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Bardock Revenge

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Messages by Bardock Revenge

    

Re: SSJ2 Son Gohan Beta Released, All Characters Updated (12-16-2024)

 December 16, 2024, 03:30:29 pm View in topic context
 Posted by Bardock Revenge  in SSJ2 Son Gohan Beta Released, All Characters Updated (12-16-2024) (Started by D. HoChoy December 16, 2024, 02:53:57 pm
 Board: Your Releases, 1.0+

Good to see you're still active :)
    

Re: Son Gohan (Shin Butōden) W.I.P Thread

 December 12, 2024, 12:16:46 pm View in topic context
 Posted by Bardock Revenge  in Son Gohan (Shin Butōden) W.I.P Thread (Started by D. HoChoy December 11, 2024, 03:36:28 am
 Board: Projects

niceeeee i love UB22 Style
    

Saibamen - Mugen - IKEMEN - Joins The Fights

 December 10, 2024, 01:50:42 am View in topic context
 Posted by Bardock Revenge  in Saibamen - Mugen - IKEMEN - Joins The Fights (Started by Bardock Revenge December 10, 2024, 01:50:42 am
 Board: IKEMEN Releases

    

Re: Android 19 - Mugen - IKEMEN - Joins The Fights

 November 16, 2024, 06:58:30 pm View in topic context
 Posted by Bardock Revenge  in Android 19 - Mugen - IKEMEN - Joins The Fights (Started by Bardock Revenge November 16, 2024, 08:45:42 am
 Board: IKEMEN Releases

    

Android 19 - Mugen - IKEMEN - Joins The Fights

 November 16, 2024, 08:45:42 am View in topic context
 Posted by Bardock Revenge  in Android 19 - Mugen - IKEMEN - Joins The Fights (Started by Bardock Revenge November 16, 2024, 08:45:42 am
 Board: IKEMEN Releases

    

unlock characters ikemen

 October 23, 2024, 01:38:02 pm View in topic context
 Posted by Bardock Revenge  in unlock characters ikemen (Started by Bardock Revenge October 23, 2024, 01:38:02 pm
 Board: Ikemen General Discussion and Help

O Comando para finalizar o modo arcade funciona assim , assim que o char 1 finalizar o modo arcade o personagem secreto será liberado

hidden = 2, unlock = stats.modes ~= nil and stats.modes.arcade ~= nil and stats.modes.arcade.clear >= 1

tem a opção de liberar apenas com char especifico por exemplo

hidden = 2, unlock = stats.modes ~= nil and stats.modes.arcade ~= nil and stats.modes.arcade.clearcount ~= nil and stats.modes.arcade.clearcount.char1  ~= nil

gostaria de saber se é possível liberação com múltiplos chars (finalizar o modo arcade de todos em vez de colocar stats.modes.arcade.clear >= 9

char1, char 2, char 3 etc

pensei em algo assim hidden = 2, unlock = stats.modes ~= nil and stats.modes.arcade ~= nil and stats.modes.arcade.clearcount ~= nil and stats.modes.arcade.clearcount.char1  ~=  nil and stats.modes.arcade.clearcount ~= nil and stats.modes.arcade.clearcount.char2  ~=  nil and stats.modes.arcade.clearcount ~= nil and stats.modes.arcade.clearcount.char3  ~=

funciona ?
    

Super Piccolo - Mugen - IKEMEN - Joins The Fights

 September 18, 2024, 05:45:40 am View in topic context
 Posted by Bardock Revenge  in Super Piccolo - Mugen - IKEMEN - Joins The Fights (Started by Bardock Revenge September 18, 2024, 05:45:40 am
 Board: IKEMEN Releases

    

Re: Need help with power charge

 July 23, 2024, 07:40:45 am View in topic context
 Posted by Bardock Revenge  in Need help with power charge (Started by Nulo July 22, 2024, 04:16:29 am
 Board: M.U.G.E.N Development Help

I'm creating my first mugen character and i would like to know how to make a power charge code for the Enter key..
It's a JUS character so i want to replicate these power chargers in those JUS Style characters.

cara power add e bastante simples

[State 0, PowerAdd]; Normal
type = PowerAdd
trigger1 = 1
value = 10

e no final do golpe

[State 0, 3]
type = ChangeState
trigger1 = command != "start" ; botao star
trigger2 = power = 3000 ; ou power quando chegar no 3000
value = 0
ctrl = 1

tudo depende como voce quer fazer :)
    

Re: Turn not work more ?

 July 10, 2024, 01:13:26 pm View in topic context
 Posted by Bardock Revenge  in Turn not work more ?  (Started by Bardock Revenge July 03, 2024, 09:06:57 pm
 Board: M.U.G.E.N Development Help

there is a turn in stadef 52 - Anim = 5 (turn) not work in stadedef 52
    

Turn not work more ?

 July 03, 2024, 09:06:57 pm View in topic context
 Posted by Bardock Revenge  in Turn not work more ?  (Started by Bardock Revenge July 03, 2024, 09:06:57 pm
 Board: M.U.G.E.N Development Help

i try make simple turn , more animation 10005 not work (in state 52 - not turn to 7= 1) mugen 1.1 change ?

[State 0,Turn ]
type=ChangeAnim
triggerall = Life > 350
triggerall = var(7) = 0
trigger1 = Anim != 0 && Anim != 5
trigger2 = Anim = 5 && AnimTime = 0 ;Turn anim over
value=0

[State 0,Turn SSJ3]
type=ChangeAnim
triggerall = Life > 350
triggerall = var(7) = 1
trigger1 = Anim != 10000 && Anim != 10005
trigger2 = Anim = 10005 && AnimTime = 0 ;Turn anim over
value=10000


ChangeAnim work :)


ChangeAnim lost  :???:


ChangeAnim work again :)

What am I forgetting to do?
    

Trunks-GT - Mugen - IKEMEN - Joins The Fights [LANÇAMENTO]

 June 29, 2024, 09:12:57 am View in topic context
 Posted by Bardock Revenge  in Trunks-GT - Mugen - IKEMEN - Joins The Fights [LANÇAMENTO] (Started by Bardock Revenge June 29, 2024, 09:12:57 am
 Board: IKEMEN Releases

    

Re: NEW CHARS DBZ SPARKING ZERO

 June 26, 2024, 01:59:41 pm View in topic context
 Posted by Bardock Revenge  in NEW CHARS DBZ SPARKING ZERO (Started by oscar123 June 04, 2024, 09:27:59 pm
 Board: Projects

Parabéns ótimo trabalho :) , bom ver sprites novos no mugen onde posso ver o beta do seu Zarbon ?



Congratulations, great work :), good to see new sprites in mugen, where can I see the beta of your Zarbon?
    

Farmer DBZ - 1º Playable

 May 05, 2024, 09:30:47 am View in topic context
 Posted by Bardock Revenge  in Farmer DBZ - 1º Playable (Started by Bardock Revenge May 05, 2024, 09:30:47 am
 Board: IKEMEN Releases

    

Hirudegarn - Joins the fight!

 March 26, 2024, 06:17:06 pm View in topic context
 Posted by Bardock Revenge  in Hirudegarn - Joins the fight! (Started by Bardock Revenge March 26, 2024, 06:17:06 pm
 Board: IKEMEN Releases

    

Re: ClayFighter comes to MUGEN!! (T-Hoppy, Klaymen and HoboCop for 2024!!)

 March 22, 2024, 01:03:49 pm View in topic context
 Posted by Bardock Revenge  in ClayFighter comes to MUGEN!! (Starting 2025 with everything!!) (Started by Basara Bogard April 16, 2010, 04:25:09 pm
 Board: Projects

Try use Street Fighter IV Arcade Edition :)

    

Beerus Ultra 0.85 - Mugen - IKEMEN - Joins The Fights

 December 13, 2023, 09:50:47 pm View in topic context
 Posted by Bardock Revenge  in Beerus Ultra 0.85 - Mugen - IKEMEN - Joins The Fights (Started by Bardock Revenge December 13, 2023, 09:50:47 pm
 Board: IKEMEN Releases

    

Shallot 1.0b Update

 November 23, 2023, 11:04:22 pm View in topic context
 Posted by Bardock Revenge  in Shallot 1.0b Update (Started by Bardock Revenge November 23, 2023, 11:04:22 pm
 Board: Your Releases, 1.0+

    

Next Project

 September 22, 2023, 07:07:45 pm View in topic context
 Posted by Bardock Revenge  in Next Project (Started by Bardock Revenge September 22, 2023, 07:07:45 pm
 Board: Projects




    

Re: DB LEGENDS Mugen Editon - Ikemen

 September 19, 2023, 02:39:01 am View in topic context
 Posted by Bardock Revenge  in DB LEGENDS Mugen Editon - Ikemen (Started by Bardock Revenge September 18, 2023, 04:14:25 am
 Board: IKEMEN Releases

    

Re: DB LEGENDS Mugen Editon - Ikemen

 September 18, 2023, 06:53:25 pm View in topic context
 Posted by Bardock Revenge  in DB LEGENDS Mugen Editon - Ikemen (Started by Bardock Revenge September 18, 2023, 04:14:25 am
 Board: IKEMEN Releases

Looks pretty interesting, but it's for Mugen or Ikemen? If it's for Ikemen, then it should go in the Ikemen releases.

This screenpack looks very cool btw.

I also liked that you made a bunch of characters that weren't made for Mugen before (Jaco, Gine, Oceanus Shenron, etc)

yes it's ikemen sorry, I didn't know it had to be in another location, wait for ADM to move the topic if possible :(