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ReyCed

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Messages by ReyCed

    

Re: Project Catch 'Em All

 March 02, 2024, 05:01:16 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

    

Re: Project Catch 'Em All

 February 23, 2024, 03:39:55 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

It's coming soon , on a second file that I finish to complete. (Just need to finish a "cosplay pikachu" with electro ball - flying press - charm - surf)
    

Re: Project Catch 'Em All

 February 11, 2024, 01:13:47 am View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

I need some help to create Strength Sap, I have some problems like "life healed the user is equal to the target's current attack" or "doesn't decrease target's attack unless it's already reduced by one stage"... I took Giga Drain as a premise.
Thanks in advance for your help.
    

Re: Project Catch 'Em All

 February 09, 2024, 03:02:35 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Here, an edited and animated stage : "Cave in Mt. Mortar"
    

Re: Project Catch 'Em All

 February 07, 2024, 06:33:17 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Here a new Teddiursa with Quick Feet
-Play Rough
-Feint Attack
-Cut
-Endure
    

Re: Project Catch 'Em All

 February 06, 2024, 02:21:00 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

I made an animated stage based on emerald ending with an other sky and mist on horizon.


                                            Ending Landscape
    

Re: Project Catch 'Em All

 February 06, 2024, 08:07:45 am View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

    

Re: Project Catch 'Em All

 February 03, 2024, 07:36:56 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

    

Re: Project Catch 'Em All

 February 02, 2024, 04:11:49 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

I'm back, with updated characters.

All updated (152Mo) => Edited 'cause I forgot I made new sprites for cosmic power + new stand anim for Lunatone and Sharpedo
    

Re: Project Catch 'Em All

 August 16, 2023, 05:23:24 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

humor: my brain just exploded
    

Re: Project Catch 'Em All

 August 14, 2023, 05:46:07 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Thanks a lot for your answer, I understand better now.
I have an another request for Night Shade , I need to make him immune to normal type.
    

Re: Project Catch 'Em All

 July 31, 2023, 11:51:32 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Hi! I am making the recommended modifications. However I have noticed that flareon and quilava have their flash fire which doesn't work...
    

Re: Project Catch 'Em All

 June 07, 2023, 08:22:00 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

For obscure type, Chuchoryu 've realized Dark Lugia which I modified to be like Pokemon XD.
-Hydro Pump
-Shadow Storm
-Shadow Blast
-Earthquake


=> Obscure type is super effective (*1.5) against other type but not effective (*0.66) to obscure type.

To resist or beat that boss, I add Electabuzz and Primeape (with a dark palette) and with Shadow Rush on attack.
    

Re: Project Catch 'Em All

 June 07, 2023, 01:26:09 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Thanks for your comments!
Sounds, Mystery Dongeon's Portrait are being modified. (I found this : https://sprites.pmdcollab.org/)
Some points such as attack statistics or type weaknesses have already been fixed. I took the liberty of adding obscure, sheer cold and scrappy, of course I put Non-type back

For portraits, I can make it possible too.
For STAB it's on wip too.

For palettes, even with a tutorial, I can't do it.
    

Re: Project Catch 'Em All

 May 22, 2023, 01:05:04 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

I try to complete the project, at my own speed.
    

Re: Project Catch 'Em All

 May 22, 2023, 12:11:01 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Thanks for your comment!

And specials characters wait on hidden place!
    

Re: Project Catch 'Em All

 May 21, 2023, 12:49:05 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Final version coming soon !



    

Re: Project Catch 'Em All

 April 13, 2023, 11:39:29 am View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Hello I need some help to reduce at 20-25% Dreepy's Sprites which I found.  With my GIMP or Photoshop, the result don't be nice.
Link : Here
Thanks a lot.
    

Re: Project Catch 'Em All

 March 22, 2023, 05:16:57 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Maybe an Alolan Ninetales (for Ice and Fairy) on wip...

20 (21 if I delete "random select") chars are missing, 12 of them are hidden.

After that, I'll add the missing sounds and add some stages for boss + places reminiscents of the different games.

Feel free to make requests.
    

Re: Project Catch 'Em All

 March 21, 2023, 05:28:31 pm View in topic context
 Posted by ReyCed  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects