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[1.1] Wasteland (DBZ) (Read 15564 times)

Started by Blackscale299, August 12, 2014, 07:20:00 am
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[1.1] Wasteland (DBZ)
#1  August 12, 2014, 07:20:00 am
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Re: [1.1] Wasteland (DBZ)
#2  August 12, 2014, 07:48:22 pm
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:o wow that look great and you did great job Blackscale299 *downloading now*
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Re: [1.1] Wasteland (DBZ)
#3  August 12, 2014, 09:23:31 pm
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I like the stage, yes it´s a little blurry but they don´t many dragon ball stages, downloading now! One question, this trunks it´s a wip or private char?
Re: [1.1] Wasteland (DBZ)
#4  August 12, 2014, 09:33:03 pm
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In the first post in the spoiler there is a link to his wip topic, you should check that. There he says he's making Trunks.
Re: [1.1] Wasteland (DBZ)
#5  August 12, 2014, 11:13:46 pm
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Thank you for the explanation Alex, my english isn´t really good.
Re: [1.1] Wasteland (DBZ)
#6  August 13, 2014, 07:46:19 am
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thx u so much for this release :)
Re: [1.1] Wasteland (DBZ)
#7  August 13, 2014, 08:29:51 am
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Is it me? Or I didn't see any screenshots?
Re: [1.1] Wasteland (DBZ)
#8  August 13, 2014, 08:45:56 am
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They're in the spoiler, but they look blurry as hell, though. I'm guessing it's not his fault, but my tablet's.

Rest in peace, Tamez. Thank you for everything.
Re: [1.1] Wasteland (DBZ)
#9  August 13, 2014, 09:03:05 am
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Re: [1.1] Wasteland (DBZ)
#10  August 14, 2014, 05:40:25 am
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Re: [1.1] Wasteland (DBZ)
#11  August 14, 2014, 07:55:14 am
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Re: [1.1] Wasteland (DBZ)
#12  August 14, 2014, 02:08:44 pm
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Re: [1.1] Wasteland (DBZ)
#13  August 14, 2014, 11:42:55 pm
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I'm pretty impressed by this very first stage of yours. The parallax works really well, and the fact it goes from the very front to the far background gives a really nice depth to the stage. All this topped by the RGBA foreground elements, good use of deltas and the fact it's a very wide stage fitting to DBZ chars, makes it a very nice addition for those who like wide stages with zoom. :)

Indeed, the sprites are a little blurry, but you can't do much. Dunno if one of these photoshop pros could help you with that.
Anyway, seeing how good this stage came out, I can't wait to see what you'll do with Trunks. :)
Re: [1.1] Wasteland (DBZ)
#14  August 15, 2014, 04:39:09 am
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Re: [1.1] Wasteland (DBZ)
#15  August 15, 2014, 04:57:01 am
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I'm pretty impressed by this very first stage of yours. The parallax works really well, and the fact it goes from the very front to the far background gives a really nice depth to the stage. All this topped by the RGBA foreground elements, good use of deltas and the fact it's a very wide stage fitting to DBZ chars, makes it a very nice addition for those who like wide stages with zoom. :)

Indeed, the sprites are a little blurry, but you can't do much. Dunno if one of these photoshop pros could help you with that.
Anyway, seeing how good this stage came out, I can't wait to see what you'll do with Trunks. :)
Thanks for the feedback i really appreciate it!!
And well this is my first release on mugenguild, but not my first stage coded or something :P

I see it now, nice one.
Thanks :)
Re: [1.1] Wasteland (DBZ)
#16  August 19, 2014, 07:30:52 pm
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Why isn't it covering my screen even though my resolution is set to 1280x720?
Re: [1.1] Wasteland (DBZ)
#17  August 19, 2014, 08:08:47 pm
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If I remember correctly, you'll need to set screenfit to 1, or something like that.

Rest in peace, Tamez. Thank you for everything.
Re: [1.1] Wasteland (DBZ)
#18  August 19, 2014, 11:22:02 pm
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Can't find anything like that in the def.
Re: [1.1] Wasteland (DBZ)
#19  August 19, 2014, 11:29:52 pm
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It's in data/Mugen.cfg