacrifice Lifebars 2.0 (Started by Tanky Blobbit December 02, 2023, 08:18:19 am
 Board: IKEMEN Releases

It's been a minute, hasn't it? I'mma fix that by updating these Lifebars. This is it's own thread from the topic of the screenpack because most of my focus will be on updating the lifebars. Also to celebrate my 100th post.


What's New:

+ Added Red Life
+ EVERYONE HAS A FACE. Meaning Simul and Tag partners now have visible faces.
+ Redone the Action messages.
+ Added colored win icons:
White - Normal, Green - Special, Red - Super, Blue - Throw, Yellow - Cheese, Cyan - Time Over and Black - Suicide.
+ Support for both 4:3 and 16:9 resolutions.

---Recent Changes For 480p lifebars---
+ Adjusted the lifebar positions a little better
- Removed the flashing powerbars until I figure out a way to make them look more appealing.
+ Added Stroke borders to the win icons for better visibility. Also adjusted the winicons posistions a little more because the 2nd win icon and other icons would go up instead of left or right.
+ Messasges are posistioned better.
+ Scaled the faces better.
= I'm experimenting with having 4 digits for the powerbars. Lemme know if you like it or not.
+ Used and adjusted the unused "Ready Fight" animation.
+ Replaced announcer with the one from Tekken 7. (I used AI to make him say "Ready" Don't know why I didn't do that sooner)
+ "Winner" image is lowered down.
+ "K.O." Now covers the whole screen.
+ And some other things I can't remember atm.


For now, the 480p version gets some love. I'll work on the 720p version sometime in the future. I'll also update the preview pics at some point.


https://www.mediafire.com/file/brpjr4uyn59ug1a/Climax480p.zip/file


4:3 Single

4:3 Simul


4:3 Tag and Turns

16:9 Single

16:9 Simul


16:9 Tag and Turns


What I want to add but fail to do:

- Add damage display with combo.
- Background for Action messages.

Also I did this with the mindset of being P1 all the time. So you'll have to readjust the P2 Score position and all that if playing with a buddy.

Consider this my early Christmas gift to yall! https://www.mediafire.com/file/t65echnrowzohpk/ClimaxBars.zip/file

also don't mind the active tag message. d:

    

Re: Release - Soldier Joins the Battle!

 November 26, 2023, 04:59:38 pm View in topic context
 Posted by Tanky Blobbit  in Release - Soldier Joins the Battle! (Started by Mialere November 25, 2023, 11:58:59 pm
 Board: IKEMEN Releases

I love his idle stance.
    

Re: Describe avatar (and/or signature) on the above user

 November 25, 2023, 02:54:23 am View in topic context
 Posted by Tanky Blobbit  in Describe avatar (and/or signature) on the above user (Started by Funk June 20, 2023, 03:57:36 am
 Board: All That's Left

Bojangles.