A forward swing punch.
A basic baseball slide that trips the opponent down.
Now this is where it gets interesting. Ben can switch one of the five aliens he wants by cycling his Omnitrix via left or right based on the icon of the alien. For the sake of brevity, there will be only 4 aliens represented by each incarnation. It acts very similar to Shulk's Monado Arts in Smash, as Ben will stay in this form he chose for the rest of the battle under a time limit, as indicated by the Omnitrix symbol. If the icon starts to flashing red, Ben will transform back to his normal form and he can't use that alien until it will be recharged for 10 seconds. Alternatively, by inputting QCF or QCB + Punch or Kick, he will instantly transform into one. One thing to point out is that none of his aliens have ther own Climax Desperations, only Ben himself. Here are the four aliens in his arsenal.
Four Arms (represents the Classic version). Huge power. (QCB + Punch)
Spoiler: "Moveset" (click to see content)
Throws
One-Two Beat Up
Left or Right + CPunch or DKick
Beats up the opponent in the chest repeatedly, before throwing forward.
Command Normals
Hyper Launch
Down Right + CPunch
Swings his left arms to perform an uppercut.
Raw Punch
Left + CPunch
Performs a backhand punch.
Special Attacks
Boulder Throw
HCF + Punch
Pulls out a boulder from the ground and throws it at the opponent. The EX version deals more damage
Cross Chop
HCB + Punch
Performs a rushing dual chop with both arms. Heavy version uses four of them to deal more damage. The EX version follows up with a jumping uppercut.
High Impact
Dp + Kick
Jumps forwards and performs a shockwave stomp, knocking the opponent down if close. The EX version deals more damage and causes ground bounce.
Quarterback Tackle
CBF + Punch
A dashing shoulder tackle. The EX version causes wallbounce.
Desperation Moves
Power of Million Fists
HCB x2 + Punch while close
Grabs the opponent and throws them in the air, then performs quick mach punches at them before ending with a swing punch, dealing 35 hits.
Sonic Clap
HCF x2 + Punch
Claps his hands together to create a large sonic wave that deals large damage.
Super Desperation Moves
Power of Million Fists
HCB x2 + Punch x2 while close
Same as before, but now deals 60 hits.
Sonic Clap
HCF x2 + Punch x2
Same as before, but now deals more damage and pushes the opponent away from him.
Quadruple Bomb
360 + Punch while close
Grabs the opponent and performs a german suplex twice (one right and then left), then a powerbomb before throwing them in the air and ending with a jumping, Argentine backbreaker.
Spidermonkey (represents Alien Force and Ultimate Alien). Rushdown. (QCB + Kick)
Spoiler: "Moveset" (click to see content)
Throws
Spider Slash
Left or Right + CPunch
Gets up to the opponent's shoulder and slashes their face multiple times before jumping away.
Spidermonkey Flip
Left or Right + DKick
A tomoe nage.
Command Normals
Wild Chimp Kick
Right + DKick
A dual, handstanding kick.
Special Attacks
Wall Kick
QCB + Kick
Jumps backwards to cling into a wall before delivering a fast forward kick. The EX version deals more damage
Web Trap
QCF + Punch
Expels web from his tail. If the opponent get trapped by it, will result in Spidermonkey pulling it off to perform an upward claw attack. The EX version performs a dual claw past his opponent.
Clawing Suprise
CDU + Kick
Jumps upwards and clings into a ceiling. You can move him left or right, or press Kick again to make him drop down. The EX version gives him brief invincibility.
Monkey Trick
Punch
A follow-up to Clawing Suprise. Dives down head-first to perform a forward claw attack.
Banana Flip
HCF + Kick
A forward solmersault attack with his tail. The EX version follows up with a jumping solmersault.
Desperation Moves
Web Swing
QCB x2 + Punch
Performs his Web Trap like normal, except he swings the trapped opponent 4 times before dropping down to the ground.
Goin' Bananas
QCB x2 + Kick
Performs his Wall Kick attack, which follows up with a 7-hit aerial combo.
Super Desperation Moves
Web Swing
QCB x2 + Punch x2
Same as normal, except he swings 8 times.
Goin' Bananas
QCB x2 + Kick x2
Same as normal, but now finishes off with Banana Flip three times.
Ultimate Web
QCF x2 + Punch
Hops in the air and fires a huge web that covers the entire background screen and then clings onto it. During this state, Spidermonkey can move left or right or will automatically jump down after 10 seconds. By pressing Punch, he will fire a web from his tail to trap the opponent. If done, he will pull them into his web and starts to slash them multiple times before dropping down. If Kick is pressed, he will jump in the air and performs a stronger version of Spider Slash that spawns a blood effect from the opponent.
Feedback (represents Omniverse). Long-ranged attacker (QCF + Punch)
Spoiler: "Moveset" (click to see content)
Throws
Shock em' Up
Left or Right + CPunch or DKick
Shocks the opponent repeatedly with his hands.
Command Normals
Boom Blast
Right + APunch
An overhead straight fist.
Special Attacks
Thundershock
QCF + Punch
Fires a shockwave forward from both hands. The EX version deals more hits.
Energy Ball
QCF + Punch while in the air
Throws a ball of electricity downwards rom his left hand. The EX version deals more hits.
Binding Spark
QCB + Punch
Wraps the opponent with his antennas, then shocks them. The EX version deals more hits and damage.
Electrosortion
QCF + Kick while close
Stabs the opponent with his antennas and begins to absorb their energy, restoring 5/10 percent of health before tossing them backwards The EX version restores 20 percent of health.
Desperation Moves
Electro Storm
QCB x2 + Punch
Releases electricity from his body, repeatedly shocking the closest opponent.
Magnetic Wave
QCF x2 + Punch
Slams his antennas to the ground and releases a huge electric wave with short range.
Super Desperation Moves
Electro Storm
QCB x2 + Punch x2
Same as before, except larger damage and batter range.
Magnetic Wave
QCF x2 + Punch x2
Same as before, except larger damage and more hits.
Electric Explosion
QCB x2 +Kick
Wraps the opponent with his antennas and throws them in the air. He then unleashes a huge discharge attack that creates a sparking explosion.
Overflow (represents the Reboot version). Tank. (QCF + Kick)
Spoiler: "Moveset" (click to see content)
Throws
Power Slam
Left or Right + CPunch
A spinning powerbomb.
Aqua Tail
Left or Right + DKick
Wraps the opponent with his whip made of water, before throwing backwards.
Command Normals
Aqua Head
Right + CPunch
A slamming headbutt.
Special Attacks
Stabbing Squirt
QCF + Punch
Performs 3 or 4 slashes of his water blades while moving forward. The EX version follows up with two additional slashes.
Jet Spin
QCB + Punch
Spirals forward while shooting water behind him like rocket jets. The EX version makes him do it again, now to the other side.
Rolling Hydrant
QCF + Kick
Spins himself with his water blades outstretched. The EX version deals more hits and damage.
Splash Attack
QCB + Kick
Fires two water blasts as he pushes himself backwards. The EX version causes wall knock.
Desperation Moves
Vortex
QCF x2 + Punch
Fires his Splash Attack to the ground to create a small, but wide vortex of water that deals 12-hits in total.
Hydrant Copter
QCF x2 + Kick
Performs his Spinning Hydrant while moving forward, then ascends upwards, dealing a total of 8-hits.
Super Desperation Moves
Vortex
QCF x2 + Punch x2
Same as before, but now ends with a huge splash knocks the opponent forward.
Hydrant Copter
QCF x2 + Kick x2
Same as before, but now deals 16-hits in total.
Marine Exploration
QCB x2 +Kick
Floods the entire stage with water and begins to float. In this state, Overflow can swing in any direction while attacking the opponent with aerial moves. His Splash Attack becomes Hydro Cannon, firing a much stronger beam of water. After 10 seconds, the water will dissapear.
Desperation Moves
Charge Breaker
Charge Back and Right, then Left and Right + Punch
Transforms into Humongusaur and performs a powerful shoulder charge.
Brick Trap
QCF x2 + Kick while close
Transforms into Bloxx and traps the opponent inside by morphing into his Dome form, then bounces up and down 3 times to slam them.
Super Desperation Moves
Missile Storm
Charge Back and Right, then Left and Right + Punch x2
Transforms into Humongusaur, then slams his chest using the Ultimatix transforming him into Ultimate Humungosaur, firing 35 homing missiles from his hands against the opponent.
Top Spin
QCF x2 + Kick x2
Transforms into XLR8 to stun the opponent past them with his speed, then turns into his Omni-Enchanced form to perform invisible strikes, ending with a jumping tail strike. The entire attack deals 22 hits.
Climax Desperation
The Omni Master Bash
QCB x2 + Punch x2 while close
Grabs the opponent and performs a quick series of melee attacks while transforming into 24 aliens, which each alien doing one attack (Heatblast, Diamondhead, Grey Matter, Stinkfly, Wildmutt, Cannonbolt, Rath, Big Chill, Echo Echo, Jetray, Swampfire, Brainstorm, Rath, Ampfibian, Shocksquatch, Terraspin, Clockwork, Crashhopper, Astrodactyl, Atomix, Mole-Stache, Whampire, Shock Rock and Slapback). He then ends by transforming into Way Big to deliver a powerful stomp.
Universal Reboot
Right, Left, Right, Left, Right, Up Right, Up, Up Left, Left + Punch while at low health during the last round
Transforms into Alien X and performs a mighty clap, turning the sreen completely back, K.O.ing the opponent in one hit.