
Board: Graphics
I think this Akira will be very complete in term of animations!
It would have been easier perhaps to make a custom edit of Jmorphman, to have a stable and good base.
That is JMM's Kim.
https://www.youtube.com/watch?v=82STjkWre2g
Sanren Geki is mostly done ig.
Thanks but i have basically scavenged every single sprite possible from the internet. I already have Sanren Geki's sprites done. I just need to gather the braincells to try and figure out how i must position the sprites.
Update: They will not doing anything about my channel and it's gone, this is just unfair and shit. I have no words to express my anger right now, the account i used as my YT channel it was also for my personal entertainment and other things too.wow!
Again they didn't told me wich video was specificaly "harmful".
I replied instantly their DM but they stopped contacting me after that.Spoiler, click to toggle visibilty
Shimo Hirasaka Released.
Download her: https://drive.google.com/file/d/1MYLKXDBrjTVYzRkytCcCqB__V9UD_GS8/view?usp=sharing
I still have my YT channel down, so for this time the video is uploaded on Rumble.
All this thing still annoys me.
And i'll be away some weeks because i'm not feeling too good lately. Better if i don't explain it much, still i'll be around on Discord some days.
Here it is some updates:QuoteHina Hirasaka
-Fixed error where Shinenzan EX gained meter on hit.
Battler Ushiromiya
-AI scaling.
-AI behavior changed.
-Some FX changes (Credits to PackmanMUGEN).
-Hitsounds of his Blue Truth changed, since it isn't a laser beam, now it uses his original hitsounds.
-His new jC is his old jB and vice-versa.
-Nerfed Elegant Blue Raid hitboxes, but now it has a small helper box to prevent whiff in close range.
-Damage values adjusted.
-Blue Truth startup reduced.
-More characters voicelines/special intro Vs. Female:
-Kirino Kousaka
-Hiro
-Hiro Two
-Etna
-Hina Hirasaka
-Shimo Hiraska
-Towa Yuhazaki
-Cirno
-Saki MitonoyaSpoiler, click to toggle visibilty
And I don't like when the game mechanics of a specific mode force you to change the appearance of your character with tons of ugly/unneccessary items for the sake of effects etc.
You can wear whatever you want for vanity and have it be separate from your effects. You can equip what you want to wear for stats and then overlay it with what you want to wear for the sake of your desired appearance. So I think that solves the problem.
Carlos looks better than ever. Unfortunately he only has 2 main attacks, same as Retsu or Damn Trasher(aka NPC spammer). Capcom dd a good job with these side characters. unfortunately, World Tour's system is more like "put these and these clothes and you will be tougher to beat" than else. If it's a FIGHTING game, it must be about your skills in FIGHTING. I had a hard time with the outlaws tournament. I was Lvl 50 and my rivals, 40. Could you believe than in less of 5 basic attacks they beat me out of Hell? :/. Then I had to put and put and put nonsenses on my character, turning him into a walking piñata :/
I just noticed that she reminds me to Sharon Needles, the drag queen xD.
Now WE NEED a drag queen in SF! Let's cal her Drag-narok and destroy all her rivals xDD
Now her LOOKS, that's disappointing. On that leaked drawing she indeed looked much better. At least I expected a better stature from her, being pretty tall and thin, yet body-wise she is short and rather default, in a realistic way. Not a big deal, though, compared to her head, the way it looks somehow reminds me of all racist stereotypes about chinese at the same time.
Big thanks to Hexioum for the base for this! I would say this works a lot better than the original, yes? The hair is a nightmare to do on smaller sprites, but does it look good?? I feel the back of the head is too far away from the head?? And the "shawl" part isn't spread apart enough, and the diamond isn't at the right angle??
I haven't really been using any sprites as reference right now, though Celica's been sitting there in case I need her.
I would say maybe rather than using the specific sprite of Jam as the drawing you're drawing over, since the pose you want is the Menat one from what I understand, maybe look for some of her other animations to use as a base, similar to frankenspriting maybe you can combine parts of her different animations to get what you wanted, like this one for the upper torso has some useful frames, you could even flip her right-most hand here to even have it facing the same way.