YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.


Brony2.4ever is Offline
Contact Brony2.4ever:

Brony2.4ever

User

Messages by Brony2.4ever

    

Re: [Ichida Thread]: Blake Belladonna Released (01/19/2023)

 February 05, 2023, 10:06:21 PM View in topic context
avatar  Posted by Brony2.4ever  in [Ichida Thread]: 20 Characters Quick Update (09/13/2023) (Started by Ichida February 02, 2022, 02:43:36 AM
 Board: Your Releases, 1.0+

Found an issue with Seth Specifically towards your Blake, and that if you successfully perform his Exceed Accel on her in the corner, you get stuck in an animation set causing a sort of lock unless you restart the match.
    

Re: [OHMSBY Thread]: Sol Badguy + Shadow Yu released (12/26/22)

 December 29, 2022, 03:14:39 PM View in topic context
avatar  Posted by Brony2.4ever  in [OHMSBY Thread]: Dracula Released (8/20/23) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

Speaking of Sol, another issue i found is if you use Tyrant Rave on an opponent when they are not facing you, they go flying in the opposite direction.  Is this cause Tyrant Rave has no p2facing, or something else?
    

Re: [Resentone Thread]: Mash Kyrielight & Byakuya Released - 8 Updated (31/10/2022)

 November 12, 2022, 07:05:02 PM View in topic context
avatar  Posted by Brony2.4ever  in [Resentone Thread]: Ryougi & Yukina Released (06/09/2023) (Started by Resentone January 22, 2022, 05:49:50 AM
 Board: Your Releases, 1.0+

Um, I realized Byakuya and Phonon's Burst Sprite palettes doesn't correlate with their typical color like all other effect sprites do.  Like, Byakuya's is Red instead of the usual Purple like all the other sprites and Phonon's is the same except not the typical Mint Green-ish color.  Idk if that's intended or not. 
    

Re: [Resentone Thread]: Mash Kyrielight & Byakuya Released - 8 Updated (31/10/2022)

 November 05, 2022, 02:55:10 AM View in topic context
avatar  Posted by Brony2.4ever  in [Resentone Thread]: Ryougi & Yukina Released (06/09/2023) (Started by Resentone January 22, 2022, 05:49:50 AM
 Board: Your Releases, 1.0+

Idk if this is an error or not, but I noticed an issue with Byakuya where if the enemy is at chip damage area to KO and you use "Become a Part of Me" on counter hit, the 1st hit of the drive can KO the opponent and cause the distortion KO pause to appear once you enter the 2nd part of the Drive.   https://streamable.com/rl9dnn
    

Re: [Ichida Thread]: Hibiki Kohaku Released (10/24/2022)

 October 28, 2022, 09:36:46 PM View in topic context
avatar  Posted by Brony2.4ever  in [Ichida Thread]: 20 Characters Quick Update (09/13/2023) (Started by Ichida February 02, 2022, 02:43:36 AM
 Board: Your Releases, 1.0+

Found an issue related with Distortion Drive : Dance "Hidden Phoenix" on Hibiki.  On the last hit of the Drive, an issue where if you Roman Cancel into Run Animation, the Roman won't consume 500 power for some reason..

https://streamable.com/rv80z2
    

Re: [OHMSBY Thread]: Akame Released + 4 EXA Updates (10/17/22)

 October 28, 2022, 01:05:26 AM View in topic context
avatar  Posted by Brony2.4ever  in [OHMSBY Thread]: Dracula Released (8/20/23) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

I found a visual issue with Taiga (normal).  Sprite group #5060 in her .SFF file doesn't share the same palette group with her default and instead has a different one.  Meaning if she gets put into the trip animation state while using any other palette of hers, it switches to default palette due to the sprite group not matching that of palette group #1 (similar issue with Adachi and his astral win pose previously)
    

Re: [OHMSBY Thread]: Akame Released + 4 EXA Updates (10/17/22)

 October 20, 2022, 06:38:11 AM View in topic context
avatar  Posted by Brony2.4ever  in [OHMSBY Thread]: Dracula Released (8/20/23) (Started by OHMSBY August 09, 2020, 05:26:17 AM
 Board: Your Releases, 1.0+

I noticed a bit of an issue with Akame.  If you use the counter version of Yukikaze on specific projectiles (Example, Shantae's Fireball, Ichida's Kanji and his chair projectile during "Whoopin', Tatsumi-Style" super), the super hit can create a clone of said character and multiple more clones if you keep using Counter Yukikaze on said projectiles.