Found an issue with Seth Specifically towards your Blake, and that if you successfully perform his Exceed Accel on her in the corner, you get stuck in an animation set causing a sort of lock unless you restart the match.
Re: [OHMSBY Thread]: Sol Badguy + Shadow Yu released (12/26/22)
Speaking of Sol, another issue i found is if you use Tyrant Rave on an opponent when they are not facing you, they go flying in the opposite direction. Is this cause Tyrant Rave has no p2facing, or something else?
Um, I realized Byakuya and Phonon's Burst Sprite palettes doesn't correlate with their typical color like all other effect sprites do. Like, Byakuya's is Red instead of the usual Purple like all the other sprites and Phonon's is the same except not the typical Mint Green-ish color. Idk if that's intended or not.
Idk if this is an error or not, but I noticed an issue with Byakuya where if the enemy is at chip damage area to KO and you use "Become a Part of Me" on counter hit, the 1st hit of the drive can KO the opponent and cause the distortion KO pause to appear once you enter the 2nd part of the Drive. https://streamable.com/rl9dnn
Re: [Ichida Thread]: Hibiki Kohaku Released (10/24/2022)
Found an issue related with Distortion Drive : Dance "Hidden Phoenix" on Hibiki. On the last hit of the Drive, an issue where if you Roman Cancel into Run Animation, the Roman won't consume 500 power for some reason..
I found a visual issue with Taiga (normal). Sprite group #5060 in her .SFF file doesn't share the same palette group with her default and instead has a different one. Meaning if she gets put into the trip animation state while using any other palette of hers, it switches to default palette due to the sprite group not matching that of palette group #1 (similar issue with Adachi and his astral win pose previously)
Re: [OHMSBY Thread]: Akame Released + 4 EXA Updates (10/17/22)
I noticed a bit of an issue with Akame. If you use the counter version of Yukikaze on specific projectiles (Example, Shantae's Fireball, Ichida's Kanji and his chair projectile during "Whoopin', Tatsumi-Style" super), the super hit can create a clone of said character and multiple more clones if you keep using Counter Yukikaze on said projectiles.