Posted by GOLDEN_EMPEROR
in My char controls itself after the first round (Started by GOLDEN_EMPEROR April 25, 2018, 01:57:33 am
Board: M.U.G.E.N Development Help
Board: M.U.G.E.N Development Help
There is a kinda obvious typo in the code. Shame on someone.
Go to goenitz.cns and find thisCode:[State OFF]
type = VarSet
trigger1 = roundstate>2
trigger2 = !alive
trigger3 = stateno = 5500
v = 59
value = 1
ignorehitpause = 1
persistent = 1
It should be value = 0, not 1.
Thank you very much this worked perfectly